From 120183ad8d7df6e493969d970a727e2d509cfed1 Mon Sep 17 00:00:00 2001 From: Jens Malmborg Date: Sat, 8 May 2021 18:09:08 +0200 Subject: [PATCH] 0.9.4 --- docs/assets/js/search.js | 2 +- docs/classes/animation.html | 333 +- docs/classes/camera.html | 3259 +++-------------- docs/classes/cameraorbitcontrol.html | 160 +- docs/classes/color.html | 575 +++ docs/classes/container3d.html | 2361 +++--------- docs/classes/cubemap.html | 1865 ++++++++++ docs/classes/cubemipmaptexture.html | 1632 --------- docs/classes/gltfasset.html | 349 +- docs/classes/imagebasedlighting.html | 144 +- docs/classes/joint.html | 112 +- docs/classes/light.html | 2692 ++------------ docs/classes/lightingenvironment.html | 120 +- docs/classes/material.html | 194 +- docs/classes/materialrenderpass.html | 126 +- docs/classes/mesh3d.html | 2606 ++----------- docs/classes/meshgeometry3d.html | 148 +- docs/classes/meshshader.html | 265 +- docs/classes/model.html | 2786 ++------------ docs/classes/observablepoint3d.html | 503 +-- docs/classes/observablequaternion.html | 555 +-- docs/classes/pickinghitarea.html | 118 +- docs/classes/pickingmanager.html | 116 +- docs/classes/plane.html | 314 ++ docs/classes/postprocessingsprite.html | 2919 +++------------ docs/classes/ray.html | 338 ++ docs/classes/shadowcastinglight.html | 142 +- docs/classes/shadowrenderpass.html | 126 +- docs/classes/skin.html | 122 +- docs/classes/skybox.html | 2832 ++------------ docs/classes/standardmaterial.html | 334 +- docs/classes/standardpipeline.html | 160 +- docs/classes/transform3d.html | 408 +-- docs/classes/transformmatrix.html | 1654 +++++++++ docs/enums/lighttype.html | 114 +- docs/enums/shadowquality.html | 112 +- docs/enums/standardmaterialalphamode.html | 112 +- docs/enums/standardmaterialdebugmode.html | 120 +- docs/globals.html | 195 +- docs/index.html | 55 +- .../animation.eventemitterstatic.html | 291 ++ docs/interfaces/animation.listenerfn.html | 269 ++ docs/interfaces/cubemapfaces.html | 298 ++ docs/modules/mat4.html | 887 +++++ docs/modules/quat.html | 503 +++ docs/modules/vec3.html | 734 ++++ package-lock.json | 2 +- package.json | 2 +- 48 files changed, 12484 insertions(+), 21580 deletions(-) create mode 100644 docs/classes/color.html create mode 100644 docs/classes/cubemap.html delete mode 100644 docs/classes/cubemipmaptexture.html create mode 100644 docs/classes/plane.html create mode 100644 docs/classes/ray.html create mode 100644 docs/classes/transformmatrix.html create mode 100644 docs/interfaces/animation.eventemitterstatic.html create mode 100644 docs/interfaces/animation.listenerfn.html create mode 100644 docs/interfaces/cubemapfaces.html create mode 100644 docs/modules/mat4.html create mode 100644 docs/modules/quat.html create mode 100644 docs/modules/vec3.html diff --git a/docs/assets/js/search.js b/docs/assets/js/search.js index 1236b98a..9631411b 100644 --- a/docs/assets/js/search.js +++ b/docs/assets/js/search.js @@ -1,3 +1,3 @@ var typedoc = typedoc || {}; 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a/docs/classes/animation.html +++ b/docs/classes/animation.html @@ -3,7 +3,7 @@ - Animation | Pixi3D - v0.9.3 + Animation | Pixi3D - v0.9.4 @@ -22,7 +22,7 @@
  • Preparing search index...
  • The search index is not available
  • - Pixi3D - v0.9.3 + Pixi3D - v0.9.4
    @@ -59,7 +59,7 @@ Animation -

    Class Animation

    +

    Class Animation<EventTypes>

    @@ -73,6 +73,14 @@

    Class Animation

    +
    +

    Type parameters

    + +

    Hierarchy

    +
    + +

    Static EventEmitter

    +
    EventEmitter: EventEmitterStatic
    + +
    +
    + +

    Static prefixed

    +
    prefixed: string | boolean
    + +

    Methods

    @@ -269,28 +307,23 @@

    Methods

    addListener

    @@ -343,22 +369,23 @@

    Returns boolean

    eventNames

      -
    • eventNames(): Array<string | symbol>
    • +
    • eventNames(): Array<EventTypes>
    • -

      Return an array listing the events for which the emitter has registered listeners.

      +

      Return an array listing the events for which the emitter has registered + listeners.

      -

      Returns Array<string | symbol>

      +

      Returns Array<EventTypes>

    @@ -366,14 +393,14 @@

    Returns Array

    listenerCount

      -
    • listenerCount(event: string | symbol): number
    • +
    • listenerCount(event: EventTypes): number
    • @@ -384,10 +411,7 @@

      listenerCount

      Parameters

      • -
        event: string | symbol
        -
        -

        The event name.

        -
        +
        event: EventTypes

      Returns number

      @@ -398,14 +422,14 @@

      Returns number

      listeners

        -
      • listeners(event: string | symbol): Array<Function>
      • +
      • listeners(event: EventTypes): Array<ListenerFn>
      • @@ -416,13 +440,10 @@

        listeners

        Parameters

        • -
          event: string | symbol
          -
          -

          The event name.

          -
          +
          event: EventTypes
        -

        Returns Array<Function>

        +

        Returns Array<ListenerFn>

      @@ -430,28 +451,23 @@

      Returns Array

      off

        -
      • off(event: string | symbol, fn?: Function, context?: any, once?: undefined | false | true): this
      • +
      • off(event: EventTypes, fn?: EventEmitter.ListenerFn, context?: any, once?: undefined | false | true): this

      @@ -59,7 +59,7 @@ Camera
    -

    Class Camera

    +

    Class Camera<EventTypes>

    @@ -73,6 +73,14 @@

    Class Camera

    +
    +

    Type parameters

    +
      +
    • +

      EventTypes: string | symbol

      +
    • +
    +

    Hierarchy

      @@ -86,6 +94,12 @@

      Hierarchy

    +
    +

    Implements

    +
      +
    • TransformId
    • +
    +

    Index

    @@ -93,69 +107,26 @@

    Index

    Constructors

    Properties

    @@ -164,55 +135,37 @@

    Accessors

  • aspect
  • far
  • fieldOfView
  • -
  • id
  • -
  • localTransform
  • +
  • localTransform
  • near
  • orthographic
  • orthographicSize
  • -
  • position
  • +
  • position
  • projection
  • rotationQuaternion
  • -
  • scale
  • +
  • scale
  • +
  • transformId
  • view
  • viewProjection
  • -
  • worldTransform
  • +
  • worldTransform
  • z
  • Methods

    @@ -220,18 +173,17 @@

    Methods

    Constructors

    -
    +

    constructor

    -
      +
      • new Camera(renderer: Renderer): Camera
      • @@ -258,109 +210,15 @@

        Returns

        Properties

        -
        - -

        _accessibleActive

        -
        _accessibleActive: boolean
        - -
        -
        -
        member
        -

        {boolean}

        -
        -
        memberof
        -

        PIXI.DisplayObject#

        -
        -
        todo
        -

        Needs docs.

        -
        -
        -
        -
        -
        - -

        _accessibleDiv

        -
        _accessibleDiv: boolean
        - -
        -
        -
        member
        -

        {boolean}

        -
        -
        memberof
        -

        PIXI.DisplayObject#

        -
        -
        todo
        -

        Needs docs.

        -
        -
        -
        -

        Private Optional _aspect

        _aspect: undefined | number
        -
        -
        - -

        Protected _bounds

        -
        _bounds: Bounds
        - -
        -
        -

        The bounds object, this is used to calculate and store the bounds of the displayObject.

        -
        -
        -
        member
        -

        {PIXI.Bounds} PIXI.DisplayObject#_bounds

        -
        -
        -
        -
        -
        - -

        Protected _destroyed

        -
        _destroyed: boolean
        - -
        -
        -

        If the object has been destroyed via destroy(). If true, it should not be used.

        -
        -
        -
        member
        -

        {boolean} PIXI.DisplayObject#_destroyed

        -
        -
        -
        @@ -368,7 +226,7 @@

        Private _far

        _far: number = 1000
        @@ -378,64 +236,9 @@

        Private _fieldOfView

        _fieldOfView: number = 60
        -
    -
    - -

    Private _id

    -
    _id: number = 0
    - -
    -
    - -

    Protected _lastSortedIndex

    -
    _lastSortedIndex: number
    - -
    -
    -

    Which index in the children array the display component was before the previous zIndex sort. - Used by containers to help sort objects with the same zIndex, by using previous array index as the decider.

    -
    -
    -
    member
    -

    {number} PIXI.DisplayObject#_lastSortedIndex

    -
    -
    -
    -
    -
    - -

    Protected _mask

    -
    _mask: Graphics | Sprite | null
    - -
    -
    -

    The original, cached mask of the object.

    -
    -
    -
    member
    -

    {PIXI.Graphics|PIXI.Sprite|null} PIXI.DisplayObject#_mask

    -
    -
    -
    @@ -443,7 +246,7 @@

    Private _near

    _near: number = 0.1
    @@ -453,7 +256,7 @@

    Private _orthographic

    _orthographic: boolean = false
    @@ -463,7 +266,7 @@

    Private _orthographicSize<
    _orthographicSize: number = 10

    @@ -473,28 +276,19 @@

    Private _projection: MatrixComponent

    -
    - -

    Protected _tempDisplayObjectParent

    -
    _tempDisplayObjectParent: DisplayObject
    +
    + +

    Private _transformId

    +
    _transformId: number = 0
    -
    -
    -
    member
    -

    {PIXI.DisplayObject}

    -
    -
    -
    @@ -502,7 +296,7 @@

    Private _view: MatrixComponent

    @@ -512,1531 +306,241 @@

    Private _viewProjection: MatrixComponent

    -
    - -

    Protected _zIndex

    -
    _zIndex: number
    +
    + +

    renderer

    +
    renderer: Renderer
    -

    The zIndex of the displayObject. - A higher value will mean it will be rendered on top of other displayObjects within the same container.

    +

    Renderer to use.

    -
    -
    member
    -

    {number} PIXI.DisplayObject#_zIndex

    -
    -
    -
    - -

    accessible

    -
    accessible: boolean
    +
    + +

    transform

    +
    transform: Transform3D = new Transform3D()
    -
    -
    -

    Flag for if the object is accessible. If true AccessibilityManager will overlay a - shadow div with attributes set

    -
    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    - -

    accessibleChildren

    -
    accessibleChildren: boolean
    +
    + +

    Static main

    +
    main: Camera
    -

    Setting to false will prevent any children inside this container to - be accessible. Defaults to true.

    +

    Main camera which is used by default.

    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    default
    -

    true

    -
    -
    -
    - -

    accessibleHint

    -
    accessibleHint: string
    +
    + +

    Static prefixed

    +
    prefixed: string | boolean
    -
    -
    -

    Sets the aria-label attribute of the shadow div

    -
    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    - -

    accessiblePointerEvents

    -
    accessiblePointerEvents: string
    - -
    -
    -

    Specify the pointer-events the accessible div will use - Defaults to auto.

    -
    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    default
    -

    'auto'

    -
    -
    -
    +
    +
    +

    Accessors

    +
    + +

    aspect

    +
      +
    • get aspect(): undefined | number
    • +
    • set aspect(value: number | undefined): void
    • +
    +
      +
    • + +
      +
      +

      The aspect ratio (width divided by height). If not set, the aspect ratio of + the renderer will be used by default.

      +
      +
      +

      Returns undefined | number

      +
    • +
    • + +
      +
      +

      The aspect ratio (width divided by height). If not set, the aspect ratio of + the renderer will be used by default.

      +
      +
      +

      Parameters

      +
        +
      • +
        value: number | undefined
        +
      • +
      +

      Returns void

      +
    • +
    -
    - -

    accessibleTitle

    -
    accessibleTitle: string
    - -
    -
    -

    Sets the title attribute of the shadow div - If accessibleTitle AND accessibleHint has not been this will default to 'displayObject [tabIndex]'

    -
    -
    -
    member
    -

    {?string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    +
    + +

    far

    +
      +
    • get far(): number
    • +
    • set far(value: number): void
    • +
    +
      +
    • + +
      +
      +

      The far clipping plane distance, 1000 is the default value.

      +
      +
      +

      Returns number

      +
    • +
    • + +
      +
      +

      The far clipping plane distance, 1000 is the default value.

      +
      +
      +

      Parameters

      +
        +
      • +
        value: number
        +
      • +
      +

      Returns void

      +
    • +
    -
    - -

    accessibleType

    -
    accessibleType: string
    - -
    -
    -

    Specify the type of div the accessible layer is. Screen readers treat the element differently - depending on this type. Defaults to button.

    -
    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    default
    -

    'button'

    -
    -
    -
    +
    + +

    fieldOfView

    +
      +
    • get fieldOfView(): number
    • +
    • set fieldOfView(value: number): void
    • +
    +
      +
    • + +
      +
      +

      The vertical field of view in degrees, 60 is the default value.

      +
      +
      +

      Returns number

      +
    • +
    • + +
      +
      +

      The vertical field of view in degrees, 60 is the default value.

      +
      +
      +

      Parameters

      +
        +
      • +
        value: number
        +
      • +
      +

      Returns void

      +
    • +
    -
    - -

    alpha

    -
    alpha: number
    - -
    -
    -

    The opacity of the object.

    -
    -
    -
    member
    -

    {number} PIXI.DisplayObject#alpha

    -
    -
    -
    +
    + +

    localTransform

    + +
    -
    - -

    angle

    -
    angle: number
    - -
    -
    -

    The angle of the object in degrees. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    buttonMode

    -
    buttonMode: boolean
    - -
    -
    -

    If enabled, the mouse cursor use the pointer behavior when hovered over the displayObject if it is interactive - Setting this changes the 'cursor' property to 'pointer'.

    -
    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.buttonMode = true;

    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    cacheAsBitmap

    -
    cacheAsBitmap: boolean
    - -
    -
    -

    Set this to true if you want this display object to be cached as a bitmap. - This basically takes a snap shot of the display object as it is at that moment. It can - provide a performance benefit for complex static displayObjects. - To remove simply set this property to false

    -
    -

    IMPORTANT GOTCHA - Make sure that all your textures are preloaded BEFORE setting this property to true - as it will take a snapshot of what is currently there. If the textures have not loaded then they will not appear.

    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    children

    -
    children: DisplayObject[]
    - -
    -
    -

    The array of children of this container.

    -
    -
    -
    member
    -

    {PIXI.DisplayObject[]} PIXI.Container#children

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    cursor

    -
    cursor: string
    - -
    -
    -

    This defines what cursor mode is used when the mouse cursor - is hovered over the displayObject.

    -
    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.cursor = 'wait';

    -
    -
    see
    -

    https://developer.mozilla.org/en/docs/Web/CSS/cursor

    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    filterArea

    -
    filterArea: Rectangle
    - -
    -
    -

    The area the filter is applied to. This is used as more of an optimization - rather than figuring out the dimensions of the displayObject each frame you can set this rectangle.

    -
    -

    Also works as an interaction mask.

    -
    -
    member
    -

    {?PIXI.Rectangle} PIXI.DisplayObject#filterArea

    -
    -
    -
    -
    -
    - -

    filters

    -
    filters: Filter[]
    - -
    -
    -

    Sets the filters for the displayObject.

    -
      -
    • IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer. - To remove filters simply set this property to 'null'.
    • -
    -
    -
    -
    member
    -

    {?PIXI.Filter[]} PIXI.DisplayObject#filters

    -
    -
    -
    -
    -
    - -

    height

    -
    height: number
    - -
    -
    -

    The height of the Container, setting this will actually modify the scale to achieve the value set

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    hitArea

    -
    hitArea: IHitArea
    - -
    -
    -

    Interaction shape. Children will be hit first, then this shape will be checked. - Setting this will cause this shape to be checked in hit tests rather than the displayObject's bounds.

    -
    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.hitArea = new PIXI.Rectangle(0, 0, 100, 100);

    -
    -
    member
    -

    {PIXI.IHitArea}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    interactive

    -
    interactive: boolean
    - -
    -
    -

    Enable interaction events for the DisplayObject. Touch, pointer and mouse - events will not be emitted unless interactive is set to true.

    -
    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.on('tap', (event) => { - //handle event - });

    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    interactiveChildren

    -
    interactiveChildren: boolean
    - -
    -
    -

    Determines if the children to the displayObject can be clicked/touched - Setting this to false allows PixiJS to bypass a recursive hitTest function

    -
    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.Container#

    -
    -
    -
    -
    -
    - -

    isMask

    -
    isMask: boolean
    - -
    -
    -

    Does any other displayObject use this object as a mask?

    -
    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#isMask

    -
    -
    -
    -
    -
    - -

    isSprite

    -
    isSprite: boolean
    - -
    -
    -

    used to fast check if a sprite is.. a sprite!

    -
    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#isSprite

    -
    -
    -
    -
    -
    - -

    mask

    -
    mask: Container | MaskData
    - -
    -
    -

    Sets a mask for the displayObject. A mask is an object that limits the visibility of an - object to the shape of the mask applied to it. In PixiJS a regular mask must be a - {@link PIXI.Graphics} or a {@link PIXI.Sprite} object. This allows for much faster masking in canvas as it - utilities shape clipping. To remove a mask, set this property to null.

    -
    -

    For sprite mask both alpha and red channel are used. Black mask is the same as transparent mask.

    -
    -
    example
    -

    const graphics = new PIXI.Graphics(); - graphics.beginFill(0xFF3300); - graphics.drawRect(50, 250, 100, 100); - graphics.endFill();

    -

    const sprite = new PIXI.Sprite(texture); - sprite.mask = graphics;

    -
    -
    todo
    -

    At the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.

    -
    -
    member
    -

    {PIXI.Container|PIXI.MaskData}

    -
    -
    -
    -
    -
    - -

    name

    -
    name: string
    - -
    -
    -

    The instance name of the object.

    -
    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    member
    -

    {string} name

    -
    -
    -
    -
    -
    - -

    parent

    -
    parent: Container
    - -
    -
    -

    The display object container that contains this display object.

    -
    -
    -
    member
    -

    {PIXI.Container} PIXI.DisplayObject#parent

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    pivot

    -
    pivot: IPoint
    - -
    -
    -

    The pivot point of the displayObject that it rotates around. - Assignment by value since pixi-v4.

