Lifecycle Stage | Maturity | Status | Latest Revision |
---|---|---|---|
2A | Candidate Recommendation | Active | r1, 2023-04-12 |
Authors: @mxinden
Interest Group: @marten-seemann
WebRTC flavors in libp2p:
-
libp2p transport protocol enabling two private nodes (e.g. two browsers) to establish a direct connection.
-
libp2p transport protocol without the need for trusted TLS certificates. Enable browsers to connect to public server nodes without those server nodes providing a TLS certificate within the browser's trustchain. Note that we can not do this today with our Websocket transport as the browser requires the remote to have a trusted TLS certificate. Nor can we establish a plain TCP or QUIC connection from within a browser. We can establish a WebTransport connection from the browser (see WebTransport specification).
The WebRTC browser APIs do not support half-closing of streams nor resets of the
sending part of streams.
RTCDataChannel.close()
flushes the remaining messages and closes the local write and read side. After
calling RTCDataChannel.close()
one can no longer read from nor write to the channel. This
lack of functionality is problematic, given that libp2p protocols running on top
of transport protocols, like WebRTC, expect to be able to half-close or reset a
stream. See Connection Establishment in
libp2p.
To support half-closing and resets of streams, libp2p WebRTC uses message
framing. Messages on a RTCDataChannel
are embedded into the Protobuf message
below and sent on the RTCDataChannel
prefixed with the message length in
bytes, encoded as an unsigned variable length integer as defined by the
multiformats unsigned-varint spec.
It is an adaptation from the QUIC RFC. When in doubt on the semantics of these messages, consult the QUIC RFC.
syntax = "proto2";
package webrtc.pb;
message Message {
enum Flag {
// The sender will no longer send messages on the stream.
FIN = 0;
// The sender will no longer read messages on the stream. Incoming data is
// being discarded on receipt.
STOP_SENDING = 1;
// The sender abruptly terminates the sending part of the stream. The
// receiver MAY discard any data that it already received on that stream.
RESET_STREAM = 2;
// Sending the FIN_ACK flag acknowledges the previous receipt of a message
// with the FIN flag set. Receiving a FIN_ACK flag gives the recipient
// confidence that the remote has received all sent messages.
FIN_ACK = 3;
}
optional Flag flag=1;
optional bytes message = 2;
}
Note that in contrast to QUIC (see QUIC RFC - 3.5 Solicited State
Transitions) a libp2p
WebRTC endpoint receiving a STOP_SENDING
frame SHOULD NOT send a
RESET_STREAM
frame in reply. The STOP_SENDING
frame is used for accurate
accounting of the number of bytes sent for connection-level flow control in
QUIC. The libp2p WebRTC message framing is not concerned with flow-control and
thus does not need the RESET_STREAM
frame to be send in reply to a
STOP_SENDING
frame.
Encoded messages including their length prefix MUST NOT exceed 16kiB to support all major browsers. See "Understanding message size limits". Implementations MAY choose to send smaller messages, e.g. to reduce delays sending flagged messages.
Implementations MAY expose an unordered byte stream abstraction to the user by
overriding the default value of ordered
true
to false
when creating a new
data channel via
RTCPeerConnection.createDataChannel
.
WebRTC datachannels and the underlying SCTP is message-oriented and not
stream-oriented (e.g. see
RTCDataChannel.send()
and
RTCDataChannel.onmessage()
).
libp2p streams on the other hand are byte oriented. Thus we run into the risk of
head-of-line blocking.
Given that the browser does not give us access to the MTU on a given connection, we can not make an informed decision on the optimal message size.
We follow the recommendation of QUIC, requiring "a minimum IP packet size of at least 1280 bytes". We calculate with an IPv4 minimum header size of 20 bytes and an IPv6 header size of 40 bytes. We calculate with a UDP header size of 8 bytes. An SCTP packet common header is 12 bytes long. An SCTP data chunk header size is 16 bytes.
- IPv4:
1280 bytes - 20 bytes - 8 bytes - 12 bytes - 16 bytes = 1224 bytes
- IPv6:
1280 bytes - 40 bytes - 8 bytes - 12 bytes - 16 bytes = 1204 bytes
Thus for payloads that would suffer from head-of-line blocking, implementations SHOULD choose a message size equal or below 1204 bytes. Or, in case the implementation can differentiate by IP version, equal or below 1224 bytes on IPv4 and 1224 bytes on IPv6.
