Skip to content

Latest commit

 

History

History
250 lines (192 loc) · 10.6 KB

README.md

File metadata and controls

250 lines (192 loc) · 10.6 KB

WebRTC

Lifecycle Stage Maturity Status Latest Revision
2A Candidate Recommendation Active r1, 2023-04-12

Authors: @mxinden

Interest Group: @marten-seemann

WebRTC flavors in libp2p:

  1. WebRTC

    libp2p transport protocol enabling two private nodes (e.g. two browsers) to establish a direct connection.

  2. WebRTC Direct

    libp2p transport protocol without the need for trusted TLS certificates. Enable browsers to connect to public server nodes without those server nodes providing a TLS certificate within the browser's trustchain. Note that we can not do this today with our Websocket transport as the browser requires the remote to have a trusted TLS certificate. Nor can we establish a plain TCP or QUIC connection from within a browser. We can establish a WebTransport connection from the browser (see WebTransport specification).

Shared concepts

Multiplexing

The WebRTC browser APIs do not support half-closing of streams nor resets of the sending part of streams. RTCDataChannel.close() flushes the remaining messages and closes the local write and read side. After calling RTCDataChannel.close() one can no longer read from nor write to the channel. This lack of functionality is problematic, given that libp2p protocols running on top of transport protocols, like WebRTC, expect to be able to half-close or reset a stream. See Connection Establishment in libp2p.

To support half-closing and resets of streams, libp2p WebRTC uses message framing. Messages on a RTCDataChannel are embedded into the Protobuf message below and sent on the RTCDataChannel prefixed with the message length in bytes, encoded as an unsigned variable length integer as defined by the multiformats unsigned-varint spec.

It is an adaptation from the QUIC RFC. When in doubt on the semantics of these messages, consult the QUIC RFC.

syntax = "proto2";

package webrtc.pb;

message Message {
  enum Flag {
    // The sender will no longer send messages on the stream.
    FIN = 0;
    // The sender will no longer read messages on the stream. Incoming data is
    // being discarded on receipt.
    STOP_SENDING = 1;
    // The sender abruptly terminates the sending part of the stream. The
    // receiver MAY discard any data that it already received on that stream.
    RESET_STREAM = 2;
    // Sending the FIN_ACK flag acknowledges the previous receipt of a message
    // with the FIN flag set. Receiving a FIN_ACK flag gives the recipient
    // confidence that the remote has received all sent messages.
    FIN_ACK = 3;
  }

  optional Flag flag=1;

  optional bytes message = 2;
}

Note that in contrast to QUIC (see QUIC RFC - 3.5 Solicited State Transitions) a libp2p WebRTC endpoint receiving a STOP_SENDING frame SHOULD NOT send a RESET_STREAM frame in reply. The STOP_SENDING frame is used for accurate accounting of the number of bytes sent for connection-level flow control in QUIC. The libp2p WebRTC message framing is not concerned with flow-control and thus does not need the RESET_STREAM frame to be send in reply to a STOP_SENDING frame.

Encoded messages including their length prefix MUST NOT exceed 16kiB to support all major browsers. See "Understanding message size limits". Implementations MAY choose to send smaller messages, e.g. to reduce delays sending flagged messages.

Ordering

Implementations MAY expose an unordered byte stream abstraction to the user by overriding the default value of ordered true to false when creating a new data channel via RTCPeerConnection.createDataChannel.

Head-of-line blocking

WebRTC datachannels and the underlying SCTP is message-oriented and not stream-oriented (e.g. see RTCDataChannel.send() and RTCDataChannel.onmessage()). libp2p streams on the other hand are byte oriented. Thus we run into the risk of head-of-line blocking.

Given that the browser does not give us access to the MTU on a given connection, we can not make an informed decision on the optimal message size.

We follow the recommendation of QUIC, requiring "a minimum IP packet size of at least 1280 bytes". We calculate with an IPv4 minimum header size of 20 bytes and an IPv6 header size of 40 bytes. We calculate with a UDP header size of 8 bytes. An SCTP packet common header is 12 bytes long. An SCTP data chunk header size is 16 bytes.