    -
    -
    -
    member
    -

    {PIXI.IPoint}

    -
    -
    -
    -
    -
    - -

    renderable

    -
    renderable: boolean
    - -
    -
    -

    Can this object be rendered, if false the object will not be drawn but the updateTransform - methods will still be called.

    -
    -

    Only affects recursive calls from parent. You can ask for bounds manually.

    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#renderable

    -
    -
    -
    -
    -
    - -

    renderer

    -
    renderer: Renderer
    - -
    -
    -

    Renderer to use.

    -
    -
    -
    -
    - -

    rotation

    -
    rotation: number
    - -
    -
    -

    The rotation of the object in radians. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    skew

    -
    skew: ObservablePoint
    - -
    -
    -

    The skew factor for the object in radians. - Assignment by value since pixi-v4.

    -
    -
    -
    member
    -

    {PIXI.ObservablePoint}

    -
    -
    -
    -
    -
    - -

    sortDirty

    -
    sortDirty: boolean
    - -
    -
    -

    Should children be sorted by zIndex at the next updateTransform call. - Will get automatically set to true if a new child is added, or if a child's zIndex changes.

    -
    -
    -
    member
    -

    {boolean} PIXI.Container#sortDirty

    -
    -
    -
    -
    -
    - -

    sortableChildren

    -
    sortableChildren: boolean
    - -
    -
    -

    If set to true, the container will sort its children by zIndex value - when updateTransform() is called, or manually if sortChildren() is called.

    -
    -

    This actually changes the order of elements in the array, so should be treated - as a basic solution that is not performant compared to other solutions, - such as @link https://github.com/pixijs/pixi-display

    -

    Also be aware of that this may not work nicely with the addChildAt() function, - as the zIndex sorting may cause the child to automatically sorted to another position.

    -
    -
    see
    -

    PIXI.settings.SORTABLE_CHILDREN

    -
    -
    member
    -

    {boolean} PIXI.Container#sortableChildren

    -
    -
    -
    -
    -
    - -

    transform

    -
    transform: Transform3D = new Transform3D()
    - -
    -
    - -

    visible

    -
    visible: boolean
    - -
    -
    -

    The visibility of the object. If false the object will not be drawn, and - the updateTransform function will not be called.

    -
    -

    Only affects recursive calls from parent. You can ask for bounds or call updateTransform manually.

    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#visible

    -
    -
    -
    -
    -
    - -

    width

    -
    width: number
    - -
    -
    -

    The width of the Container, setting this will actually modify the scale to achieve the value set

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    worldAlpha

    -
    worldAlpha: number
    - -
    -
    -

    The multiplied alpha of the displayObject.

    -
    -
    -
    member
    -

    {number} PIXI.DisplayObject#worldAlpha

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    worldVisible

    -
    worldVisible: boolean
    - -
    -
    -

    Indicates if the object is globally visible.

    -
    -
    -
    member
    -

    {boolean}

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    x

    -
    x: number
    - -
    -
    -

    The position of the displayObject on the x axis relative to the local coordinates of the parent. - An alias to position.x

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    y

    -
    y: number
    - -
    -
    -

    The position of the displayObject on the y axis relative to the local coordinates of the parent. - An alias to position.y

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    zIndex

    -
    zIndex: number
    - -
    -
    -

    The zIndex of the displayObject. - If a container has the sortableChildren property set to true, children will be automatically - sorted by zIndex value; a higher value will mean it will be moved towards the end of the array, - and thus rendered on top of other displayObjects within the same container.

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    Static main

    -
    main: Camera
    - -
    -
    -

    Main camera which is used by default.

    -
    -
    -
    -
    -
    -

    Accessors

    -
    - -

    aspect

    -
      -
    • get aspect(): undefined | number
    • -
    • set aspect(value: number | undefined): void
    • -
    -
      -
    • - -
      -
      -

      The aspect ratio (width divided by height). If not set, the aspect ratio of - the renderer will be used by default.

      -
      -
      -

      Returns undefined | number

      -
    • -
    • - -
      -
      -

      The aspect ratio (width divided by height). If not set, the aspect ratio of - the renderer will be used by default.

      -
      -
      -

      Parameters

      -
        -
      • -
        value: number | undefined
        -
      • -
      -

      Returns void

      -
    • -
    -
    -
    - -

    far

    -
      -
    • get far(): number
    • -
    • set far(value: number): void
    • -
    -
      -
    • - -
      -
      -

      The far clipping plane distance, 1000 is the default value.

      -
      -
      -

      Returns number

      -
    • -
    • - -
      -
      -

      The far clipping plane distance, 1000 is the default value.

      -
      -
      -

      Parameters

      -
        -
      • -
        value: number
        -
      • -
      -

      Returns void

      -
    • -
    -
    -
    - -

    fieldOfView

    -
      -
    • get fieldOfView(): number
    • -
    • set fieldOfView(value: number): void
    • -
    -
      -
    • - -
      -
      -

      The vertical field of view in degrees, 60 is the default value.

      -
      -
      -

      Returns number

      -
    • -
    • - -
      -
      -

      The vertical field of view in degrees, 60 is the default value.

      -
      -
      -

      Parameters

      -
        -
      • -
        value: number
        -
      • -
      -

      Returns void

      -
    • -
    -
    -
    - -

    id

    -
      -
    • get id(): any
    • -
    - -
    -
    - -

    localTransform

    -
      -
    • get localTransform(): TransformMatrix
    • -
    - -
    -
    - -

    near

    -
      -
    • get near(): number
    • -
    • set near(value: number): void
    • -
    -
      -
    • - -
      -
      -

      The near clipping plane distance, 0.1 is the default value.

      -
      -
      -

      Returns number

      -
    • -
    • - -
      -
      -

      The near clipping plane distance, 0.1 is the default value.

      -
      -
      -

      Parameters

      -
        -
      • -
        value: number
        -
      • -
      -

      Returns void

      -
    • -
    -
    -
    - -

    orthographic

    -
      -
    • get orthographic(): boolean
    • -
    • set orthographic(value: boolean): void
    • -
    -
      -
    • - -
      -
      -

      Camera will render objects uniformly, with no sense of perspective.

      -
      -
      -

      Returns boolean

      -
    • -
    • - -
      -
      -

      Camera will render objects uniformly, with no sense of perspective.

      -
      -
      -

      Parameters

      -
        -
      • -
        value: boolean
        -
      • -
      -

      Returns void

      -
    • -
    -
    -
    - -

    orthographicSize

    -
      -
    • get orthographicSize(): number
    • -
    • set orthographicSize(value: number): void
    • -
    -
      -
    • - -
      -
      -

      The camera's half-size when in orthographic mode. The visible area from - center of the screen to the top.

      -
      -
      -

      Returns number

      -
    • -
    • - -
      -
      -

      The camera's half-size when in orthographic mode. The visible area from - center of the screen to the top.

      -
      -
      -

      Parameters

      -
        -
      • -
        value: number
        -
      • -
      -

      Returns void

      -
    • -
    -
    -
    - -

    position

    - - -
    -
    - -

    projection

    -
      -
    • get projection(): Float32Array
    • -
    - -
    -
    - -

    rotationQuaternion

    - - -
    -
    - -

    scale

    - - -
    -
    - -

    view

    -
      -
    • get view(): Float32Array
    • -
    - -
    -
    - -

    viewProjection

    -
      -
    • get viewProjection(): Float32Array
    • -
    -
      -
    • - -
      -
      -

      Returns the view projection matrix.

      -
      -
      -

      Returns Float32Array

      -
    • -
    -
    -
    - -

    worldTransform

    -
      -
    • get worldTransform(): TransformMatrix
    • -
    - -
    -
    - -

    z

    -
      -
    • get z(): number
    • -
    • set z(value: number): void
    • +
      + +

      near

      +
        +
      • get near(): number
      • +
      • set near(value: number): void
      • -

        The position of the object on the z axis relative to the local - coordinates of the parent.

        +

        The near clipping plane distance, 0.1 is the default value.

        Returns number

      • -

        The position of the object on the z axis relative to the local - coordinates of the parent.

        +

        The near clipping plane distance, 0.1 is the default value.

        Parameters

        @@ -2049,1025 +553,779 @@

        Returns void

      -
    -
    -

    Methods

    -
    - -

    Protected _calculateBounds

    -
      -
    • _calculateBounds(): void
    • -
    -
      -
    • - -
      -
      -

      Recalculates the bounds of the object. Override this to - calculate the bounds of the specific object (not including children).

      -
      -
      -

      Returns void

      -
    • -
    -
    -
    - -

    _recursivePostUpdateTransform

    -
      -
    • _recursivePostUpdateTransform(): void
    • +
      + +

      orthographic

      +
        +
      • get orthographic(): boolean
      • +
      • set orthographic(value: boolean): void
      • -

        Recursively updates transform of all objects from the root to this one - internal function for toLocal()

        +

        Camera will render objects uniformly, with no sense of perspective.

        -

        Returns void

        +

        Returns boolean

      • -
      -
      -
      - -

      Protected _render

      -
        -
      • _render(renderer: Renderer): void
      • -
      -
      • -

        To be overridden by the subclasses.

        +

        Camera will render objects uniformly, with no sense of perspective.

        Parameters

        • -
          renderer: Renderer
          -
          -

          The renderer

          -
          +
          value: boolean

        Returns void

      -
      - -

      addChild

      -
        -
      • addChild<TChildren>(...child: TChildren): TChildren[0]
      • -
      -
        -
      • - -
        -
        -

        Adds one or more children to the container.

        -
        -

        Multiple items can be added like so: myContainer.addChild(thingOne, thingTwo, thingThree)

        -
        -

        Type parameters

        -
          -
        • -

          TChildren: DisplayObject[]

          -
        • -
        -

        Parameters

        -
          -
        • -
          Rest ...child: TChildren
          -
          -

          The DisplayObject(s) to add to the container

          -
          -
        • -
        -

        Returns TChildren[0]

        -

        The first child that was added.

        -
      • -
      -
      -
      - -

      addChildAt

      -
        -
      • addChildAt<T>(child: T, index: number): T
      • +
        + +

        orthographicSize

        +
          +
        • get orthographicSize(): number
        • +
        • set orthographicSize(value: number): void
        • -

          Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown

          +

          The camera's half-size when in orthographic mode. The visible area from + center of the screen to the top.

          -

          Type parameters

          -
            -
          • -

            T: DisplayObject

            -
          • -
          -

          Parameters

          -
            -
          • -
            child: T
            -
            -

            The child to add

            -
            -
          • -
          • -
            index: number
            -
            -

            The index to place the child in

            -
            -
          • -
          -

          Returns T

          -

          The child that was added.

          +

          Returns number

        • -
        -
        -
        - -

        calculateBounds

        -
          -
        • calculateBounds(): void
        • -
        -
        • -

          Recalculates the bounds of the container.

          +

          The camera's half-size when in orthographic mode. The visible area from + center of the screen to the top.

          +

          Parameters

          +
            +
          • +
            value: number
            +
          • +

          Returns void

        -
        - -

        destroy

        -
          -
        • destroy(options?: undefined | { baseTexture?: undefined | false | true; children?: undefined | false | true; texture?: undefined | false | true }): void
        • +
          + +

          position

          +
          • +

            Returns ObservablePoint3D

            +
          • +
          • + -
            -
            -

            Removes all internal references and listeners as well as removes children from the display list. - Do not use a Container after calling destroy.

            -
            -

            Parameters

            • -
              Optional options: undefined | { baseTexture?: undefined | false | true; children?: undefined | false | true; texture?: undefined | false | true }
              +
              value: ObservablePoint3D

            Returns void

          -
          - -

          displayObjectUpdateTransform

          -
            -
          • displayObjectUpdateTransform(): void
          • +
            + +

            projection

            +
              +
            • get projection(): Float32Array
            • -

              DisplayObject default updateTransform, does not update children of container. - Will crash if there's no parent element.

              +

              Returns the projection matrix.

              -
              -
              memberof
              -

              PIXI.DisplayObject#

              -
              -
              function
              -

              displayObjectUpdateTransform

              -
              -
              -

              Returns void

              +

              Returns Float32Array

            -
            - -

            getBounds

            -
              -
            • getBounds(skipUpdate?: undefined | false | true, rect?: PIXI.Rectangle): Rectangle
            • +
              + +

              rotationQuaternion

              +
              • -

                Retrieves the bounds of the displayObject as a rectangle object.

                +

                The quaternion rotation of the object.

                -

                Parameters

                -
                  -
                • -
                  Optional skipUpdate: undefined | false | true
                  -
                • -
                • -
                  Optional rect: PIXI.Rectangle
                  -
                • -
                -

                Returns Rectangle

                -

                The rectangular bounding area.

                +

                Returns ObservableQuaternion

              • -
              -
              -
              - -

              getChildAt

              -
                -
              • getChildAt(index: number): DisplayObject
              • -
              -
              -
              - -

              getChildByName

              -
                -
              • getChildByName(name: string): DisplayObject
              • +
                + +

                scale

                +
                -
                - -

                getChildIndex

                -
                  -
                • getChildIndex(child: DisplayObject): number
                • +
                  + +

                  transformId

                  +
                    +
                  • get transformId(): number
                  • -
                    -
                    -

                    Returns the index position of a child DisplayObject instance

                    -
                    -
                    -

                    Parameters

                    -
                      -
                    • -
                      child: DisplayObject
                      -
                      -

                      The DisplayObject instance to identify

                      -
                      -
                    • -

                    Returns number

                    -

                    The index position of the child display object to identify

                  -
                  - -

                  getGlobalPosition

                  -

                  Constructors

                  -
                  +

                  constructor

                  -
                    +
                    • Returns Container3D

                      @@ -238,456 +211,27 @@

                      Returns

                      Properties

                      -
                      - -

                      _accessibleActive

                      -
                      _accessibleActive: boolean
                      - -
                      -
                      -
                      member
                      -

                      {boolean}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      todo
                      -

                      Needs docs.

                      -
                      -
                      -
                      -
                      -
                      - -

                      _accessibleDiv

                      -
                      _accessibleDiv: boolean
                      - -
                      -
                      -
                      member
                      -

                      {boolean}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      todo
                      -

                      Needs docs.

                      -
                      -
                      -
                      -
                      -
                      - -

                      Protected _bounds

                      -
                      _bounds: Bounds
                      - -
                      -
                      -

                      The bounds object, this is used to calculate and store the bounds of the displayObject.

                      -
                      -
                      -
                      member
                      -

                      {PIXI.Bounds} PIXI.DisplayObject#_bounds

                      -
                      -
                      -
                      -
                      -
                      - -

                      Protected _destroyed

                      -
                      _destroyed: boolean
                      - -
                      -
                      -

                      If the object has been destroyed via destroy(). If true, it should not be used.

                      -
                      -
                      -
                      member
                      -

                      {boolean} PIXI.DisplayObject#_destroyed

                      -
                      -
                      -
                      -
                      -
                      - -

                      Protected _lastSortedIndex

                      -
                      _lastSortedIndex: number
                      - -
                      -
                      -

                      Which index in the children array the display component was before the previous zIndex sort. - Used by containers to help sort objects with the same zIndex, by using previous array index as the decider.

                      -
                      -
                      -
                      member
                      -

                      {number} PIXI.DisplayObject#_lastSortedIndex

                      -
                      -
                      -
                      -
                      -
                      - -

                      Protected _mask

                      -
                      _mask: Graphics | Sprite | null
                      +
                      + +

                      Protected _height

                      +
                      _height: number
                      -
                      -
                      -

                      The original, cached mask of the object.

                      -
                      -
                      -
                      member
                      -

                      {PIXI.Graphics|PIXI.Sprite|null} PIXI.DisplayObject#_mask

                      -
                      -
                      -
                      -
                      -
                      - -

                      Protected _tempDisplayObjectParent

                      -
                      _tempDisplayObjectParent: DisplayObject
                      - -
                      -
                      -
                      member
                      -

                      {PIXI.DisplayObject}

                      -
                      -
                      -
                      -
                      -
                      - -

                      Protected _zIndex

                      -
                      _zIndex: number
                      - -
                      -
                      -

                      The zIndex of the displayObject. - A higher value will mean it will be rendered on top of other displayObjects within the same container.

                      -
                      -
                      -
                      member
                      -

                      {number} PIXI.DisplayObject#_zIndex

                      -
                      -
                      -
                      -
                      - -

                      accessible

                      -
                      accessible: boolean
                      +
                      + +

                      Protected _width

                      +
                      _width: number
                      -
                      -
                      -

                      Flag for if the object is accessible. If true AccessibilityManager will overlay a - shadow div with attributes set

                      -
                      -
                      -
                      member
                      -

                      {boolean}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      -
                      -
                      -
                      - -

                      accessibleChildren

                      -
                      accessibleChildren: boolean
                      - -
                      -
                      -

                      Setting to false will prevent any children inside this container to - be accessible. Defaults to true.

                      -
                      -
                      -
                      member
                      -

                      {boolean}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      default
                      -

                      true

                      -
                      -
                      -
                      -
                      -
                      - -

                      accessibleHint

                      -
                      accessibleHint: string
                      - -
                      -
                      -

                      Sets the aria-label attribute of the shadow div

                      -
                      -
                      -
                      member
                      -

                      {string}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      -
                      -
                      -
                      - -

                      accessiblePointerEvents

                      -
                      accessiblePointerEvents: string
                      - -
                      -
                      -

                      Specify the pointer-events the accessible div will use - Defaults to auto.

                      -
                      -
                      -
                      member
                      -

                      {string}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      default
                      -

                      'auto'

                      -
                      -
                      -
                      -
                      -
                      - -

                      accessibleTitle

                      -
                      accessibleTitle: string
                      - -
                      -
                      -

                      Sets the title attribute of the shadow div - If accessibleTitle AND accessibleHint has not been this will default to 'displayObject [tabIndex]'

                      -
                      -
                      -
                      member
                      -

                      {?string}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      -
                      -
                      -
                      - -

                      accessibleType

                      -
                      accessibleType: string
                      - -
                      -
                      -

                      Specify the type of div the accessible layer is. Screen readers treat the element differently - depending on this type. Defaults to button.

                      -
                      -
                      -
                      member
                      -

                      {string}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      default
                      -

                      'button'

                      -
                      -
                      -
                      -
                      -
                      - -

                      alpha

                      -
                      alpha: number
                      - -
                      -
                      -

                      The opacity of the object.

