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Hi! Maybe it is, not sure though :) Why do you need another solution than disabling depth test? |
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Hey there!
Is there some way to prevent z-fighting for Sprite3D?
(without disabling the depth test)
https://take.ms/xIyUN
https://take.ms/5pC2f
I know that this is not a trivial task, but maybe there are some tricks?
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