Using Pixi3D To Create a Mobile Game on iOS and Android #70
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Awesome, I'm really glad you showed me this :) I think you are the first one (expect me of course) to use this in a real project. If you have any feedback about the lib, please let me know so I can improve it. |
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I'd be really curious to see any other projects that use this. Do you have anything public to show off? I've been a fan of using PixiJS for years (I wrote a react library on top of it complete with a flexbox layout) and being able to use its rendering systems for 3D has been something I've been excited about. Initially, I was looking forward to their in-house Odie3D engine, but since they were picked up by Playco I doubt that will ever see the light of day, publicly, so pushing this engine forward is the way to go. I'll try to see if I can be more active in working on it as well. I had made some modifications to it, but got so busy working on my game I never took the time to make PRs, and you implemented half of my modifications anyway. Also let me know if you have a tip jar anywhere, this engine has been a life saver for my project. |
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Hey thought I'd just show some love for this library. I was able to use it to create Wrestle Deck, featuring 3D card battles in multiple arenas, and is pretty performant on both Android and iOS devices. Kudos to the developer for creating such an awesome project. You can check out a video below if you're curious what the game looks like.
You can also download it here:
App Store - https://apps.apple.com/us/app/wrestle-deck/id1591951969
Google Play - https://play.google.com/store/apps/details?id=com.wrestledeck
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