                      -
                      -
                      -
                      member
                      -

                      {number} PIXI.DisplayObject#alpha

                      -
                      -
                      -
                      -
                      -
                      - -

                      angle

                      -
                      angle: number
                      - -
                      -
                      -

                      The angle of the object in degrees. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

                      -
                      -
                      -
                      member
                      -

                      {number}

                      -
                      -
                      -
                      -
                      -
                      - -

                      buttonMode

                      -
                      buttonMode: boolean
                      - -
                      -
                      -

                      If enabled, the mouse cursor use the pointer behavior when hovered over the displayObject if it is interactive - Setting this changes the 'cursor' property to 'pointer'.

                      -
                      -
                      -
                      example
                      -

                      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.buttonMode = true;

                      -
                      -
                      member
                      -

                      {boolean}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      -
                      -
                      -
                      - -

                      cacheAsBitmap

                      -
                      cacheAsBitmap: boolean
                      - -
                      -
                      -

                      Set this to true if you want this display object to be cached as a bitmap. - This basically takes a snap shot of the display object as it is at that moment. It can - provide a performance benefit for complex static displayObjects. - To remove simply set this property to false

                      -
                      -

                      IMPORTANT GOTCHA - Make sure that all your textures are preloaded BEFORE setting this property to true - as it will take a snapshot of what is currently there. If the textures have not loaded then they will not appear.

                      -
                      -
                      member
                      -

                      {boolean}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      -
                      @@ -696,438 +240,46 @@

                      children

                      -
                      -
                      -

                      The array of children of this container.

                      -
                      -
                      -
                      member
                      -

                      {PIXI.DisplayObject[]} PIXI.Container#children

                      -
                      -
                      readonly
                      -
                      -
                      -
                      -
                      -
                      - -

                      cursor

                      -
                      cursor: string
                      - -
                      -
                      -

                      This defines what cursor mode is used when the mouse cursor - is hovered over the displayObject.

                      -
                      -
                      -
                      example
                      -

                      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.cursor = 'wait';

                      -
                      -
                      see
                      -

                      https://developer.mozilla.org/en/docs/Web/CSS/cursor

                      -
                      -
                      member
                      -

                      {string}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      -
                      -
                      -
                      - -

                      filterArea

                      -
                      filterArea: Rectangle
                      - -
                      -
                      -

                      The area the filter is applied to. This is used as more of an optimization - rather than figuring out the dimensions of the displayObject each frame you can set this rectangle.

                      -
                      -

                      Also works as an interaction mask.

                      -
                      -
                      member
                      -

                      {?PIXI.Rectangle} PIXI.DisplayObject#filterArea

                      -
                      -
                      -
                      -
                      -
                      - -

                      filters

                      -
                      filters: Filter[]
                      - -
                      -
                      -

                      Sets the filters for the displayObject.

                      -
                        -
                      • IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer. - To remove filters simply set this property to 'null'.
                      • -
                      -
                      -
                      -
                      member
                      -

                      {?PIXI.Filter[]} PIXI.DisplayObject#filters

                      -
                      -
                      -
                      - -

                      height

                      -
                      height: number
                      + +

                      containerUpdateTransform

                      +
                      containerUpdateTransform: () => void
                      -
                      -
                      -

                      The height of the Container, setting this will actually modify the scale to achieve the value set

                      -
                      -
                      -
                      member
                      -

                      {number}

                      -
                      -
                      -
                      -
                      -
                      - -

                      hitArea

                      -
                      hitArea: IHitArea
                      - -
                      -
                      -

                      Interaction shape. Children will be hit first, then this shape will be checked. - Setting this will cause this shape to be checked in hit tests rather than the displayObject's bounds.

                      -
                      -
                      -
                      example
                      -

                      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.hitArea = new PIXI.Rectangle(0, 0, 100, 100);

                      -
                      -
                      member
                      -

                      {PIXI.IHitArea}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      -
                      -
                      -
                      - -

                      interactive

                      -
                      interactive: boolean
                      - -
                      -
                      -

                      Enable interaction events for the DisplayObject. Touch, pointer and mouse - events will not be emitted unless interactive is set to true.

                      -
                      -
                      -
                      example
                      -

                      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.on('tap', (event) => { - //handle event - });

                      -
                      -
                      member
                      -

                      {boolean}

                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      - -

                      interactiveChildren

                      -
                      interactiveChildren: boolean
                      - -
                      -
                      -

                      Determines if the children to the displayObject can be clicked/touched - Setting this to false allows PixiJS to bypass a recursive hitTest function

                      -
                      -
                      -
                      member
                      -

                      {boolean}

                      -
                      -
                      memberof
                      -

                      PIXI.Container#

                      -
                      -
                      -
                      -
                      -
                      - -

                      isMask

                      -
                      isMask: boolean
                      - -
                      -
                      -

                      Does any other displayObject use this object as a mask?

                      -
                      -
                      -
                      member
                      -

                      {boolean} PIXI.DisplayObject#isMask

                      -
                      -
                      -
                      -
                      -
                      - -

                      isSprite

                      -
                      isSprite: boolean
                      - -
                      -
                      -

                      used to fast check if a sprite is.. a sprite!

                      -
                      -
                      -
                      member
                      -

                      {boolean} PIXI.DisplayObject#isSprite

                      -
                      -
                      -
                      -
                      -
                      - -

                      mask

                      -
                      mask: Container | MaskData
                      - -
                      -
                      -

                      Sets a mask for the displayObject. A mask is an object that limits the visibility of an - object to the shape of the mask applied to it. In PixiJS a regular mask must be a - {@link PIXI.Graphics} or a {@link PIXI.Sprite} object. This allows for much faster masking in canvas as it - utilities shape clipping. To remove a mask, set this property to null.

                      -
                      -

                      For sprite mask both alpha and red channel are used. Black mask is the same as transparent mask.

                      -
                      -
                      example
                      -

                      const graphics = new PIXI.Graphics(); - graphics.beginFill(0xFF3300); - graphics.drawRect(50, 250, 100, 100); - graphics.endFill();

                      -

                      const sprite = new PIXI.Sprite(texture); - sprite.mask = graphics;

                      -
                      -
                      todo
                      -

                      At the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.

                      -
                      -
                      member
                      -

                      {PIXI.Container|PIXI.MaskData}

                      -
                      -
                      -
                      -
                      -
                      - -

                      name

                      -
                      name: string
                      - -
                      -
                      -

                      The instance name of the object.

                      -
                      -
                      -
                      memberof
                      -

                      PIXI.DisplayObject#

                      -
                      -
                      member
                      -

                      {string} name

                      -
                      -
                      -
                      -
                      -

                      parent

                      parent: Container
                      -
                      -
                      -

                      The display object container that contains this display object.

                      -
                      -
                      -
                      member
                      -

                      {PIXI.Container} PIXI.DisplayObject#parent

                      -
                      -
                      readonly
                      -
                      -
                      -
                      -
                      -
                      - -

                      pivot

                      -
                      pivot: IPoint
                      - -
                      -
                      -

                      The pivot point of the displayObject that it rotates around. - Assignment by value since pixi-v4.

                      -
                      -
                      -
                      member
                      -

                      {PIXI.IPoint}

                      -
                      -
                      -
                      -
                      -
                      - -

                      renderable

                      -
                      renderable: boolean
                      - -
                      -
                      -

                      Can this object be rendered, if false the object will not be drawn but the updateTransform - methods will still be called.

                      -
                      -

                      Only affects recursive calls from parent. You can ask for bounds manually.

                      -
                      -
                      member
                      -

                      {boolean} PIXI.DisplayObject#renderable

                      -
                      -
                      -
                      -
                      -
                      - -

                      rotation

                      -
                      rotation: number
                      - -
                      -
                      -

                      The rotation of the object in radians. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

                      -
                      -
                      -
                      member
                      -

                      {number}

                      -
                      -
                      -
                      -
                      -
                      - -

                      skew

                      -
                      skew: ObservablePoint
                      - -
                      -
                      -

                      The skew factor for the object in radians. - Assignment by value since pixi-v4.

                      -
                      -
                      -
                      member
                      -

                      {PIXI.ObservablePoint}

                      -
                      -
                      -
                      @@ -1136,20 +288,9 @@

                      sortDirty

                      -
                      -
                      -

                      Should children be sorted by zIndex at the next updateTransform call. - Will get automatically set to true if a new child is added, or if a child's zIndex changes.

                      -
                      -
                      -
                      member
                      -

                      {boolean} PIXI.Container#sortDirty

                      -
                      -
                      -
                      @@ -1158,247 +299,121 @@

                      sortableChildren

                      -
                      -
                      -

                      If set to true, the container will sort its children by zIndex value - when updateTransform() is called, or manually if sortChildren() is called.

                      -
                      -

                      This actually changes the order of elements in the array, so should be treated - as a basic solution that is not performant compared to other solutions, - such as @link https://github.com/pixijs/pixi-display

                      -

                      Also be aware of that this may not work nicely with the addChildAt() function, - as the zIndex sorting may cause the child to automatically sorted to another position.

                      -
                      -
                      see
                      -

                      PIXI.settings.SORTABLE_CHILDREN

                      -
                      -
                      member
                      -

                      {boolean} PIXI.Container#sortableChildren

                      -
                      -
                      -
                      -
                      +

                      transform

                      transform: Transform3D = new Transform3D()
                      -
                      - -

                      visible

                      -
                      visible: boolean
                      +
                      + +

                      Static prefixed

                      +
                      prefixed: string | boolean
                      -
                      -
                      -

                      The visibility of the object. If false the object will not be drawn, and - the updateTransform function will not be called.

                      -
                      -

                      Only affects recursive calls from parent. You can ask for bounds or call updateTransform manually.

                      -
                      -
                      member
                      -

                      {boolean} PIXI.DisplayObject#visible

                      -
                      -
                      -
                      -
                      -
                      - -

                      width

                      -
                      width: number
                      - -
                      -
                      -

                      The width of the Container, setting this will actually modify the scale to achieve the value set

                      -
                      -
                      -
                      member
                      -

                      {number}

                      -
                      -
                      -
                      -
                      -
                      - -

                      worldAlpha

                      -
                      worldAlpha: number
                      - -
                      -
                      -

                      The multiplied alpha of the displayObject.

                      -
                      -
                      -
                      member
                      -

                      {number} PIXI.DisplayObject#worldAlpha

                      -
                      -
                      readonly
                      -
                      -
                      -
                      -
                      - -

                      worldVisible

                      -
                      worldVisible: boolean
                      - -
                      -
                      -

                      Indicates if the object is globally visible.

                      -
                      -
                      -
                      member
                      -

                      {boolean}

                      -
                      -
                      readonly
                      -
                      -
                      -
                      -
                      -
                      - -

                      x

                      -
                      x: number
                      - -
                      -
                      -

                      The position of the displayObject on the x axis relative to the local coordinates of the parent. - An alias to position.x

                      -
                      -
                      -
                      member
                      -

                      {number}

                      -
                      -
                      -
                      -
                      -
                      - -

                      y

                      -
                      y: number
                      - -
                      -
                      -

                      The position of the displayObject on the y axis relative to the local coordinates of the parent. - An alias to position.y

                      -
                      -
                      -
                      member
                      -

                      {number}

                      -
                      -
                      -
                      -
                      -
                      - -

                      zIndex

                      -
                      zIndex: number
                      - -
                      -
                      -

                      The zIndex of the displayObject. - If a container has the sortableChildren property set to true, children will be automatically - sorted by zIndex value; a higher value will mean it will be moved towards the end of the array, - and thus rendered on top of other displayObjects within the same container.

                      -
                      -
                      -
                      member
                      -

                      {number}

                      -
                      -
                      -
                      +
                      +
                      +

                      Accessors

                      +
                      + +

                      height

                      +
                        +
                      • get height(): number
                      • +
                      • set height(value: number): any
                      • +
                      +
                        +
                      • + +
                        +
                        +

                        The height of the Container, setting this will actually modify the scale to achieve the value set

                        +
                        +
                        +
                        member
                        +

                        {number}

                        +
                        +
                        +
                        +

                        Returns number

                        +
                      • +
                      • + +
                        +
                        +

                        The height of the Container, setting this will actually modify the scale to achieve the value set

                        +
                        +
                        +

                        Parameters

                        +
                          +
                        • +
                          value: number
                          +
                        • +
                        +

                        Returns any

                        +
                      • +
                      -
                      -
                      -

                      Accessors

                      -
                      +

                      localTransform

                      -
                      -
                      +

                      position

                      -
                      -
                      +

                      scale

                      -
                      -
                      +
                      + +

                      width

                      +
                        +
                      • get width(): number
                      • +
                      • set width(value: number): any
                      • +
                      +
                        +
                      • + +
                        +
                        +

                        The width of the Container, setting this will actually modify the scale to achieve the value set

                        +
                        +
                        +
                        member
                        +

                        {number}

                        +
                        +
                        +
                        +

                        Returns number

                        +
                      • +
                      • + +
                        +
                        +

                        The width of the Container, setting this will actually modify the scale to achieve the value set

                        +
                        +
                        +

                        Parameters

                        +
                          +
                        • +
                          value: number
                          +
                        • +
                        +

                        Returns any

                        +
                      • +
                      +
                      +

                      worldTransform

                      -
                      @@ -1516,7 +577,7 @@

                      z

                    • @@ -1530,7 +591,7 @@

                      Returns number
                      @@ -1563,38 +624,13 @@

                      Protected _calculateBoun -
                      -
                      -

                      Recalculates the bounds of the object. Override this to - calculate the bounds of the specific object (not including children).

                      -
                      -
                      -

                      Returns void

                      -

                    • -

                    -
                  -
                  - -

                  _recursivePostUpdateTransform

                  -
                    -
                  • _recursivePostUpdateTransform(): void
                  • -
                  -
                    -
                  • -
                    -

                    Recursively updates transform of all objects from the root to this one - internal function for toLocal()

                    +

                    Recalculates the content bounds of this object. This should be overriden to + calculate the bounds of this specific object (not including children).

                    Returns void

                    @@ -1605,14 +641,14 @@

                    Returns void

                    Protected _render

                      -
                    • _render(renderer: Renderer): void
                    • +
                    • _render(_renderer: Renderer): void
                    • @@ -1623,10 +659,7 @@

                      Protected _render

                      Parameters

                      • -
                        renderer: Renderer
                        -
                        -

                        The renderer

                        -
                        +
                        _renderer: Renderer

                      Returns void

                      @@ -1637,14 +670,14 @@

                      Returns void

                      addChild

                        -
                      • addChild<TChildren>(...child: TChildren): TChildren[0]
                      • +
                      • addChild<T>(...children: T): T[0]
                      • @@ -1656,19 +689,19 @@

                        addChild

                        Type parameters

                        • -

                          TChildren: DisplayObject[]

                          +

                          T: DisplayObject[]

                        Parameters

                        • -
                          Rest ...child: TChildren
                          +
                          Rest ...children: T

                          The DisplayObject(s) to add to the container

                        -

                        Returns TChildren[0]

                        +

                        Returns T[0]

                        The first child that was added.

                      @@ -1684,7 +717,7 @@

                      addChildAt

                      @@ -1719,42 +752,73 @@

                      Returns T<

                  + +

                  addListener

                  +
                    +
                  • addListener(event: EventTypes, fn: ListenerFn, context?: any): this
                  • +
                  + +
                  +

                  calculateBounds

                  -
                    +
                    • calculateBounds(): void
                    • Recalculates the bounds of the container.

                      +

                      This implementation will automatically fit the children's bounds into the calculation. Each child's bounds + is limited to its mask's bounds or filterArea, if any is applied.

                      Returns void

                  -
                  +

                  destroy

                  -
                    -
                  • destroy(options?: undefined | { baseTexture?: undefined | false | true; children?: undefined | false | true; texture?: undefined | false | true }): void
                  • +
                      +
                    • destroy(options?: IDestroyOptions | boolean): void
                    • @@ -1766,7 +830,7 @@

                      destroy

                      Parameters

                      • -
                        Optional options: undefined | { baseTexture?: undefined | false | true; children?: undefined | false | true; texture?: undefined | false | true }
                        +
                        Optional options: IDestroyOptions | boolean

                      Returns void

                      @@ -1774,69 +838,60 @@

                      Returns void

                  - -

                  displayObjectUpdateTransform

                  + +

                  emit

                    -
                  • displayObjectUpdateTransform(): void
                  • +
                  • emit(event: EventTypes, ...args: Array<any>): boolean
                  • -

                    DisplayObject default updateTransform, does not update children of container. - Will crash if there's no parent element.

                    +

                    Calls each of the listeners registered for a given event.

                    -
                    -
                    memberof
                    -

                    PIXI.DisplayObject#

                    -
                    -
                    function
                    -

                    displayObjectUpdateTransform

                    -
                    -
                    -

                    Returns void

                    +

                    Parameters

                    +
                      +
                    • +
                      event: EventTypes
                      +
                    • +
                    • +
                      Rest ...args: Array<any>
                      +
                    • +
                    +

                    Returns boolean

                  - -

                  getBounds

                  + +

                  eventNames

                    -
                  • getBounds(skipUpdate?: undefined | false | true, rect?: PIXI.Rectangle): Rectangle
                  • +
                  • eventNames(): Array<EventTypes>
                  • -

                    Retrieves the bounds of the displayObject as a rectangle object.

                    +

                    Return an array listing the events for which the emitter has registered + listeners.

                    -

                    Parameters

                    -
                      -
                    • -
                      Optional skipUpdate: undefined | false | true
                      -
                    • -
                    • -
                      Optional rect: PIXI.Rectangle
                      -
                    • -
                    -

                    Returns Rectangle

                    -

                    The rectangular bounding area.

                    +

                    Returns Array<EventTypes>

                  @@ -1851,7 +906,7 @@

                  getChildAt

                  @@ -1874,243 +929,194 @@

                  Returns DisplayOb

                - -

                getChildByName

                + +

                getChildIndex

                  -
                • getChildByName(name: string): DisplayObject
                • +
                • getChildIndex(child: DisplayObject): number
                • -

                  Returns the display object in the container.

                  +

                  Returns the index position of a child DisplayObject instance

                  -
                  -
                  method
                  -

                  getChildByName

                  -
                  -
                  memberof
                  -

                  PIXI.Container#

                  -
                  -

                  Parameters

                  • -
                    name: string
                    +
                    child: DisplayObject
                    -

                    Instance name.

                    +

                    The DisplayObject instance to identify

                  -

                  Returns DisplayObject

                  -

                  The child with the specified name.

                  +

                  Returns number

                  +

                  The index position of the child display object to identify

                - -

                getChildIndex

                + +

                getLocalBounds

                  -
                • getChildIndex(child: DisplayObject): number
                • +
                • getLocalBounds(rect?: Rectangle, skipChildrenUpdate?: undefined | false | true): Rectangle
                • -

                  Returns the index position of a child DisplayObject instance

                  +

                  Retrieves the local bounds of the displayObject as a rectangle object.

