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map_meta.txt
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map_meta.txt
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mgv7_np_cave1 = {
flags = defaults
lacunarity = 2
persistence = 0.5
seed = 52534
spread = (61,61,61)
scale = 12
octaves = 3
offset = 0
}
mgv7_np_dungeons = {
flags = defaults
lacunarity = 2
persistence = 0.8
seed = 0
spread = (500,500,500)
scale = 0.5
octaves = 2
offset = 0.9
}
mgv7_np_cave2 = {
flags = defaults
lacunarity = 2
persistence = 0.5
seed = 10325
spread = (67,67,67)
scale = 12
octaves = 3
offset = 0
}
mgv7_np_cavern = {
flags = defaults
lacunarity = 2
persistence = 0.63
seed = 723
spread = (384,128,384)
scale = 1
octaves = 5
offset = 0
}
mgv7_np_ridge = {
flags = defaults
lacunarity = 2
persistence = 0.75
seed = 6467
spread = (100,100,100)
scale = 1
octaves = 4
offset = 0
}
mgv7_np_mountain = {
flags = defaults
lacunarity = 2
persistence = 0.63
seed = 5333
spread = (250,350,250)
scale = 1
octaves = 5
offset = -0.6
}
mgv7_np_floatland_base = {
flags = defaults
lacunarity = 2
persistence = 0.6
seed = 114
spread = (600,600,600)
scale = 1.5
octaves = 5
offset = -0.6
}
mgv7_np_ridge_uwater = {
flags = defaults
lacunarity = 2
persistence = 0.6
seed = 85039
spread = (1000,1000,1000)
scale = 1
octaves = 5
offset = 0
}
mgv7_np_mount_height = {
flags = defaults
lacunarity = 2
persistence = 0.6
seed = 72449
spread = (1000,1000,1000)
scale = 112
octaves = 3
offset = 256
}
mg_biome_np_humidity_blend = {
flags = defaults
lacunarity = 2
persistence = 1
seed = 90003
spread = (8,8,8)
scale = 1.5
octaves = 2
offset = 0
}
mgv7_large_cave_depth = -33
mgv7_cave_width = 0.09
chunksize = 5
water_level = 1
mapgen_limit = 31000
mgv7_np_filler_depth = {
flags = defaults
lacunarity = 2
persistence = 0.7
seed = 261
spread = (150,150,150)
scale = 1.2
octaves = 3
offset = 0
}
mgv7_spflags = mountains, ridges, nofloatlands, caverns
mg_biome_np_heat = {
flags = defaults
lacunarity = 2
persistence = 0.5
seed = 5349
spread = (1000,1000,1000)
scale = 50
octaves = 3
offset = 50
}
mgv7_np_terrain_alt = {
flags = defaults
lacunarity = 2
persistence = 0.6
seed = 5934
spread = (600,600,600)
scale = 25
octaves = 5
offset = 4
}
mg_biome_np_humidity = {
flags = defaults
lacunarity = 2
persistence = 0.5
seed = 842
spread = (1000,1000,1000)
scale = 50
octaves = 3
offset = 50
}
seed = 1246941611952368477
mgv7_lava_depth = -256
mgv7_mount_zero_level = 0
mgv7_cavern_taper = 256
mg_name = v7
mgv7_float_mount_density = 0.6
mgv7_float_mount_height = 128
mgv7_cavern_threshold = 0.7
mgv7_np_float_base_height = {
flags = defaults
lacunarity = 2
persistence = 0.7
seed = 907
spread = (300,300,300)
scale = 24
octaves = 4
offset = 48
}
mgv7_float_mount_exponent = 0.75
mg_flags = caves, dungeons, light, decorations, biomes
mgv7_floatland_level = 1280
mgv7_shadow_limit = 1024
mgv7_np_terrain_persist = {
flags = defaults
lacunarity = 2
persistence = 0.6
seed = 539
spread = (2000,2000,2000)
scale = 0.1
octaves = 3
offset = 0.6
}
mgv7_dungeon_ymin = -31000
mg_biome_np_heat_blend = {
flags = defaults
lacunarity = 2
persistence = 1
seed = 13
spread = (8,8,8)
scale = 1.5
octaves = 2
offset = 0
}
mgv7_dungeon_ymax = 31000
mgv7_cavern_limit = -256
mgv7_np_terrain_base = {
flags = defaults
lacunarity = 2
persistence = 0.6
seed = 82341
spread = (600,600,600)
scale = 70
octaves = 5
offset = 4
}
mgv7_np_height_select = {
flags = defaults
lacunarity = 2
persistence = 0.7
seed = 4213
spread = (500,500,500)
scale = 16
octaves = 6
offset = -8
}
[end_of_params]