  • IPv4: 1280 bytes - 20 bytes - 8 bytes - 12 bytes - 16 bytes = 1224 bytes
  • IPv6: 1280 bytes - 40 bytes - 8 bytes - 12 bytes - 16 bytes = 1204 bytes

Thus for payloads that would suffer from head-of-line blocking, implementations SHOULD choose a message size equal or below 1204 bytes. Or, in case the implementation can differentiate by IP version, equal or below 1224 bytes on IPv4 and 1224 bytes on IPv6.

Long term we hope to be able to give better recommendations based on real-world experiments.

RTCDataChannel negotiation

RTCDataChannels are negotiated in-band by the WebRTC user agent (e.g. Firefox, Pion, ...). In other words libp2p WebRTC implementations MUST NOT change the default value negotiated: false when creating a standard libp2p stream of type RTCDataChannel via RTCPeerConnection.createDataChannel. Setting negotiated: true is reserved only for creating Noise handshake channels under certain protocol conditions.

The WebRTC user agent (i.e. not the application) decides on the RTCDataChannel ID based on the local node's connection role. For the interested reader see RF8832 Protocol Overview. It is RECOMMENDED that user agents reuse IDs once their RTCDataChannel closes. IDs MAY be reused according to RFC 8831: "Streams are available for reuse after a reset has been performed", see RFC 8831 6.7 Closing a Data Channel . Up to 65535 (2^16) concurrent data channels can be opened at any given time.

According to RFC 8832 a RTCDataChannel initiator "MAY start sending messages containing user data without waiting for the reception of the corresponding DATA_CHANNEL_ACK message", thus using negotiated: false does not imply an additional round trip for each new RTCDataChannel.

RTCDataChannel label

RTCPeerConnection.createDataChannel() requires passing a label for the to-be-created RTCDataChannel. When calling createDataChannel implementations MUST pass an empty string. When receiving an RTCDataChannel via RTCPeerConnection.ondatachannel implementations MUST NOT require label to be an empty string. This allows future versions of this specification to make use of the RTCDataChannel label property.

Closing an RTCDataChannel

Some WebRTC implementations do not guarantee that any queued messages will be sent after a datachannel is closed. Other implementations maintain separate outgoing message and transport queues, the status of which may not be visible to the user. Consequently we must add an additional layer of signaling to ensure reliable data delivery.

When a node wishes to close a stream for writing, it MUST send a message with the FIN flag set.

If a FIN flag is received the node SHOULD respond with a FIN_ACK.

A node SHOULD only consider its write-half closed once it has received a FIN_ACK.

When a FIN_ACK and a FIN have been received, the node may close the datachannel.

The node MAY close the datachannel without receiving a FIN_ACK, for example in the case of a timeout, but there will be no guarantee that all previously sent messages have been received by the remote.

If a node has previously sent a STOP_SENDING flag to the remote node, it MUST continue to act on any flags present in received messages in order to successfully process an incoming FIN_ACK.

Example of closing an RTCDataChannel

NodeA closes for writing, NodeB delays allowing the channel to close until it also finishes writing.

sequenceDiagram
    A->>B: DATA
    A->>B: FIN
    B->>A: FIN_ACK
    B->>A: DATA
    B->>A: FIN
    A->>B: FIN_ACK
Loading

After A has received the FIN it is free to close the datachannel since it has previously received a FIN_ACK. If B receives the FIN_ACK before this it may close the channel since it previously received a FIN.

This way the channel can be closed from either end without data loss.

Previous, ongoing and related work

FAQ

  • Why use Protobuf for WebRTC message framing. Why not use our own, potentially smaller encoding schema?

    The Protobuf framing adds an overhead of 5 bytes. The unsigned-varint prefix adds another 2 bytes. On a large message the overhead is negligible ((5 bytes + 2 bytes) / (16384 bytes - 7 bytes) = 0.000427246). On a small message, e.g. a multistream-select message with ~40 bytes the overhead is high ((5 bytes + 2 bytes) / 40 bytes = 0.175) but likely irrelevant.

    Using Protobuf allows us to evolve the protocol in a backwards compatibile way going forward. Using Protobuf is consistent with the many other libp2p protocols. These benefits outweigh the drawback of additional overhead.

  • Why not use a central TURN servers? Why rely on libp2p's Circuit Relay v2 instead?

    As a peer-to-peer networking library, libp2p should rely as little as possible on central infrastructure.