                  +

                  Calling getLocalBounds may invalidate the _bounds of the whole subtree below. If using it inside a render() + call, it is advised to call getBounds() immediately after to recalculate the world bounds of the subtree.

                  Parameters

                  • -
                    child: DisplayObject
                    -
                    -

                    The DisplayObject instance to identify

                    -
                    +
                    Optional rect: Rectangle
                    +
                  • +
                  • +
                    Optional skipChildrenUpdate: undefined | false | true
                  -

                  Returns number

                  -

                  The index position of the child display object to identify

                  +

                  Returns Rectangle

                  +

                  The rectangular bounding area.

                - -

                getGlobalPosition

                + +

                listenerCount

                  -
                • getGlobalPosition(point?: PIXI.Point, skipUpdate?: undefined | false | true): Point
                • +
                • listenerCount(event: EventTypes): number
                • -

                  Returns the global position of the displayObject. Does not depend on object scale, rotation and pivot.

                  +

                  Return the number of listeners listening to a given event.

                  -
                  -
                  method
                  -

                  getGlobalPosition

                  -
                  -
                  memberof
                  -

                  PIXI.DisplayObject#

                  -
                  -

                  Parameters

                  • -
                    Optional point: PIXI.Point
                    -
                  • -
                  • -
                    Optional skipUpdate: undefined | false | true
                    +
                    event: EventTypes
                  -

                  Returns Point

                  -

                  The updated point.

                  +

                  Returns number

                - -

                getLocalBounds

                + +

                listeners

                  -
                • getLocalBounds(rect?: PIXI.Rectangle): Rectangle
                • +
                • listeners(event: EventTypes): Array<ListenerFn>
                • -

                  Retrieves the local bounds of the displayObject as a rectangle object.

                  +

                  Return the listeners registered for a given event.

                  Parameters

                  • -
                    Optional rect: PIXI.Rectangle
                    +
                    event: EventTypes
                  -

                  Returns Rectangle

                  -

                  The rectangular bounding area.

                  +

                  Returns Array<ListenerFn>

                -
                +

                off

                -
                  -
                • off(event: "added" | "removed" | string, fn?: Function, context?: any): this
                • +
                    +
                  • off(event: EventTypes, fn?: EventEmitter.ListenerFn, context?: any, once?: undefined | false | true): this
                  • Parameters

                    • -
                      event: "added" | "removed" | string
                      +
                      event: EventTypes
                    • -
                      Optional fn: Function
                      +
                      Optional fn: EventEmitter.ListenerFn
                    • Optional context: any
                    • +
                    • +
                      Optional once: undefined | false | true
                      +

                    Returns this

                -
                +

                on

                -
                  -
                • on(event: "added" | "removed", fn: (displayObject: DisplayObject) => void, context?: any): this
                • -
                • on(event: string, fn: Function, context?: any): this
                • +
                    +
                  • on(event: EventTypes, fn: ListenerFn, context?: any): this
                  • -

                    Parameters

                    -
                      -
                    • -
                      event: "added" | "removed"
                      -
                    • -
                    • -
                      fn: (displayObject: DisplayObject) => void
                      -
                        -
                      • -
                          -
                        • (displayObject: DisplayObject): void
                        • -
                        -
                          -
                        • -

                          Parameters

                          -
                            -
                          • -
                            displayObject: DisplayObject
                            -
                          • -
                          -

                          Returns void

                          -
                        • -
                        -
                      • -
                      -
                    • -
                    • -
                      Optional context: any
                      -
                    • -
                    -

                    Returns this

                    -
                  • -
                  • - +
                    +
                    +

                    Add a listener for a given event.

                    +
                    +

                    Parameters

                    • -
                      event: string
                      +
                      event: EventTypes
                    • -
                      fn: Function
                      +
                      fn: ListenerFn
                    • Optional context: any
                      @@ -2124,14 +1130,14 @@

                      Returns this

                      Protected onChildrenChange

                        -
                      • onChildrenChange(): void
                      • +
                      • onChildrenChange(_length?: undefined | number): void
                      • @@ -2139,50 +1145,43 @@

                        Protected onChildrenOverridable method that can be used by Container subclasses whenever the children array is modified

                        +

                        Parameters

                        +
                          +
                        • +
                          Optional _length: undefined | number
                          +
                        • +

                        Returns void

                -
                +

                once

                -
                  -
                • once(event: "added" | "removed", fn: (displayObject: DisplayObject) => void, context?: any): this
                • -
                • once(event: string, fn: Function, context?: any): this
                • +
                    +
                  • once(event: EventTypes, fn: ListenerFn, context?: any): this
                  • +
                    +
                    +

                    Add a one-time listener for a given event.

                    +
                    +

                    Parameters

                    • -
                      event: "added" | "removed"
                      +
                      event: EventTypes
                    • -
                      fn: (displayObject: DisplayObject) => void
                      -
                        -
                      • -
                          -
                        • (displayObject: DisplayObject): void
                        • -
                        -
                          -
                        • -

                          Parameters

                          -
                            -
                          • -
                            displayObject: DisplayObject
                            -
                          • -
                          -

                          Returns void

                          -
                        • -
                        -
                      • -
                      +
                      fn: ListenerFn
                    • Optional context: any
                      @@ -2190,23 +1189,32 @@
                      Optional context:

                      Returns this

                    • +
                    +
                +
                + +

                removeAllListeners

                +
                  +
                • removeAllListeners(event?: EventTypes): this
                • +
                +
                • +
                  +
                  +

                  Remove all listeners, or those of the specified event.

                  +
                  +

                  Parameters

                  • -
                    event: string
                    -
                  • -
                  • -
                    fn: Function
                    -
                  • -
                  • -
                    Optional context: any
                    +
                    Optional event: EventTypes

                  Returns this

                  @@ -2217,14 +1225,14 @@

                  Returns this

                  removeChild

                    -
                  • removeChild<TChildren>(...child: TChildren): TChildren[0]
                  • +
                  • removeChild<T>(...children: T): T[0]
                  • @@ -2235,19 +1243,19 @@

                    removeChild

                    Type parameters

                    • -

                      TChildren: DisplayObject[]

                      +

                      T: DisplayObject[]

                    Parameters

                    • -
                      Rest ...child: TChildren
                      +
                      Rest ...children: T

                      The DisplayObject(s) to remove

                    -

                    Returns TChildren[0]

                    +

                    Returns T[0]

                    The first child that was removed.

                  @@ -2263,7 +1271,7 @@

                  removeChildAt

                  @@ -2296,7 +1304,7 @@

                  removeChildren

                  @@ -2318,25 +1326,76 @@

                  Returns DisplayOb

                -
                +
                + +

                removeListener

                +
                  +
                • removeListener(event: EventTypes, fn?: EventEmitter.ListenerFn, context?: any, once?: undefined | false | true): this
                • +
                +
                  +
                • + +
                  +
                  +

                  Remove the listeners of a given event.

                  +
                  +
                  +

                  Parameters

                  +
                    +
                  • +
                    event: EventTypes
                    +
                  • +
                  • +
                    Optional fn: EventEmitter.ListenerFn
                    +
                  • +
                  • +
                    Optional context: any
                    +
                  • +
                  • +
                    Optional once: undefined | false | true
                    +
                  • +
                  +

                  Returns this

                  +
                • +
                +
                +

                render

                -
                  +
                  • render(renderer: Renderer): void
                  • -

                    Renders the object using the WebGL renderer

                    +

                    Renders the object using the WebGL renderer.

                    +

                    The [_render]{@link PIXI.Container#_render} method is be overriden for rendering the contents of the + container itself. This render method will invoke it, and also invoke the render methods of all + children afterward.

                    +

                    If renderable or visible is false or if worldAlpha is not positive, this implementation will entirely + skip rendering. See {@link PIXI.DisplayObject} for choosing between renderable or visible. Generally, + setting alpha to zero is not recommended for purely skipping rendering.

                    +

                    When your scene becomes large (especially when it is larger than can be viewed in a single screen), it is + advised to employ culling to automatically skip rendering objects outside of the current screen. The + @pixi-essentials/cull and + pixi-cull packages do this out of the box.

                    +

                    The [renderAdvanced]{@link PIXI.Container#renderAdvanced} method is internally used when when masking or + filtering is applied on a container. This does, however, break batching and can affect performance when + masking and filtering is applied extensively throughout the scene graph.

                    Parameters

                      @@ -2362,7 +1421,7 @@

                      Protected renderAdvanced
                      @@ -2394,7 +1453,7 @@

                      setChildIndex

                      @@ -2421,95 +1480,6 @@

                      Returns void

                -
                - -

                setParent

                -
                  -
                • setParent(container: Container): Container
                • -
                -
                  -
                • - -
                  -
                  -

                  Set the parent Container of this DisplayObject.

                  -
                  -
                  -

                  Parameters

                  -
                    -
                  • -
                    container: Container
                    -
                    -

                    The Container to add this DisplayObject to.

                    -
                    -
                  • -
                  -

                  Returns Container

                  -

                  The Container that this DisplayObject was added to.

                  -
                • -
                -
                -
                - -

                setTransform

                -
                  -
                • setTransform(x?: undefined | number, y?: undefined | number, scaleX?: undefined | number, scaleY?: undefined | number, rotation?: undefined | number, skewX?: undefined | number, skewY?: undefined | number, pivotX?: undefined | number, pivotY?: undefined | number): DisplayObject
                • -
                -
                  -
                • - -
                  -
                  -

                  Convenience function to set the position, scale, skew and pivot at once.

                  -
                  -
                  -

                  Parameters

                  -
                    -
                  • -
                    Optional x: undefined | number
                    -
                  • -
                  • -
                    Optional y: undefined | number
                    -
                  • -
                  • -
                    Optional scaleX: undefined | number
                    -
                  • -
                  • -
                    Optional scaleY: undefined | number
                    -
                  • -
                  • -
                    Optional rotation: undefined | number
                    -
                  • -
                  • -
                    Optional skewX: undefined | number
                    -
                  • -
                  • -
                    Optional skewY: undefined | number
                    -
                  • -
                  • -
                    Optional pivotX: undefined | number
                    -
                  • -
                  • -
                    Optional pivotY: undefined | number
                    -
                  • -
                  -

                  Returns DisplayObject

                  -

                  The DisplayObject instance

                  -
                • -
                -

                sortChildren

                @@ -2521,12 +1491,12 @@

                sortChildren

                -

                Sorts children by zIndex. Previous order is mantained for 2 children with the same zIndex.

                +

                Sorts children by zIndex. Previous order is maintained for 2 children with the same zIndex.

                Returns void

                @@ -2544,7 +1514,7 @@

                swapChildren

                @@ -2571,102 +1541,18 @@

                Returns void

              -
              - -

              toGlobal

              -
                -
              • toGlobal(position: IPoint, point?: PIXI.IPoint, skipUpdate?: undefined | false | true): IPoint
              • -
              -
                -
              • - -
                -
                -

                Calculates the global position of the display object.

                -
                -
                -

                Parameters

                -
                  -
                • -
                  position: IPoint
                  -
                  -

                  The world origin to calculate from.

                  -
                  -
                • -
                • -
                  Optional point: PIXI.IPoint
                  -
                • -
                • -
                  Optional skipUpdate: undefined | false | true
                  -
                • -
                -

                Returns IPoint

                -

                A point object representing the position of this object.

                -
              • -
              -
              -
              - -

              toLocal

              -
                -
              • toLocal(position: IPoint, from?: PIXI.DisplayObject, point?: PIXI.IPoint, skipUpdate?: undefined | false | true): IPoint
              • -
              -
                -
              • - -
                -
                -

                Calculates the local position of the display object relative to another point.

                -
                -
                -

                Parameters

                -
                  -
                • -
                  position: IPoint
                  -
                  -

                  The world origin to calculate from.

                  -
                  -
                • -
                • -
                  Optional from: PIXI.DisplayObject
                  -
                • -
                • -
                  Optional point: PIXI.IPoint
                  -
                • -
                • -
                  Optional skipUpdate: undefined | false | true
                  -
                • -
                -

                Returns IPoint

                -

                A point object representing the position of this object

                -
              • -
              -
              -
              +

              updateTransform

              -
                +
                • updateTransform(): void
                • @@ -2678,38 +1564,6 @@

                  Returns void

              -
              - -

              Static mixin

              -
                -
              • mixin(source: any): void
              • -
              -
                -
              • - -
                -
                -

                Mixes all enumerable properties and methods from a source object to DisplayObject.

                -
                -
                -

                Parameters

                -
                  -
                • -
                  source: any
                  -
                  -

                  The source of properties and methods to mix in.

                  -
                  -
                • -
                -

                Returns void

                -
              • -
              -
              diff --git a/docs/classes/cubemap.html b/docs/classes/cubemap.html new file mode 100644 index 00000000..77cce0c2 --- /dev/null +++ b/docs/classes/cubemap.html @@ -0,0 +1,1865 @@ + + + + + + Cubemap | Pixi3D - v0.9.4 + + + + + +
              +
              +
              +
              + +
              +
              + Options +
              +
              + All +
                +
              • Public
              • +
              • Public/Protected
              • +
              • All
              • +
              +
              + + + + + + +
              +
              + Menu +
              +
              +
              +
              +
              +
              + +

              Class Cubemap<EventTypes, RO, EventTypes>

              +
              +
              +
              +
              +
              +
              +
              +
              +
              +

              Cubemap which supports multiple user specified mipmaps.

              +
              +
              +
              +
              +

              Type parameters

              +
                +
              • +

                EventTypes: string | symbol

                +
              • +
              • +

                RO

                +
              • +
              • +

                EventTypes: string | symbol

                +
              • +
              +
              +
              +

              Hierarchy

              +
                +
              • + BaseTexture<CubemapResource> +
                  +
                • + Cubemap +
                • +
                +
              • +
              +
              +
              +

              Index

              +
              + +
              +
              +
              +

              Constructors

              +
              + +

              constructor

              +
                +
              • new Cubemap(resource?: CubemapResource | ImageSource | string | any, options?: IBaseTextureOptions<RO>): Cubemap
              • +
              +
                +
              • + +
                +
                +

                Parameters

                +
                  +
                • +
                  Optional resource: CubemapResource | ImageSource | string | any
                  +
                • +
                • +
                  Optional options: IBaseTextureOptions<RO>
                  +
                • +
                +

                Returns Cubemap

                +
              • +
              +
              +
              +
              +

              Properties

              +
              + +

              _batchEnabled

              +
              _batchEnabled: number
              + +
              +
              + +

              _batchLocation

              +
              _batchLocation: number
              + +
              +
              + +

              _glTextures

              +
              _glTextures: {}
              + +
              +

              Type declaration

              +
                +
              • +
                [key: number]: GLTexture
                +
              • +
              +
              +
              +
              + +

              Optional alphaMode

              +
              alphaMode: ALPHA_MODES
              + +
              +
              + +

              Optional anisotropicLevel

              +
              anisotropicLevel: undefined | number
              + +
              +
              + +

              cacheId

              +
              cacheId: string
              + +
              +
              + +

              destroyed

              +
              destroyed: boolean
              + +
              +
              + +

              dirtyId

              +
              dirtyId: number
              + +
              +
              + +

              dirtyStyleId

              +
              dirtyStyleId: number
              + +
              +
              + +

              Optional format

              +
              format: FORMATS
              + +
              +
              + +

              height

              +
              height: number
              + +
              +
              + +

              isPowerOfTwo

              +
              isPowerOfTwo: boolean
              + +
              +
              + +

              Optional mipmap

              +
              mipmap: MIPMAP_MODES
              + +
              +
              + +

              parentTextureArray

              +
              parentTextureArray: BaseTexture
              + +
              +
              + +

              resolution

              +
              resolution: number
              + +
              +
              + +

              resource

              +
              resource: CubemapResource
              + +
              +
              + +

              Optional scaleMode

              +
              scaleMode: SCALE_MODES
              + +
              +
              + +

              Optional target

              +
              target: TARGETS
              + +
              +
              + +

              textureCacheIds

              +
              textureCacheIds: Array<string>
              + +
              +
              + +

              touched

              +
              touched: number
              + +
              +
              + +

              Optional type

              +
              type: TYPES
              + +
              +
              + +

              uid

              +
              uid: number
              + +
              +
              + +

              valid

              +
              valid: boolean
              + +
              +
              + +

              width

              +
              width: number
              + +
              +
              + +

              Optional wrapMode

              +
              wrapMode: WRAP_MODES
              + +
              +
              + +

              Static _globalBatch

              +
              _globalBatch: number
              + +
              +
              +

              Global number of the texture batch, used by multi-texture renderers

              +
              +
              +
              static
              +
              +
              member
              +

              {number}

              +
              +
              +
              +
              +
              + +

              Static prefixed

              +
              prefixed: string | boolean
              + +
              +
              +
              +

              Accessors

              +
              + +

              levels

              +
                +
              • get levels(): number
              • +
              + +
              +
              + +

              realHeight

              +
                +
              • get realHeight(): number
              • +
              +
                +
              • + +
                +
                +

                Pixel height of the source of this texture

                +
                +
                +
                readonly
                +
                +
                member
                +

                {number}

                +
                +
                +
                +

                Returns number

                +
              • +
              +
              +
              + +

              realWidth

              +
                +
              • get realWidth(): number
              • +
              +
                +
              • + +
                +
                +

                Pixel width of the source of this texture

                +
                +
                +
                readonly
                +
                +
                member
                +

                {number}

                +
                +
                +
                +

                Returns number

                +
              • +
              +
              +
              + +

              Static faces

              +
                +
              • get faces(): []
              • +
              + +
              +
              +
              +

              Methods

              +
              + +

              Private _refreshPOT

              +
                +
              • _refreshPOT(): void
              • +
              +
                +
              • + +
                +
                +

                Refresh check for isPowerOfTwo texture based on size

                +
                +
                +

                Returns void

                +
              • +
              +
              +
              + +

              addListener

              +
                +
              • addListener(event: EventTypes, fn: ListenerFn, context?: any): this
              • +
              + +
              +
              + +

              castToBaseTexture

              +
                +
              • castToBaseTexture(): BaseTexture
              • +
              +
                +
              • + +
                +
                +

                Utility function for BaseTexture|Texture cast

                +
                +
                +

                Returns BaseTexture

                +
              • +
              +
              +
              + +

              destroy

              +
                +
              • destroy(): void
              • +
              +
                +
              • + +
                +
                +

                Destroys this base texture. + The method stops if resource doesn't want this texture to be destroyed. + Removes texture from all caches.