Long term we hope to be able to give better recommendations based on real-world experiments.
RTCDataChannel
s are negotiated in-band by the WebRTC user agent (e.g. Firefox,
Pion, ...). In other words libp2p WebRTC implementations MUST NOT change the
default value negotiated: false
when creating a standard libp2p stream
of type RTCDataChannel
via RTCPeerConnection.createDataChannel
.
Setting negotiated: true
is reserved only for creating Noise handshake channels
under certain protocol conditions.
The WebRTC user agent (i.e. not the application) decides on the RTCDataChannel
ID based on the local node's connection role. For the interested reader see
RF8832 Protocol
Overview. It is
RECOMMENDED that user agents reuse IDs once their RTCDataChannel
closes. IDs
MAY be reused according to RFC 8831: "Streams are available for reuse after a
reset has been performed", see RFC 8831 6.7 Closing a Data Channel
. Up to 65535
(2^16
) concurrent data channels can be opened at any given time.
According to RFC 8832 a RTCDataChannel
initiator "MAY start sending messages
containing user data without waiting for the reception of the corresponding
DATA_CHANNEL_ACK message", thus using negotiated: false
does not imply an
additional round trip for each new RTCDataChannel
.
RTCPeerConnection.createDataChannel()
requires passing a label
for the
to-be-created RTCDataChannel
. When calling createDataChannel
implementations
MUST pass an empty string. When receiving an RTCDataChannel
via
RTCPeerConnection.ondatachannel
implementations MUST NOT require label
to be
an empty string. This allows future versions of this specification to make use
of the RTCDataChannel
label
property.
Some WebRTC implementations do not guarantee that any queued messages will be sent after a datachannel is closed. Other implementations maintain separate outgoing message and transport queues, the status of which may not be visible to the user. Consequently we must add an additional layer of signaling to ensure reliable data delivery.
When a node wishes to close a stream for writing, it MUST send a message with
the FIN
flag set.
If a FIN
flag is received the node SHOULD respond with a FIN_ACK
.
A node SHOULD only consider its write-half closed once it has received a
FIN_ACK
.
When a FIN_ACK
and a FIN
have been received, the node may close the
datachannel.
The node MAY close the datachannel without receiving a FIN_ACK
, for example in
the case of a timeout, but there will be no guarantee that all previously sent
messages have been received by the remote.
If a node has previously sent a STOP_SENDING
flag to the remote node, it MUST
continue to act on any flags present in received messages in order to
successfully process an incoming FIN_ACK
.
NodeA closes for writing, NodeB delays allowing the channel to close until it also finishes writing.
sequenceDiagram
A->>B: DATA
A->>B: FIN
B->>A: FIN_ACK
B->>A: DATA
B->>A: FIN
A->>B: FIN_ACK
After A has received the FIN
it is free to close the datachannel since it
has previously received a FIN_ACK
. If B receives the FIN_ACK
before this
it may close the channel since it previously received a FIN
.
This way the channel can be closed from either end without data loss.
- Completed implementations of this specification:
- Work in progress implementations of this specification:
- Past related work:
- Proof of concept for the server side (native) and the client side (Rust in WASM): https://github.com/wngr/libp2p-webrtc
- WebRTC using STUN and TURN: https://github.com/libp2p/js-libp2p-webrtc-star
-
Why use Protobuf for WebRTC message framing. Why not use our own, potentially smaller encoding schema?
The Protobuf framing adds an overhead of 5 bytes. The unsigned-varint prefix adds another 2 bytes. On a large message the overhead is negligible (
(5 bytes + 2 bytes) / (16384 bytes - 7 bytes) = 0.000427246
). On a small message, e.g. a multistream-select message with ~40 bytes the overhead is high ((5 bytes + 2 bytes) / 40 bytes = 0.175
) but likely irrelevant.Using Protobuf allows us to evolve the protocol in a backwards compatibile way going forward. Using Protobuf is consistent with the many other libp2p protocols. These benefits outweigh the drawback of additional overhead.
-
Why not use a central TURN servers? Why rely on libp2p's Circuit Relay v2 instead?
As a peer-to-peer networking library, libp2p should rely as little as possible on central infrastructure.