                +
                +
                +

                Returns void

                +
              • +
              +
              +
              + +

              dispose

              +
                +
              • dispose(): void
              • +
              +
                +
              • + +
                +
                +

                Frees the texture from WebGL memory without destroying this texture object. + This means you can still use the texture later which will upload it to GPU + memory again.

                +
                +
                +
                fires
                +

                PIXI.BaseTexture#dispose

                +
                +
                +
                +

                Returns void

                +
              • +
              +
              +
              + +

              emit

              +
                +
              • emit(event: EventTypes, ...args: Array<any>): boolean
              • +
              +
                +
              • + +
                +
                +

                Calls each of the listeners registered for a given event.

                +
                +
                +

                Parameters

                +
                  +
                • +
                  event: EventTypes
                  +
                • +
                • +
                  Rest ...args: Array<any>
                  +
                • +
                +

                Returns boolean

                +
              • +
              +
              +
              + +

              eventNames

              +
                +
              • eventNames(): Array<EventTypes>
              • +
              +
                +
              • + +
                +
                +

                Return an array listing the events for which the emitter has registered + listeners.

                +
                +
                +

                Returns Array<EventTypes>

                +
              • +
              +
              +
              + +

              listenerCount

              +
                +
              • listenerCount(event: EventTypes): number
              • +
              +
                +
              • + +
                +
                +

                Return the number of listeners listening to a given event.

                +
                +
                +

                Parameters

                +
                  +
                • +
                  event: EventTypes
                  +
                • +
                +

                Returns number

                +
              • +
              +
              +
              + +

              listeners

              +
                +
              • listeners(event: EventTypes): Array<ListenerFn>
              • +
              +
                +
              • + +
                +
                +

                Return the listeners registered for a given event.

                +
                +
                +

                Parameters

                +
                  +
                • +
                  event: EventTypes
                  +
                • +
                +

                Returns Array<ListenerFn>

                +
              • +
              +
              +
              + +

              off

              +
                +
              • off(event: EventTypes, fn?: EventEmitter.ListenerFn, context?: any, once?: undefined | false | true): this
              • +
              +
                +
              • + +

                Parameters

                +
                  +
                • +
                  event: EventTypes
                  +
                • +
                • +
                  Optional fn: EventEmitter.ListenerFn
                  +
                • +
                • +
                  Optional context: any
                  +
                • +
                • +
                  Optional once: undefined | false | true
                  +
                • +
                +

                Returns this

                +
              • +
              +
              +
              + +

              on

              +
                +
              • on(event: EventTypes, fn: ListenerFn, context?: any): this
              • +
              +
                +
              • + +
                +
                +

                Add a listener for a given event.

                +
                +
                +

                Parameters

                +
                  +
                • +
                  event: EventTypes
                  +
                • +
                • +
                  fn: ListenerFn
                  +
                • +
                • +
                  Optional context: any
                  +
                • +
                +

                Returns this

                +
              • +
              +
              +
              + +

              Private onError

              +
                +
              • onError(event: ErrorEvent): void
              • +
              +
                +
              • + +
                +
                +

                Handle errors with resources.

                +
                +
                +

                Parameters

                +
                  +
                • +
                  event: ErrorEvent
                  +
                  +

                  Error event emitted.

                  +
                  +
                • +
                +

                Returns void

                +
              • +
              +
              +
              + +

              once

              +
                +
              • once(event: EventTypes, fn: ListenerFn, context?: any): this
              • +
              +
                +
              • + +
                +
                +

                Add a one-time listener for a given event.

                +
                +
                +

                Parameters

                +
                  +
                • +
                  event: EventTypes
                  +
                • +
                • +
                  fn: ListenerFn
                  +
                • +
                • +
                  Optional context: any
                  +
                • +
                +

                Returns this

                +
              • +
              +
              +
              + +

              removeAllListeners

              +
                +
              • removeAllListeners(event?: EventTypes): this
              • +
              + +
              +
              + +

              removeListener

              +
                +
              • removeListener(event: EventTypes, fn?: EventEmitter.ListenerFn, context?: any, once?: undefined | false | true): this
              • +
              +
                +
              • + +
                +
                +

                Remove the listeners of a given event.

                +
                +
                +

                Parameters

                +
                  +
                • +
                  event: EventTypes
                  +
                • +
                • +
                  Optional fn: EventEmitter.ListenerFn
                  +
                • +
                • +
                  Optional context: any
                  +
                • +
                • +
                  Optional once: undefined | false | true
                  +
                • +
                +

                Returns this

                +
              • +
              +
              +
              + +

              setRealSize

              +
                +
              • setRealSize(realWidth: number, realHeight: number, resolution?: undefined | number): this
              • +
              +
                +
              • + +
                +
                +

                Sets real size of baseTexture, preserves current resolution.

                +
                +
                +

                Parameters

                +
                  +
                • +
                  realWidth: number
                  +
                  +

                  Full rendered width

                  +
                  +
                • +
                • +
                  realHeight: number
                  +
                  +

                  Full rendered height

                  +
                  +
                • +
                • +
                  Optional resolution: undefined | number
                  +
                • +
                +

                Returns this

                +

                this

                +
              • +
              +
              +
              + +

              setResolution

              +
                +
              • setResolution(resolution: number): this
              • +
              +
                +
              • + +
                +
                +

                Changes resolution

                +
                +
                +

                Parameters

                +
                  +
                • +
                  resolution: number
                  +
                  +

                  res

                  +
                  +
                • +
                +

                Returns this

                +

                this

                +
              • +
              +
              +
              + +

              setResource

              +
                +
              • setResource(resource: CubemapResource): this
              • +
              +
                +
              • + +
                +
                +

                Sets the resource if it wasn't set. Throws error if resource already present

                +
                +
                +

                Parameters

                +
                  +
                • +
                  resource: CubemapResource
                  +
                  +

                  that is managing this BaseTexture

                  +
                  +
                • +
                +

                Returns this

                +

                this

                +
              • +
              +
              +
              + +

              setSize

              +
                +
              • setSize(width: number, height: number, resolution?: undefined | number): this
              • +
              +
                +
              • + +
                +
                +

                Changes w/h/resolution. Texture becomes valid if width and height are greater than zero.

                +
                +
                +

                Parameters

                +
                  +
                • +
                  width: number
                  +
                  +

                  Visual width

                  +
                  +
                • +
                • +
                  height: number
                  +
                  +

                  Visual height

                  +
                  +
                • +
                • +
                  Optional resolution: undefined | number
                  +
                • +
                +

                Returns this

                +

                this

                +
              • +
              +
              +
              + +

              setStyle

              +
                +
              • setStyle(scaleMode?: SCALE_MODES, mipmap?: MIPMAP_MODES): this
              • +
              +
                +
              • + +
                +
                +

                Changes style options of BaseTexture

                +
                +
                +

                Parameters

                +
                  +
                • +
                  Optional scaleMode: SCALE_MODES
                  +
                • +
                • +
                  Optional mipmap: MIPMAP_MODES
                  +
                • +
                +

                Returns this

                +

                this

                +
              • +
              +
              +
              + +

              update

              +
                +
              • update(): void
              • +
              +
                +
              • + +
                +
                +

                Invalidates the object. Texture becomes valid if width and height are greater than zero.

                +
                +
                +

                Returns void

                +
              • +
              +
              +
              + +

              Static addToCache

              +
                +
              • addToCache(baseTexture: BaseTexture, id: string): void
              • +
              +
                +
              • + +
                +
                +

                Adds a BaseTexture to the global BaseTextureCache. This cache is shared across the whole PIXI object.

                +
                +
                +
                static
                +
                +
                +
                +

                Parameters

                +
                  +
                • +
                  baseTexture: BaseTexture
                  +
                  +

                  The BaseTexture to add to the cache.

                  +
                  +
                • +
                • +
                  id: string
                  +
                  +

                  The id that the BaseTexture will be stored against.

                  +
                  +
                • +
                +

                Returns void

                +
              • +
              +
              +
              + +

              Static from

              +
                +
              • from<R, RO>(source: ImageSource | string, options?: IBaseTextureOptions<RO>, strict?: undefined | false | true): BaseTexture<R>
              • +
              +
                +
              • + +
                +
                +

                Helper function that creates a base texture based on the source you provide. + The source can be - image url, image element, canvas element. If the + source is an image url or an image element and not in the base texture + cache, it will be created and loaded.

                +
                +
                +
                static
                +
                +
                +
                +

                Type parameters

                +
                  +
                • +

                  R: Resource

                  +
                • +
                • +

                  RO

                  +
                • +
                +

                Parameters

                +
                  +
                • +
                  source: ImageSource | string
                  +
                  +

                  The + source to create base texture from.

                  +
                  +
                • +
                • +
                  Optional options: IBaseTextureOptions<RO>
                  +
                • +
                • +
                  Optional strict: undefined | false | true
                  +
                • +
                +

                Returns BaseTexture<R>

                +

                The new base texture.

                +
              • +
              +
              +
              + +

              Static fromBuffer

              +
                +
              • fromBuffer(buffer: Float32Array | Uint8Array, width: number, height: number, options?: IBaseTextureOptions): BaseTexture<BufferResource>
              • +
              +
                +
              • + +
                +
                +

                Create a new BaseTexture with a BufferResource from a Float32Array. + RGBA values are floats from 0 to 1.

                +
                +
                +
                static
                +
                +
                +
                +

                Parameters

                +
                  +
                • +
                  buffer: Float32Array | Uint8Array
                  +
                  +

                  The optional array to use, if no data + is provided, a new Float32Array is created.

                  +
                  +
                • +
                • +
                  width: number
                  +
                  +

                  Width of the resource

                  +
                  +
                • +
                • +
                  height: number
                  +
                  +

                  Height of the resource

                  +
                  +
                • +
                • +
                  Optional options: IBaseTextureOptions
                  +
                • +
                +

                Returns BaseTexture<BufferResource>

                +

                The resulting new BaseTexture

                +
              • +
              +
              +
              + +

              Static fromColors

              + +
                +
              • + +
                +
                +

                Creates a new cubemap from the specified colors.

                +
                +
                +

                Parameters

                +
                  +
                • +
                  posx: Color
                  +
                  +

                  The color for positive x.

                  +
                  +
                • +
                • +
                  Default value negx: Color = posx
                  +
                  +

                  The color for negative x.

                  +
                  +
                • +
                • +
                  Default value posy: Color = posx
                  +
                  +

                  The color for positive y.

                  +
                  +
                • +
                • +
                  Default value negy: Color = posx
                  +
                  +

                  The color for negative y.

                  +
                  +
                • +
                • +
                  Default value posz: Color = posx
                  +
                  +

                  The color for positive z.

                  +
                  +
                • +
                • +
                  Default value negz: Color = posx
                  +
                  +

                  The color for negative z.

                  +
                  +
                • +
                +

                Returns Cubemap

                +
              • +
              +
              +
              + +

              Static fromFaces

              + + +
              +
              + +

              Static removeFromCache

              +
                +
              • removeFromCache(baseTexture: string | BaseTexture): BaseTexture | null
              • +
              +
                +
              • + +
                +
                +

                Remove a BaseTexture from the global BaseTextureCache.

                +
                +
                +
                static
                +
                +
                +
                +

                Parameters

                +
                  +
                • +
                  baseTexture: string | BaseTexture
                  +
                  +

                  id of a BaseTexture to be removed, or a BaseTexture instance itself.

                  +
                  +
                • +
                +

                Returns BaseTexture | null

                +

                The BaseTexture that was removed.

                +
              • +
              +
              +
              +
              + +
              +
              +
              +
              +

              Legend

              +
              +
                +
              • Module
              • +
              • Object literal
              • +
              • Variable
              • +
              • Function
              • +
              • Function with type parameter
              • +
              • Index signature
              • +
              • Type alias
              • +
              • Type alias with type parameter
              • +
              +
                +
              • Enumeration
              • +
              • Enumeration member
              • +
              • Property
              • +
              • Method
              • +
              +
                +
              • Interface
              • +
              • Interface with type parameter
              • +
              • Constructor
              • +
              • Property
              • +
              • Method
              • +
              • Index signature
              • +
              +
                +
              • Class
              • +
              • Class with type parameter
              • +
              • Constructor
              • +
              • Property
              • +
              • Method
              • +
              • Accessor
              • +
              • Index signature
              • +
              +
                +
              • Inherited constructor
              • +
              • Inherited property
              • +
              • Inherited method
              • +
              • Inherited accessor
              • +
              +
                +
              • Protected property
              • +
              • Protected method
              • +
              • Protected accessor
              • +
              +
                +
              • Private property
              • +
              • Private method
              • +
              • Private accessor
              • +
              +
                +
              • Static property
              • +
              • Static method
              • +
              +
              +
              +
              +
              +

              Generated using TypeDoc

              +
              +
              + + + + \ No newline at end of file diff --git a/docs/classes/cubemipmaptexture.html b/docs/classes/cubemipmaptexture.html deleted file mode 100644 index 54a75814..00000000 --- a/docs/classes/cubemipmaptexture.html +++ /dev/null @@ -1,1632 +0,0 @@ - - - - - - CubeMipmapTexture | Pixi3D - v0.9.3 - - - - - -
              -
              -
              -
              - -
              -
              - Options -
              -
              - All -
                -
              • Public
              • -
              • Public/Protected
              • -
              • All
              • -
              -
              - - - - - - -
              -
              - Menu -
              -
              -
              -
              -
              -
              - -

              Class CubeMipmapTexture

              -
              -
              -
              -
              -
              -
              -
              -
              -
              -

              Cubemap texture which supports multiple user specified mipmaps.

              -
              -
              -
              -
              -

              Hierarchy

              -
                -
              • - BaseTexture -
                  -
                • - CubeMipmapTexture -
                • -
                -
              • -
              -
              -
              -

              Index

              -
              - -
              -
              -
              -

              Constructors

              -
              - -

              constructor

              -
                -
              • new CubeMipmapTexture(resource?: Resource | string | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement, options?: undefined | { alphaMode?: PIXI.ALPHA_MODES; anisotropicLevel?: undefined | number; format?: PIXI.FORMATS; height?: undefined | number; mipmap?: PIXI.MIPMAP_MODES; resolution?: undefined | number; resourceOptions?: any; scaleMode?: PIXI.SCALE_MODES; target?: PIXI.TARGETS; type?: PIXI.TYPES; width?: undefined | number; wrapMode?: PIXI.WRAP_MODES }): CubeMipmapTexture
              • -
              -
                -
              • - -

                Parameters

                -
                  -
                • -
                  Optional resource: Resource | string | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement
                  -
                • -
                • -
                  Optional options: undefined | { alphaMode?: PIXI.ALPHA_MODES; anisotropicLevel?: undefined | number; format?: PIXI.FORMATS; height?: undefined | number; mipmap?: PIXI.MIPMAP_MODES; resolution?: undefined | number; resourceOptions?: any; scaleMode?: PIXI.SCALE_MODES; target?: PIXI.TARGETS; type?: PIXI.TYPES; width?: undefined | number; wrapMode?: PIXI.WRAP_MODES }
                  -
                • -
                -

                Returns CubeMipmapTexture

                -
              • -
              -
              -
              -
              -

              Properties

              -
              - -

              _batchEnabled

              -
              _batchEnabled: number
              - -
              -
              -

              Number of the texture batch, used by multi-texture renderers

              -
              -
              -
              member
              -

              {number} PIXI.BaseTexture#_batchEnabled

              -
              -
              -
              -
              -
              - -

              _batchLocation

              -
              _batchLocation: number
              - -
              -
              -

              Location inside texture batch, used by multi-texture renderers

              -
              -
              -
              member
              -

              {number} PIXI.BaseTexture#_batchLocation

              -
              -
              -
              -
              -
              - -

              alphaMode

              -
              alphaMode: ALPHA_MODES
              - -
              -
              -

              How to treat premultiplied alpha, see {@link PIXI.ALPHA_MODES}.

              -
              -
              -
              member
              -

              {PIXI.ALPHA_MODES} PIXI.BaseTexture#alphaMode

              -
              -
              default
              -

              PIXI.ALPHA_MODES.UNPACK

              -
              -
              -
              -
              -
              - -

              anisotropicLevel

              -
              anisotropicLevel: number
              - -
              -
              -

              Anisotropic filtering level of texture

              -
              -
              -
              member
              -

              {number} PIXI.BaseTexture#anisotropicLevel

              -
              -
              default
              -

              PIXI.settings.ANISOTROPIC_LEVEL

              -
              -
              -
              -
              -
              - -

              cacheId

              -
              cacheId: string
              - -
              -
              -

              Currently default cache ID.

              -
              -
              -
              member
              -

              {string} PIXI.BaseTexture#cacheId

              -
              -
              -
              -
              -
              - -

              destroyed

              -
              destroyed: boolean
              - -
              -
              -

              Flag if BaseTexture has been destroyed.

              -
              -
              -
              member
              -

              {boolean} PIXI.BaseTexture#destroyed

              -
              -
              readonly
              -
              -
              -
              -
              -
              - -

              dirtyId

              -
              dirtyId: number
              - -
              -
              -

              Used by TextureSystem to only update texture to the GPU when needed. - Please call update() to increment it.

              -
              -
              -
              readonly
              -
              -
              member
              -

              {number} PIXI.BaseTexture#dirtyId

              -
              -
              -
              -
              -
              - -

              Protected dirtyStyleId

              -
              dirtyStyleId: number
              - -
              -
              -

              Used by TextureSystem to only update texture style when needed.

              -
              -
              -
              member
              -

              {number} PIXI.BaseTexture#dirtyStyleId

              -
              -
              -
              -
              -
              - -

              format

              -
              format: FORMATS
              - -
              -
              -

              The pixel format of the texture

              -
              -
              -
              member
              -

              {PIXI.FORMATS} PIXI.BaseTexture#format

              -
              -
              default
              -

              PIXI.FORMATS.RGBA

              -
              -
              -
              -
              -
              - -

              height

              -
              height: number
              - -
              -
              -

              The height of the base texture set when the image has loaded

              -
              -
              -
              readonly
              -
              -
              member
              -

              {number} PIXI.BaseTexture#height

              -
              -
              -
              -
              -
              - -

              isPowerOfTwo

              -
              isPowerOfTwo: boolean
              - -
              -
              -

              Whether or not the texture is a power of two, try to use power of two textures as much - as you can

              -
              -
              -
              readonly
              -
              -
              member
              -

              {boolean} PIXI.BaseTexture#isPowerOfTwo

              -
              -
              default
              -

              false

              -
              -
              -
              -
              -
              - -

              mipmap

              -
              mipmap: MIPMAP_MODES
              - -
              -
              -

              Mipmap mode of the texture, affects downscaled images

              -
              -
              -
              member
              -

              {PIXI.MIPMAP_MODES} PIXI.BaseTexture#mipmap

              -
              -
              default
              -

              PIXI.settings.MIPMAP_TEXTURES

              -
              -
              -
              -
              -
              - -

              realHeight

              -
              realHeight: number
              - -
              -
              -

              Pixel height of the source of this texture

              -
              -
              -
              readonly
              -
              -
              member
              -

              {number}

              -
              -
              -
              -
              -
              - -

              realWidth

              -
              realWidth: number
              - -
              -
              -

              Pixel width of the source of this texture

              -
              -
              -
              readonly
              -
              -
              member
              -

              {number}

              -
              -
              -
              -
              -
              - -

              resolution

              -
              resolution: number
              - -
              -
              -

              The resolution / device pixel ratio of the texture

              -
              -
              -
              member
              -

              {number} PIXI.BaseTexture#resolution

              -
              -
              default
              -

              PIXI.settings.RESOLUTION

              -
              -
              -
              -
              -
              - -

              resource

              -
              resource: Resource
              - -
              -
              -

              The resource used by this BaseTexture, there can only - be one resource per BaseTexture, but textures can share - resources.

              -
              -
              -
              member
              -

              {PIXI.resources.Resource} PIXI.BaseTexture#resource

              -
              -
              readonly
              -
              -
              -
              -
              -
              - -

              scaleMode

              -
              scaleMode: SCALE_MODES
              - -
              -
              -

              The scale mode to apply when scaling this texture

              -
              -
              -
              member
              -

              {PIXI.SCALE_MODES} PIXI.BaseTexture#scaleMode

              -
              -
              default
              -

              PIXI.settings.SCALE_MODE

              -
              -
              -
              -
              -
              - -

              target

              -
              target: TARGETS
              - -
              -
              -

              The target type

              -
              -
              -
              member
              -

              {PIXI.TARGETS} PIXI.BaseTexture#target

              -
              -
              default
              -

              PIXI.TARGETS.TEXTURE_2D

              -
              -
              -
              -
              -
              - -

              textureCacheIds

              -
              textureCacheIds: string[]
              - -
              -
              -

              The collection of alternative cache ids, since some BaseTextures - can have more than one ID, short name and longer full URL

              -
              -
              -
              member
              -

              {Array} PIXI.BaseTexture#textureCacheIds

              -
              -
              readonly
              -
              -
              -
              -
              -
              - -

              Protected touched

              -
              touched: number
              - -
              -
              -

              Used by automatic texture Garbage Collection, stores last GC tick when it was bound

              -
              -
              -
              member
              -

              {number} PIXI.BaseTexture#touched

              -
              -
              -
              -
              -
              - -

              type

              -
              type: TYPES
              - -
              -
              -

              The type of resource data

              -
              -
              -
              member
              -

              {PIXI.TYPES} PIXI.BaseTexture#type

              -
              -
              default
              -

              PIXI.TYPES.UNSIGNED_BYTE

              -
              -
              -
              -
              -
              - -

              Protected uid

              -
              uid: string
              - -
              -
              -

              Global unique identifier for this BaseTexture

              -
              -
              -
              member
              -

              {string} PIXI.BaseTexture#uid

              -
              -
              -
              -
              -
              - -

              valid

              -
              valid: boolean
              - -
              -
              -

              Generally speaking means when resource is loaded.

              -
              -
              -
              readonly
              -
              -
              member
              -

              {boolean} PIXI.BaseTexture#valid

              -
              -
              -
              -
              -
              - -

              width

              -
              width: number
              - -
              -
              -

              The width of the base texture set when the image has loaded

              -
              -
              -
              readonly
              -
              -
              member
              -

              {number} PIXI.BaseTexture#width

              -
              -
              -
              -
              -
              - -

              wrapMode

              -
              wrapMode: number
              - -
              -
              -

              How the texture wraps

              -
              -
              -
              member
              -

              {number} PIXI.BaseTexture#wrapMode

              -
              -
              -
              -
              -
              - -

              Static _globalBatch

              -
              _globalBatch: number
              - -
              -
              -

              Global number of the texture batch, used by multi-texture renderers

              -
              -
              -
              static
              -
              -
              member
              -

              {number}

              -
              -
              -
              -
              -
              -
              -

              Accessors

              -
              - -

              levels

              -
                -
              • get levels(): number
              • -
              - -
              -
              - -

              Static faces

              -
                -
              • get faces(): string[]
              • -
              - -
              -
              -
              -

              Methods

              -
              - -

              destroy

              -
                -
              • destroy(): void
              • -
              -
                -
              • - -
                -
                -

                Destroys this base texture. - The method stops if resource doesn't want this texture to be destroyed. - Removes texture from all caches.

                -
                -
                -

                Returns void

                -
              • -
              -
              -
              - -

              dispose

              -
                -
              • dispose(): void
              • -
              -
                -
              • - -
                -
                -

                Frees the texture from WebGL memory without destroying this texture object. - This means you can still use the texture later which will upload it to GPU - memory again.

                -
                -
                -
                fires
                -

                PIXI.BaseTexture#dispose

                -
                -
                -
                -

                Returns void

                -
              • -
              -
              -
              - -

              setRealSize

              -
                -
              • setRealSize(realWidth: number, realHeight: number, resolution?: undefined | number): BaseTexture
              • -
              -
                -
              • - -
                -
                -

                Sets real size of baseTexture, preserves current resolution.

                -
                -
                -

                Parameters

                -
                  -
                • -
                  realWidth: number
                  -
                  -

                  Full rendered width

                  -
                  -
                • -
                • -
                  realHeight: number
                  -
                  -

                  Full rendered height

                  -
                  -
                • -
                • -
                  Optional resolution: undefined | number
                  -
                • -
                -

                Returns BaseTexture

                -

                this

                -
              • -
              -
              -
              - -

              setResolution

              -
                -
              • setResolution(resolution?: undefined | number): BaseTexture
              • -
              -
                -
              • - -
                -
                -

                Changes resolution

                -
                -
                -

                Parameters

                -
                  -
                • -
                  Optional resolution: undefined | number
                  -
                • -
                -

                Returns BaseTexture

                -

                this

                -
              • -
              -
              -
              - -

              setResource

              -
                -
              • setResource(resource: Resource): BaseTexture
              • -
              -
                -
              • - -
                -
                -

                Sets the resource if it wasn't set. Throws error if resource already present

                -
                -
                -

                Parameters

                -
                  -
                • -
                  resource: Resource
                  -
                  -

                  that is managing this BaseTexture

                  -
                  -
                • -
                -

                Returns BaseTexture

                -

                this

                -
              • -
              -
              -
              - -

              setSize

              -
                -
              • setSize(width: number, height: number, resolution?: undefined | number): BaseTexture
              • -
              -
                -
              • - -
                -
                -

                Changes w/h/resolution. Texture becomes valid if width and height are greater than zero.

                -
                -
                -

                Parameters

                -
                  -
                • -
                  width: number
                  -
                  -

                  Visual width

                  -
                  -
                • -
                • -
                  height: number
                  -
                  -

                  Visual height

                  -
                  -
                • -
                • -
                  Optional resolution: undefined | number
                  -
                • -
                -

                Returns BaseTexture

                -

                this

                -
              • -
              -
              -
              - -

              setStyle

              -
                -
              • setStyle(scaleMode?: PIXI.SCALE_MODES, mipmap?: PIXI.MIPMAP_MODES): BaseTexture
              • -
              -
                -
              • - -
                -
                -

                Changes style options of BaseTexture

                -
                -
                -

                Parameters

                -
                  -
                • -
                  Optional scaleMode: PIXI.SCALE_MODES
                  -
                • -
                • -
                  Optional mipmap: PIXI.MIPMAP_MODES
                  -
                • -
                -

                Returns BaseTexture

                -

                this

                -
              • -
              -
              -
              - -

              update

              -
                -
              • update(): void
              • -
              -
                -
              • - -
                -
                -

                Invalidates the object. Texture becomes valid if width and height are greater than zero.

                -
                -
                -

                Returns void

                -
              • -
              -
              -
              - -

              Static addToCache

              -
                -
              • addToCache(baseTexture: BaseTexture, id: string): void
              • -
              -
                -
              • - -
                -
                -

                Adds a BaseTexture to the global BaseTextureCache. This cache is shared across the whole PIXI object.

                -
                -
                -
                static
                -
                -
                -
                -

                Parameters

                -
                  -
                • -
                  baseTexture: BaseTexture
                  -
                  -

                  The BaseTexture to add to the cache.

                  -
                  -
                • -
                • -
                  id: string
                  -
                  -

                  The id that the BaseTexture will be stored against.

                  -
                  -
                • -
                -

                Returns void

                -
              • -
              -
              -
              - -

              Static from

              -
                -
              • from(source: string | HTMLImageElement | HTMLCanvasElement | SVGElement | HTMLVideoElement, options?: any, strict?: undefined | false | true): BaseTexture
              • -
              -
                -
              • - -
                -
                -

                Helper function that creates a base texture based on the source you provide. - The source can be - image url, image element, canvas element. If the - source is an image url or an image element and not in the base texture - cache, it will be created and loaded.

                -
                -
                -
                static
                -
                -
                -
                -

                Parameters

                -
                  -
                • -
                  source: string | HTMLImageElement | HTMLCanvasElement | SVGElement | HTMLVideoElement
                  -
                  -

                  The - source to create base texture from.

                  -
                  -
                • -
                • -
                  Optional options: any
                  -
                • -
                • -
                  Optional strict: undefined | false | true
                  -
                • -
                -

                Returns BaseTexture

                -

                The new base texture.

                -
              • -
              -
              -
              - -

              Static fromBuffer

              -
                -
              • fromBuffer(buffer: Float32Array | Uint8Array, width: number, height: number, options?: any): BaseTexture
              • -
              -
                -
              • - -
                -
                -

                Create a new BaseTexture with a BufferResource from a Float32Array. - RGBA values are floats from 0 to 1.

                -
                -
                -
                static
                -
                -
                -
                -

                Parameters

                -
                  -
                • -
                  buffer: Float32Array | Uint8Array
                  -
                  -

                  The optional array to use, if no data - is provided, a new Float32Array is created.

                  -
                  -
                • -
                • -
                  width: number
                  -
                  -

                  Width of the resource

                  -
                  -
                • -
                • -
                  height: number
                  -
                  -

                  Height of the resource

                  -
                  -
                • -
                • -
                  Optional options: any
                  -
                • -
                -

                Returns BaseTexture

                -

                The resulting new BaseTexture

                -
              • -
              -
              -
              - -

              Static fromSource

              - -
                -
              • - -
                -
                -

                Creates a new cubemap texture from the specified source.

                -
                -
                -

                Parameters

                -
                  -
                • -
                  source: string[]
                  -
                  -

                  The array of mipmap sources. The format of the mipmap source - should be "cubemap_{{face}}.jpg". "{{face}}" will automatically be - replaced with the faces (posx, negx, posy, negy, posz, negz).

                  -
                  -
                • -
                -

                Returns CubeMipmapTexture

                -
              • -
              -
              -
              - -

              Static removeFromCache

              -
                -
              • removeFromCache(baseTexture: string | BaseTexture): BaseTexture | null
              • -
              -
                -
              • - -
                -
                -

                Remove a BaseTexture from the global BaseTextureCache.

                -
                -
                -
                static
                -
                -
                -
                -

                Parameters

                -
                  -
                • -
                  baseTexture: string | BaseTexture
                  -
                  -

                  id of a BaseTexture to be removed, or a BaseTexture instance itself.

                  -
                  -
                • -
                -

                Returns BaseTexture | null

                -

                The BaseTexture that was removed.

                -
              • -
              -
              -
              -
              - -
              -
              -
              -
              -

              Legend

              -
              -
                -
              • Module
              • -
              • Object literal
              • -
              • Variable
              • -
              • Function
              • -
              • Function with type parameter
              • -
              • Index signature
              • -
              • Type alias
              • -
              • Type alias with type parameter
              • -
              -
                -
              • Enumeration
              • -
              • Enumeration member
              • -
              • Property
              • -
              • Method
              • -
              -
                -
              • Interface
              • -
              • Interface with type parameter
              • -
              • Constructor
              • -
              • Property
              • -
              • Method
              • -
              • Index signature
              • -
              -
                -
              • Class
              • -
              • Class with type parameter
              • -
              • Constructor
              • -
              • Property
              • -
              • Method
              • -
              • Accessor
              • -
              • Index signature
              • -
              -
                -
              • Inherited constructor
              • -
              • Inherited property
              • -
              • Inherited method
              • -
              • Inherited accessor
              • -
              -
                -
              • Protected property
              • -
              • Protected method
              • -
              • Protected accessor
              • -
              -
                -
              • Private property
              • -
              • Private method
              • -
              • Private accessor
              • -
              -
                -
              • Static property
              • -
              • Static method
              • -
              -
              -
              -
              -
              -

              Generated using TypeDoc

              -
              -
              - - - - \ No newline at end of file diff --git a/docs/classes/gltfasset.html b/docs/classes/gltfasset.html index 3daaf988..1d308a5f 100644 --- a/docs/classes/gltfasset.html +++ b/docs/classes/gltfasset.html @@ -3,7 +3,7 @@ - glTFAsset | Pixi3D - v0.9.3 + glTFAsset | Pixi3D - v0.9.4 @@ -22,7 +22,7 @@
            • Preparing search index...
            • The search index is not available
            - Pixi3D - v0.9.3 + Pixi3D - v0.9.4
            @@ -91,27 +91,21 @@

            Constructors

          • constructor
          -
          -

          Properties

          - -
          -

          Accessors

          +

          Properties

          Methods

          @@ -124,19 +118,18 @@

          Constructors

          constructor

            -
          • new glTFAsset(descriptor: any): glTFAsset
          • +
          • new glTFAsset(descriptor: any, buffers?: ArrayBuffer[], images?: Texture[]): glTFAsset
          • -

            Creates a new glTF asset using the specified JSON descriptor. The resources - (buffers and images) will not be loaded automatically.

            +

            Creates a new glTF asset using the specified JSON descriptor.

            Parameters

            @@ -149,156 +142,205 @@
            descriptor: any
          • +
          • +
            Default value buffers: ArrayBuffer[] = []
            +
            +
            +

            The buffers used by this asset.

            +
            +
            +
          • +
          • +
            Default value images: Texture[] = []
            +
            +
            +

            The images used by this asset.

            +
            +
            +

          Returns glTFAsset

      -
      +

      Properties

      -
      - -

      Private _buffers

      -
      _buffers: ArrayBuffer[] = []
      +
      + +

      buffers

      +
      buffers: ArrayBuffer[]
      +
      +
      +

      The buffers used by this asset.

      +
      +
      -
      - -

      Private _descriptor

      -
      _descriptor: any
      +
      + +

      descriptor

      +
      descriptor: any
      +
      +
      +

      The JSON descriptor to create the asset from.

      +
      +
      -
      - -

      Private _images

      -
      _images: Texture[] = []
      +
      + +

      images

      +
      images: Texture[]
      +
      +
      +

      The images used by this asset.

      +
      +
      -

      Accessors

      -
      - -

      buffers

      -
        -
      • get buffers(): ArrayBuffer[]
      • -
      - -
      -
      - -

      descriptor

      -
      @@ -246,13 +246,13 @@

      Returns

      specular

      @@ -274,7 +274,7 @@

      valid

    • @@ -298,33 +298,6 @@

      Returns boolean

      diff --git a/docs/classes/joint.html b/docs/classes/joint.html index 1a060ffd..61005138 100644 --- a/docs/classes/joint.html +++ b/docs/classes/joint.html @@ -3,7 +3,7 @@ - Joint | Pixi3D - v0.9.3 + Joint | Pixi3D - v0.9.4 @@ -22,7 +22,7 @@
    • Preparing search index...
    • The search index is not available
    - Pixi3D - v0.9.3 + Pixi3D - v0.9.4
    @@ -113,7 +113,7 @@

    constructor

  • @@ -153,7 +153,7 @@

    inverseBindMatrix

    inverseBindMatrix: Float32Array
    @@ -168,7 +168,7 @@

    node

    diff --git a/docs/classes/light.html b/docs/classes/light.html index 5808ecf1..24977b85 100644 --- a/docs/classes/light.html +++ b/docs/classes/light.html @@ -3,7 +3,7 @@ - Light | Pixi3D - v0.9.3 + Light | Pixi3D - v0.9.4 @@ -22,7 +22,7 @@
  • Preparing search index...
  • The search index is not available
  • - Pixi3D - v0.9.3 + Pixi3D - v0.9.4
    @@ -59,13 +59,21 @@ Light -

    Class Light

    +

    Class Light<EventTypes>

    +
    +

    Type parameters

    +
      +
    • +

      EventTypes: string | symbol

      +
    • +
    +

    Hierarchy

    -
    -

    Constructors

    -
    - -

    constructor

    - -
      -
    • - -

      Returns Light

      -
    • -
    -
    -

    Properties

    -
    - -

    _accessibleActive

    -
    _accessibleActive: boolean
    - -
    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    todo
    -

    Needs docs.

    -
    -
    -
    -
    -
    - -

    _accessibleDiv

    -
    _accessibleDiv: boolean
    - -
    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    todo
    -

    Needs docs.

    -
    -
    -
    -
    -
    - -

    Protected _bounds

    -
    _bounds: Bounds
    - -
    -
    -

    The bounds object, this is used to calculate and store the bounds of the displayObject.

    -
    -
    -
    member
    -

    {PIXI.Bounds} PIXI.DisplayObject#_bounds

    -
    -
    -
    -
    -
    - -

    Protected _destroyed

    -
    _destroyed: boolean
    - -
    -
    -

    If the object has been destroyed via destroy(). If true, it should not be used.

    -
    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#_destroyed

    -
    -
    -
    -
    -
    - -

    Protected _lastSortedIndex

    -
    _lastSortedIndex: number
    - -
    -
    -

    Which index in the children array the display component was before the previous zIndex sort. - Used by containers to help sort objects with the same zIndex, by using previous array index as the decider.

    -
    -
    -
    member
    -

    {number} PIXI.DisplayObject#_lastSortedIndex

    -
    -
    -
    -
    -
    - -

    Protected _mask

    -
    _mask: Graphics | Sprite | null
    - -
    -
    -

    The original, cached mask of the object.

    -
    -
    -
    member
    -

    {PIXI.Graphics|PIXI.Sprite|null} PIXI.DisplayObject#_mask

    -
    -
    -
    -
    -
    - -

    Protected _tempDisplayObjectParent

    -
    _tempDisplayObjectParent: DisplayObject
    - -
    -
    -
    member
    -

    {PIXI.DisplayObject}

    -
    -
    -
    -
    -
    - -

    Protected _zIndex

    -
    _zIndex: number
    - -
    -
    -

    The zIndex of the displayObject. - A higher value will mean it will be rendered on top of other displayObjects within the same container.

    -
    -
    -
    member
    -

    {number} PIXI.DisplayObject#_zIndex

    -
    -
    -
    -
    -
    - -

    accessible

    -
    accessible: boolean
    - -
    -
    -

    Flag for if the object is accessible. If true AccessibilityManager will overlay a - shadow div with attributes set

    -
    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    accessibleChildren

    -
    accessibleChildren: boolean
    - -
    -
    -

    Setting to false will prevent any children inside this container to - be accessible. Defaults to true.

    -
    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    default
    -

    true

    -
    -
    -
    -
    -
    - -

    accessibleHint

    -
    accessibleHint: string
    - -
    -
    -

    Sets the aria-label attribute of the shadow div

    -
    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    accessiblePointerEvents

    -
    accessiblePointerEvents: string
    - -
    -
    -

    Specify the pointer-events the accessible div will use - Defaults to auto.

    -
    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    default
    -

    'auto'

    -
    -
    -
    -
    -
    - -

    accessibleTitle

    -
    accessibleTitle: string
    - -
    -
    -

    Sets the title attribute of the shadow div - If accessibleTitle AND accessibleHint has not been this will default to 'displayObject [tabIndex]'

    -
    -
    -
    member
    -

    {?string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    accessibleType

    -
    accessibleType: string
    - -
    -
    -

    Specify the type of div the accessible layer is. Screen readers treat the element differently - depending on this type. Defaults to button.

    -
    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    default
    -

    'button'

    -
    -
    -
    -
    -
    - -

    alpha

    -
    alpha: number
    - -
    -
    -

    The opacity of the object.

    -
    -
    -
    member
    -

    {number} PIXI.DisplayObject#alpha

    -
    -
    -
    -
    -
    - -

    angle

    -
    angle: number
    - -
    -
    -

    The angle of the object in degrees. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    buttonMode

    -
    buttonMode: boolean
    - -
    -
    -

    If enabled, the mouse cursor use the pointer behavior when hovered over the displayObject if it is interactive - Setting this changes the 'cursor' property to 'pointer'.

    -
    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.buttonMode = true;

    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    cacheAsBitmap

    -
    cacheAsBitmap: boolean
    - -
    -
    -

    Set this to true if you want this display object to be cached as a bitmap. - This basically takes a snap shot of the display object as it is at that moment. It can - provide a performance benefit for complex static displayObjects. - To remove simply set this property to false

    -
    -

    IMPORTANT GOTCHA - Make sure that all your textures are preloaded BEFORE setting this property to true - as it will take a snapshot of what is currently there. If the textures have not loaded then they will not appear.

    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    children

    -
    children: DisplayObject[]
    - -
    -
    -

    The array of children of this container.

    -
    -
    -
    member
    -

    {PIXI.DisplayObject[]} PIXI.Container#children

    -
    -
    readonly
    -
    -
    -
    -

    color

    -
    color: number[] = [1, 1, 1]
    +
    color: Color = new Color(1, 1, 1)
    @@ -706,752 +150,128 @@

    color

    -
    - -

    cursor

    -
    cursor: string
    - -
    -
    -

    This defines what cursor mode is used when the mouse cursor - is hovered over the displayObject.

    -
    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.cursor = 'wait';

    -
    -
    see
    -

    https://developer.mozilla.org/en/docs/Web/CSS/cursor

    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    filterArea

    -
    filterArea: Rectangle
    - -
    -
    -

    The area the filter is applied to. This is used as more of an optimization - rather than figuring out the dimensions of the displayObject each frame you can set this rectangle.

    -
    -

    Also works as an interaction mask.

    -
    -
    member
    -

    {?PIXI.Rectangle} PIXI.DisplayObject#filterArea

    -
    -
    -
    -
    -
    - -

    filters

    -
    filters: Filter[]
    - -
    -
    -

    Sets the filters for the displayObject.

    -
      -
    • IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer. - To remove filters simply set this property to 'null'.
    • -
    -
    -
    -
    member
    -

    {?PIXI.Filter[]} PIXI.DisplayObject#filters

    -
    -
    -
    -
    -
    - -

    height

    -
    height: number
    +
    + +

    innerConeAngle

    +
    innerConeAngle: number = 0
    -

    The height of the Container, setting this will actually modify the scale to achieve the value set

    +

    The inner cone angle specified in degrees.

    -
    -
    member
    -

    {number}

    -
    -
    -
    - -

    hitArea

    -
    hitArea: IHitArea
    +
    + +

    intensity

    +
    intensity: number = 10
    -

    Interaction shape. Children will be hit first, then this shape will be checked. - Setting this will cause this shape to be checked in hit tests rather than the displayObject's bounds.

    +

    The intensity of the light.

    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.hitArea = new PIXI.Rectangle(0, 0, 100, 100);

    -
    -
    member
    -

    {PIXI.IHitArea}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    - -

    innerConeAngle

    -
    innerConeAngle: number = 0
    + +

    outerConeAngle

    +
    outerConeAngle: number = 45
    -

    The inner cone angle specified in degrees.

    +

    The outer cone angle specified in degrees.

    - -

    intensity

    -
    intensity: number = 10
    + +

    range

    +
    range: number = 10
    -

    The intensity of the light.

    +

    The range of the light.

    -
    - -

    interactive

    -
    interactive: boolean
    +
    + +

    transform

    +
    transform: Transform3D = new Transform3D()
    -
    -
    -

    Enable interaction events for the DisplayObject. Touch, pointer and mouse - events will not be emitted unless interactive is set to true.

    -
    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.on('tap', (event) => { - //handle event - });

    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    - -

    interactiveChildren

    -
    interactiveChildren: boolean
    +
    + +

    type

    +
    type: LightType = LightType.point
    -

    Determines if the children to the displayObject can be clicked/touched - Setting this to false allows PixiJS to bypass a recursive hitTest function

    +

    The type of the light.

    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.Container#

    -
    -
    -
    - -

    isMask

    -
    isMask: boolean
    +
    + +

    Static prefixed

    +
    prefixed: string | boolean
    -
    -
    -

    Does any other displayObject use this object as a mask?

    -
    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#isMask

    -
    -
    -
    -
    -
    - -

    isSprite

    -
    isSprite: boolean
    - -
    -
    -

    used to fast check if a sprite is.. a sprite!

    -
    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#isSprite

    -
    -
    -
    -
    -
    - -

    mask

    -
    mask: Container | MaskData
    - -
    -
    -

    Sets a mask for the displayObject. A mask is an object that limits the visibility of an - object to the shape of the mask applied to it. In PixiJS a regular mask must be a - {@link PIXI.Graphics} or a {@link PIXI.Sprite} object. This allows for much faster masking in canvas as it - utilities shape clipping. To remove a mask, set this property to null.

    -
    -

    For sprite mask both alpha and red channel are used. Black mask is the same as transparent mask.

    -
    -
    example
    -

    const graphics = new PIXI.Graphics(); - graphics.beginFill(0xFF3300); - graphics.drawRect(50, 250, 100, 100); - graphics.endFill();

    -

    const sprite = new PIXI.Sprite(texture); - sprite.mask = graphics;

    -
    -
    todo
    -

    At the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.

    -
    -
    member
    -

    {PIXI.Container|PIXI.MaskData}

    -
    -
    -
    -
    -
    - -

    name

    -
    name: string
    - -
    -
    -

    The instance name of the object.

    -
    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    member
    -

    {string} name

    -
    -
    -
    -
    -
    - -

    outerConeAngle

    -
    outerConeAngle: number = 45
    - -
    -
    -

    The outer cone angle specified in degrees.

    -
    -
    -
    -
    - -

    parent

    -
    parent: Container
    - -
    -
    -

    The display object container that contains this display object.

    -
    -
    -
    member
    -

    {PIXI.Container} PIXI.DisplayObject#parent

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    pivot

    -
    pivot: IPoint
    - -
    -
    -

    The pivot point of the displayObject that it rotates around. - Assignment by value since pixi-v4.

    -
    -
    -
    member
    -

    {PIXI.IPoint}

    -
    -
    -
    -
    -
    - -

    range

    -
    range: number = 10
    - -
    -
    -

    The range of the light.

    -
    -
    -
    -
    - -

    renderable

    -
    renderable: boolean
    - -
    -
    -

    Can this object be rendered, if false the object will not be drawn but the updateTransform - methods will still be called.

    -
    -

    Only affects recursive calls from parent. You can ask for bounds manually.

    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#renderable

    -
    -
    -
    -
    -
    - -

    rotation

    -
    rotation: number
    - -
    -
    -

    The rotation of the object in radians. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    skew

    -
    skew: ObservablePoint
    - -
    -
    -

    The skew factor for the object in radians. - Assignment by value since pixi-v4.

    -
    -
    -
    member
    -

    {PIXI.ObservablePoint}

    -
    -
    -
    -
    -
    - -

    sortDirty

    -
    sortDirty: boolean
    - -
    -
    -

    Should children be sorted by zIndex at the next updateTransform call. - Will get automatically set to true if a new child is added, or if a child's zIndex changes.

    -
    -
    -
    member
    -

    {boolean} PIXI.Container#sortDirty

    -
    -
    -
    -
    -
    - -

    sortableChildren

    -
    sortableChildren: boolean
    - -
    -
    -

    If set to true, the container will sort its children by zIndex value - when updateTransform() is called, or manually if sortChildren() is called.

    -
    -

    This actually changes the order of elements in the array, so should be treated - as a basic solution that is not performant compared to other solutions, - such as @link https://github.com/pixijs/pixi-display

    -

    Also be aware of that this may not work nicely with the addChildAt() function, - as the zIndex sorting may cause the child to automatically sorted to another position.

    -
    -
    see
    -

    PIXI.settings.SORTABLE_CHILDREN

    -
    -
    member
    -

    {boolean} PIXI.Container#sortableChildren

    -
    -
    -
    -
    -
    - -

    transform

    -
    transform: Transform3D = new Transform3D()
    - -
    -
    - -

    type

    -
    type: LightType = LightType.point
    - -
    -
    -

    The type of the light.

    -
    -
    -
    -
    - -

    visible

    -
    visible: boolean
    - -
    -
    -

    The visibility of the object. If false the object will not be drawn, and - the updateTransform function will not be called.

    -
    -

    Only affects recursive calls from parent. You can ask for bounds or call updateTransform manually.

    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#visible

    -
    -
    -
    -
    -
    - -

    width

    -
    width: number
    - -
    -
    -

    The width of the Container, setting this will actually modify the scale to achieve the value set

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    worldAlpha

    -
    worldAlpha: number
    - -
    -
    -

    The multiplied alpha of the displayObject.

    -
    -
    -
    member
    -

    {number} PIXI.DisplayObject#worldAlpha

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    worldVisible

    -
    worldVisible: boolean
    - -
    -
    -

    Indicates if the object is globally visible.

    -
    -
    -
    member
    -

    {boolean}

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    x

    -
    x: number
    - -
    -
    -

    The position of the displayObject on the x axis relative to the local coordinates of the parent. - An alias to position.x

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    y

    -
    y: number
    - -
    -
    -

    The position of the displayObject on the y axis relative to the local coordinates of the parent. - An alias to position.y

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    zIndex

    -
    zIndex: number
    - -
    -
    -

    The zIndex of the displayObject. - If a container has the sortableChildren property set to true, children will be automatically - sorted by zIndex value; a higher value will mean it will be moved towards the end of the array, - and thus rendered on top of other displayObjects within the same container.

    -
    -
    -
    member
    -

    {number}

    -
    -
    -

    Accessors

    -
    +

    localTransform

    -
    -
    +

    position

    - -
    -
    - -

    scale

    - - -
    -
    - -

    worldTransform

    -
      -
    • get worldTransform(): TransformMatrix
    • -
    - -
    -
    - -

    z

    -
      -
    • get z(): number
    • -
    • set z(value: number): void
    • -
    -
      -
    • - -
      -
      -

      The position of the object on the z axis relative to the local - coordinates of the parent.

      -
      -
      -

      Returns number

      -
    • -
    • - -
      -
      -

      The position of the object on the z axis relative to the local - coordinates of the parent.

      -
      -
      -

      Parameters

      -
        -
      • -
        value: number
        -
      • -
      -

      Returns void

      -
    • -
    -
    -
    -
    -

    Methods

    -
    - -

    Protected _calculateBounds

    -
      -
    • _calculateBounds(): void
    • -
    -
      -
    • - -
      -
      -

      Recalculates the bounds of the object. Override this to - calculate the bounds of the specific object (not including children).

      -
      -
      -

      Returns void

      -
    • -
    -
    -
    - -

    _recursivePostUpdateTransform

    -
      -
    • _recursivePostUpdateTransform(): void
    • -
    -
      -
    • - -
      -
      -

      Recursively updates transform of all objects from the root to this one - internal function for toLocal()

      -
      -
      -

      Returns void

      -
    • -
    -
    -
    - -

    Protected _render

    -
      -
    • _render(renderer: Renderer): void
    • -
    -
      -
    • - -
      -
      -

      To be overridden by the subclasses.

      -
      -
      -

      Parameters

      -
        -
      • -
        renderer: Renderer
        -
        -

        The renderer

        -
        -
      • -
      -

      Returns void

      -
    • -
    -
    -
    - -

    addChild

    -
      -
    • addChild<TChildren>(...child: TChildren): TChildren[0]
    • -
    -
      -
    • - -
      -
      -

      Adds one or more children to the container.

      -
      -

      Multiple items can be added like so: myContainer.addChild(thingOne, thingTwo, thingThree)

      -
      -

      Type parameters

      -
        -
      • -

        TChildren: DisplayObject[]

        -
      • -
      -

      Parameters

      -
        -
      • -
        Rest ...child: TChildren
        -
        -

        The DisplayObject(s) to add to the container

        -
        -
      • -
      -

      Returns TChildren[0]

      -

      The first child that was added.

      -
    • -
    -
    -
    - -

    addChildAt

    -
      -
    • addChildAt<T>(child: T, index: number): T
    • -
    -
      -
    • - -
      -
      -

      Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown

      -
      -
      -

      Type parameters

      -
        -
      • -

        T: DisplayObject

        -
      • -
      -

      Parameters

      -
        -
      • -
        child: T
        -
        -

        The child to add

        -
        -
      • -
      • -
        index: number
        -
        -

        The index to place the child in

        -
        -
      • -
      -

      Returns T

      -

      The child that was added.

      -
    • -
    -
    -
    - -

    calculateBounds

    -
      -
    • calculateBounds(): void
    • -
    -
      -
    • - -
      -
      -

      Recalculates the bounds of the container.

      -
      -
      -

      Returns void

      -
    • -
    -
    -
    - -

    destroy

    -
      -
    • destroy(options?: undefined | { baseTexture?: undefined | false | true; children?: undefined | false | true; texture?: undefined | false | true }): void
    • -
    -
      -
    • - -
      -
      -

      Removes all internal references and listeners as well as removes children from the display list. - Do not use a Container after calling destroy.

      -
      -
      -

      Parameters

      -
        -
      • -
        Optional options: undefined | { baseTexture?: undefined | false | true; children?: undefined | false | true; texture?: undefined | false | true }
        -
      • -
      -

      Returns void

      -
    • -
    -
    -
    - -

    displayObjectUpdateTransform

    -
      -
    • displayObjectUpdateTransform(): void
    • -
    -
      -
    • - -
      -
      -

      DisplayObject default updateTransform, does not update children of container. - Will crash if there's no parent element.

      -
      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      function
      -

      displayObjectUpdateTransform

      -
      -
      -
      -

      Returns void

      -
    • -
    -
    -
    - -

    getBounds

    -
      -
    • getBounds(skipUpdate?: undefined | false | true, rect?: PIXI.Rectangle): Rectangle
    • -
    -
      -
    • - -
      -
      -

      Retrieves the bounds of the displayObject as a rectangle object.

      -
      -
      -

      Parameters

      -
        -
      • -
        Optional skipUpdate: undefined | false | true
        -
      • -
      • -
        Optional rect: PIXI.Rectangle
        -
      • -
      -

      Returns Rectangle

      -

      The rectangular bounding area.

      -
    • -
    -
    -
    - -

    getChildAt

    -
      -
    • getChildAt(index: number): DisplayObject
    • -
    -
      -
    • - -
      -
      -

      Returns the child at the specified index

      -
      -
      -

      Parameters

      -
        -
      • -
        index: number
        -
        -

        The index to get the child at

        -
        -
      • -
      -

      Returns DisplayObject

      -

      The child at the given index, if any.

      -
    • -
    -
    -
    - -

    getChildByName

    -
      -
    • getChildByName(name: string): DisplayObject
    • -
    -
      -
    • - -
      -
      -

      Returns the display object in the container.

      -
      -
      -
      method
      -

      getChildByName

      -
      -
      memberof
      -

      PIXI.Container#

      -
      -
      -
      -

      Parameters

      -
        -
      • -
        name: string
        -
        -

        Instance name.

        -
        -
      • -
      -

      Returns DisplayObject

      -

      The child with the specified name.

      -
    • -
    -
    -
    - -

    getChildIndex

    -
      -
    • getChildIndex(child: DisplayObject): number
    • -
    -
      -
    • - -
      -
      -

      Returns the index position of a child DisplayObject instance

      -
      -
      -

      Parameters

      -
        -
      • -
        child: DisplayObject
        -
        -

        The DisplayObject instance to identify

        -
        -
      • -
      -

      Returns number

      -

      The index position of the child display object to identify

      -
    • -
    -
    -
    - -

    getGlobalPosition

    -
      -
    • getGlobalPosition(point?: PIXI.Point, skipUpdate?: undefined | false | true): Point
    • -
    -
      -
    • - -
      -
      -

      Returns the global position of the displayObject. Does not depend on object scale, rotation and pivot.

      -
      -
      -
      method
      -

      getGlobalPosition

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -

      Parameters

      -
        -
      • -
        Optional point: PIXI.Point
        -
      • -
      • -
        Optional skipUpdate: undefined | false | true
        -
      • -
      -

      Returns Point

      -

      The updated point.

      -
    • -
    -
    -
    - -

    getLocalBounds

    -
      -
    • getLocalBounds(rect?: PIXI.Rectangle): Rectangle
    • -
    -
      -
    • -
      -

      Retrieves the local bounds of the displayObject as a rectangle object.

      +

      The quaternion rotation of the object.

      Parameters

      -

      Returns Rectangle

      -

      The rectangular bounding area.

      +

      Returns void

    -
    - -

    Protected onChildrenChange

    - -

    Class Mesh3D

    +

    Class Mesh3D<EventTypes>

    @@ -73,6 +73,14 @@

    Class Mesh3D

    +
    +

    Type parameters

    +
      +
    • +

      EventTypes: string | symbol

      +
    • +
    +

    Hierarchy

      @@ -93,111 +101,59 @@

      Index

      Constructors

      Properties

      -
      +

      Accessors

      Methods

      @@ -205,18 +161,17 @@

      Methods

      Constructors

      -
      +

      constructor

      -
        +
        • @@ -250,562 +205,29 @@

          Returns

          Properties

          -
          - -

          _accessibleActive

          -
          _accessibleActive: boolean
          - -
          -
          -
          member
          -

          {boolean}

          -
          -
          memberof
          -

          PIXI.DisplayObject#

          -
          -
          todo
          -

          Needs docs.

          -
          -
          -
          -
          -
          - -

          _accessibleDiv

          -
          _accessibleDiv: boolean
          - -
          -
          -
          member
          -

          {boolean}

          -
          -
          memberof
          -

          PIXI.DisplayObject#

          -
          -
          todo
          -

          Needs docs.

          -
          -
          -
          -
          -
          - -

          Protected _bounds

          -
          _bounds: Bounds
          - -
          -
          -

          The bounds object, this is used to calculate and store the bounds of the displayObject.

          -
          -
          -
          member
          -

          {PIXI.Bounds} PIXI.DisplayObject#_bounds

          -
          -
          -
          -
          -
          - -

          Protected _destroyed

          -
          _destroyed: boolean
          - -
          -
          -

          If the object has been destroyed via destroy(). If true, it should not be used.

          -
          -
          -
          member
          -

          {boolean} PIXI.DisplayObject#_destroyed

          -
          -
          -
          -
          -
          - -

          Protected _lastSortedIndex

          -
          _lastSortedIndex: number
          - -
          -
          -

          Which index in the children array the display component was before the previous zIndex sort. - Used by containers to help sort objects with the same zIndex, by using previous array index as the decider.

          -
          -
          -
          member
          -

          {number} PIXI.DisplayObject#_lastSortedIndex

          -
          -
          -
          -
          -
          - -

          Protected _mask

          -
          _mask: Graphics | Sprite | null
          - -
          -
          -

          The original, cached mask of the object.

          -
          -
          -
          member
          -

          {PIXI.Graphics|PIXI.Sprite|null} PIXI.DisplayObject#_mask

          -
          -
          -
          -
          -
          - -

          Protected _tempDisplayObjectParent

          -
          _tempDisplayObjectParent: DisplayObject
          - -
          -
          -
          member
          -

          {PIXI.DisplayObject}

          -
          -
          -
          -
          -
          - -

          Protected _zIndex

          -
          _zIndex: number
          - -
          -
          -

          The zIndex of the displayObject. - A higher value will mean it will be rendered on top of other displayObjects within the same container.

          -
          -
          -
          member
          -

          {number} PIXI.DisplayObject#_zIndex

          -
          -
          -
          -
          -
          - -

          accessible

          -
          accessible: boolean
          - -
          -
          -

          Flag for if the object is accessible. If true AccessibilityManager will overlay a - shadow div with attributes set

          -
          -
          -
          member
          -

          {boolean}

          -
          -
          memberof
          -

          PIXI.DisplayObject#

          -
          -
          -
          -
          -
          - -

          accessibleChildren

          -
          accessibleChildren: boolean
          - -
          -
          -

          Setting to false will prevent any children inside this container to - be accessible. Defaults to true.

          -
          -
          -
          member
          -

          {boolean}

          -
          -
          memberof
          -

          PIXI.DisplayObject#

          -
          -
          default
          -

          true

          -
          -
          -
          -
          -
          - -

          accessibleHint

          -
          accessibleHint: string
          - -
          -
          -

          Sets the aria-label attribute of the shadow div

          -
          -
          -
          member
          -

          {string}

          -
          -
          memberof
          -

          PIXI.DisplayObject#

          -
          -
          -
          -
          -
          - -

          accessiblePointerEvents

          -
          accessiblePointerEvents: string
          - -
          -
          -

          Specify the pointer-events the accessible div will use - Defaults to auto.

          -
          -
          -
          member
          -

          {string}

          -
          -
          memberof
          -

          PIXI.DisplayObject#

          -
          -
          default
          -

          'auto'

          -
          -
          -
          -
          -
          - -

          accessibleTitle

          -
          accessibleTitle: string
          - -
          -
          -

          Sets the title attribute of the shadow div - If accessibleTitle AND accessibleHint has not been this will default to 'displayObject [tabIndex]'

          -
          -
          -
          member
          -

          {?string}

          -
          -
          memberof
          -

          PIXI.DisplayObject#

          -
          -
          -
          -
          -
          - -

          accessibleType

          -
          accessibleType: string
          - -
          -
          -

          Specify the type of div the accessible layer is. Screen readers treat the element differently - depending on this type. Defaults to button.

          -
          -
          -
          member
          -

          {string}

          -
          -
          memberof
          -

          PIXI.DisplayObject#

          -
          -
          default
          -

          'button'

          -
          -
          -
          -
          -
          - -

          alpha

          -
          alpha: number
          - -
          -
          -

          The opacity of the object.

          -
          -
          -
          member
          -

          {number} PIXI.DisplayObject#alpha

          -
          -
          -
          -
          -
          - -

          angle

          -
          angle: number
          - -
          -
          -

          The angle of the object in degrees. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

          -
          -
          -
          member
          -

          {number}

          -
          -
          -
          -
          -
          - -

          buttonMode

          -
          buttonMode: boolean
          - -
          -
          -

          If enabled, the mouse cursor use the pointer behavior when hovered over the displayObject if it is interactive - Setting this changes the 'cursor' property to 'pointer'.

          -
          -
          -
          example
          -

          const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.buttonMode = true;

          -
          -
          member
          -

          {boolean}

          -
          -
          memberof
          -

          PIXI.DisplayObject#

          -
          -
          -
          -
          -
          - -

          cacheAsBitmap

          -
          cacheAsBitmap: boolean
          - -
          -
          -

          Set this to true if you want this display object to be cached as a bitmap. - This basically takes a snap shot of the display object as it is at that moment. It can - provide a performance benefit for complex static displayObjects. - To remove simply set this property to false

          -
          -

          IMPORTANT GOTCHA - Make sure that all your textures are preloaded BEFORE setting this property to true - as it will take a snapshot of what is currently there. If the textures have not loaded then they will not appear.

          -
          -
          member
          -

          {boolean}

          -
          -
          memberof
          -

          PIXI.DisplayObject#

          -
          -
          -
          -
          -
          - -

          children

          -
          children: DisplayObject[]
          - -
          -
          -

          The array of children of this container.

          -
          -
          -
          member
          -

          {PIXI.DisplayObject[]} PIXI.Container#children

          -
          -
          readonly
          -
          -
          -
          -
          -
          - -

          cursor

          -
          cursor: string
          - -
          -
          -

          This defines what cursor mode is used when the mouse cursor - is hovered over the displayObject.

          -
          -
          -
          example
          -

          const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.cursor = 'wait';

          -
          -
          see
          -

          https://developer.mozilla.org/en/docs/Web/CSS/cursor

          -
          -
          member
          -

          {string}

          -
          -
          memberof
          -

          PIXI.DisplayObject#

          -
          -
          -
          -
          -
          - -

          filterArea

          -
          filterArea: Rectangle
          +
          + +

          Private _instances

          +
          _instances: InstancedMesh3D[] = []
          -
          -
          -

          The area the filter is applied to. This is used as more of an optimization - rather than figuring out the dimensions of the displayObject each frame you can set this rectangle.

          -
          -

          Also works as an interaction mask.

          -
          -
          member
          -

          {?PIXI.Rectangle} PIXI.DisplayObject#filterArea

          -
          -
          -
          -
          - -

          filters

          -
          filters: Filter[]
          +
          + +

          enabledRenderPasses

          +
          enabledRenderPasses: string[] = ["material"]
          -

          Sets the filters for the displayObject.

          -
            -
          • IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer. - To remove filters simply set this property to 'null'.
          • -
          +

          The enabled render passes for this mesh.

          -
          -
          member
          -

          {?PIXI.Filter[]} PIXI.DisplayObject#filters

          -
          -
          @@ -814,7 +236,7 @@

          geometry

          geometry: MeshGeometry3D
          @@ -823,668 +245,135 @@

          geometry

      -
      - -

      height

      -
      height: number
      +
      + +

      Optional material

      +
      material: Material
      -

      The height of the Container, setting this will actually modify the scale to achieve the value set

      +

      The material for the mesh. If the material is empty the mesh won't be rendered.

      -
      -
      member
      -

      {number}

      -
      -
      -
      - -

      hitArea

      -
      hitArea: IHitArea
      +
      + +

      Optional morphWeights

      +
      morphWeights: number[]
      -

      Interaction shape. Children will be hit first, then this shape will be checked. - Setting this will cause this shape to be checked in hit tests rather than the displayObject's bounds.

      +

      Array of weights used for morphing between geometry targets.

      -
      -
      example
      -

      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.hitArea = new PIXI.Rectangle(0, 0, 100, 100);

      -
      -
      member
      -

      {PIXI.IHitArea}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      - -

      interactive

      -
      interactive: boolean
      +
      + +

      pluginName

      +
      pluginName: string = "pipeline"
      -

      Enable interaction events for the DisplayObject. Touch, pointer and mouse - events will not be emitted unless interactive is set to true.

      +

      The name of the plugin used for rendering the mesh.

      -
      -
      example
      -

      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.on('tap', (event) => { - //handle event - });

      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      - -

      interactiveChildren

      -
      interactiveChildren: boolean
      +
      + +

      Optional skin

      +
      skin: Skin
      -

      Determines if the children to the displayObject can be clicked/touched - Setting this to false allows PixiJS to bypass a recursive hitTest function

      +

      The skin used for vertex skinning.

      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.Container#

      -
      -
      -
      - -

      isMask

      -
      isMask: boolean
      +
      + +

      transform

      +
      transform: Transform3D = new Transform3D()
      -
      -
      -

      Does any other displayObject use this object as a mask?

      -
      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#isMask

      -
      -
      -
      -
      - -

      isSprite

      -
      isSprite: boolean
      +
      + +

      Static prefixed

      +
      prefixed: string | boolean
      -
      -
      -

      used to fast check if a sprite is.. a sprite!

      -
      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#isSprite

      -
      -
      -
      -
      - -

      mask

      -
      mask: Container | MaskData
      - -
      -
      -

      Sets a mask for the displayObject. A mask is an object that limits the visibility of an - object to the shape of the mask applied to it. In PixiJS a regular mask must be a - {@link PIXI.Graphics} or a {@link PIXI.Sprite} object. This allows for much faster masking in canvas as it - utilities shape clipping. To remove a mask, set this property to null.

      -
      -

      For sprite mask both alpha and red channel are used. Black mask is the same as transparent mask.

      -
      -
      example
      -

      const graphics = new PIXI.Graphics(); - graphics.beginFill(0xFF3300); - graphics.drawRect(50, 250, 100, 100); - graphics.endFill();

      -

      const sprite = new PIXI.Sprite(texture); - sprite.mask = graphics;

      -
      -
      todo
      -

      At the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.

      -
      -
      member
      -

      {PIXI.Container|PIXI.MaskData}

      -
      -
      -
      +
      +
      +

      Accessors

      +
      + +

      instances

      +
        +
      • get instances(): InstancedMesh3D[]
      • +
      +
        +
      • + +
        +
        +

        An array of instances created from this mesh.

        +
        +
        +

        Returns InstancedMesh3D[]

        +
      • +
      -
      - -

      Optional material

      -
      material: Material
      - -
      -
      -

      The material for the mesh. If the material is empty the mesh won't be rendered.

      -
      -
      -
      -
      - -

      Optional morphWeights

      -
      morphWeights: number[]
      - -
      -
      -

      Array of weights used for morphing between geometry targets.

      -
      -
      -
      -
      - -

      name

      -
      name: string
      - -
      -
      -

      The instance name of the object.

      -
      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      member
      -

      {string} name

      -
      -
      -
      -
      -
      - -

      parent

      -
      parent: Container
      - -
      -
      -

      The display object container that contains this display object.

      -
      -
      -
      member
      -

      {PIXI.Container} PIXI.DisplayObject#parent

      -
      -
      readonly
      -
      -
      -
      -
      -
      - -

      pivot

      -
      pivot: IPoint
      - -
      -
      -

      The pivot point of the displayObject that it rotates around. - Assignment by value since pixi-v4.

      -
      -
      -
      member
      -

      {PIXI.IPoint}

      -
      -
      -
      -
      -
      - -

      pluginName

      -
      pluginName: string = "pipeline"
      - -
      -
      -

      The name of the plugin used for rendering the mesh.

      -
      -
      -
      -
      - -

      renderPasses

      -
      renderPasses: string[] = ["material"]
      - -
      -
      -

      Names of the passes used for rendering the mesh.

      -
      -
      -
      -
      - -

      renderable

      -
      renderable: boolean
      - -
      -
      -

      Can this object be rendered, if false the object will not be drawn but the updateTransform - methods will still be called.

      -
      -

      Only affects recursive calls from parent. You can ask for bounds manually.

      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#renderable

      -
      -
      -
      -
      -
      - -

      rotation

      -
      rotation: number
      - -
      -
      -

      The rotation of the object in radians. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      skew

      -
      skew: ObservablePoint
      - -
      -
      -

      The skew factor for the object in radians. - Assignment by value since pixi-v4.

      -
      -
      -
      member
      -

      {PIXI.ObservablePoint}

      -
      -
      -
      -
      -
      - -

      Optional skin

      -
      skin: Skin
      - -
      -
      -

      The skin used for vertex skinning.

      -
      -
      -
      -
      - -

      sortDirty

      -
      sortDirty: boolean
      - -
      -
      -

      Should children be sorted by zIndex at the next updateTransform call. - Will get automatically set to true if a new child is added, or if a child's zIndex changes.

      -
      -
      -
      member
      -

      {boolean} PIXI.Container#sortDirty

      -
      -
      -
      -
      -
      - -

      sortableChildren

      -
      sortableChildren: boolean
      - -
      -
      -

      If set to true, the container will sort its children by zIndex value - when updateTransform() is called, or manually if sortChildren() is called.

      -
      -

      This actually changes the order of elements in the array, so should be treated - as a basic solution that is not performant compared to other solutions, - such as @link https://github.com/pixijs/pixi-display

      -

      Also be aware of that this may not work nicely with the addChildAt() function, - as the zIndex sorting may cause the child to automatically sorted to another position.

      -
      -
      see
      -

      PIXI.settings.SORTABLE_CHILDREN

      -
      -
      member
      -

      {boolean} PIXI.Container#sortableChildren

      -
      -
      -
      -
      -
      - -

      transform

      -
      transform: Transform3D = new Transform3D()
      - -
      -
      - -

      visible

      -
      visible: boolean
      - -
      -
      -

      The visibility of the object. If false the object will not be drawn, and - the updateTransform function will not be called.

      -
      -

      Only affects recursive calls from parent. You can ask for bounds or call updateTransform manually.

      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#visible

      -
      -
      -
      -
      -
      - -

      width

      -
      width: number
      - -
      -
      -

      The width of the Container, setting this will actually modify the scale to achieve the value set

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      worldAlpha

      -
      worldAlpha: number
      - -
      -
      -

      The multiplied alpha of the displayObject.

      -
      -
      -
      member
      -

      {number} PIXI.DisplayObject#worldAlpha

      -
      -
      readonly
      -
      -
      -
      -
      -
      - -

      worldVisible

      -
      worldVisible: boolean
      - -
      -
      -

      Indicates if the object is globally visible.

      -
      -
      -
      member
      -

      {boolean}

      -
      -
      readonly
      -
      -
      -
      -
      -
      - -

      x

      -
      x: number
      - -
      -
      -

      The position of the displayObject on the x axis relative to the local coordinates of the parent. - An alias to position.x

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      y

      -
      y: number
      - -
      -
      -

      The position of the displayObject on the y axis relative to the local coordinates of the parent. - An alias to position.y

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      zIndex

      -
      zIndex: number
      - -
      -
      -

      The zIndex of the displayObject. - If a container has the sortableChildren property set to true, children will be automatically - sorted by zIndex value; a higher value will mean it will be moved towards the end of the array, - and thus rendered on top of other displayObjects within the same container.

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      -
      -

      Accessors

      -
      +

      localTransform

      -
      -
      +

      position

      -
      -
      +

      scale

      -
      -
      +

      worldTransform

      -
      @@ -1628,980 +512,545 @@

      z

      The position of the object on the z axis relative to the local - coordinates of the parent.

      -
      -
      -

      Returns number

      - -
    • - -
      -
      -

      The position of the object on the z axis relative to the local - coordinates of the parent.

      -
      -
      -

      Parameters

      -
        -
      • -
        value: number
        -
      • -
      -

      Returns void

      -
    • -
    -
    -
    -
    -

    Methods

    -
    - -

    Protected _calculateBounds

    -
      -
    • _calculateBounds(): void
    • -
    -
      -
    • - -
      -
      -

      Recalculates the bounds of the object. Override this to - calculate the bounds of the specific object (not including children).

      -
      -
      -

      Returns void

      -
    • -
    -
    -
    - -

    _recursivePostUpdateTransform

    -
      -
    • _recursivePostUpdateTransform(): void
    • -
    -
      -
    • - -
      -
      -

      Recursively updates transform of all objects from the root to this one - internal function for toLocal()

      -
      -
      -

      Returns void

      -
    • -
    -
    -
    - -

    _render

    -
      -
    • _render(renderer: Renderer): void
    • -
    - -
    -
    - -

    addChild

    -
      -
    • addChild<TChildren>(...child: TChildren): TChildren[0]
    • -
    -
      -
    • - -
      -
      -

      Adds one or more children to the container.

      -
      -

      Multiple items can be added like so: myContainer.addChild(thingOne, thingTwo, thingThree)

      -
      -

      Type parameters

      -
        -
      • -

        TChildren: DisplayObject[]

        -
      • -
      -

      Parameters

      -
        -
      • -
        Rest ...child: TChildren
        -
        -

        The DisplayObject(s) to add to the container

        -
        -
      • -
      -

      Returns TChildren[0]

      -

      The first child that was added.

      -
    • -
    -
    -
    - -

    addChildAt

    -
      -
    • addChildAt<T>(child: T, index: number): T
    • -
    -
      -
    • - -
      -
      -

      Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown

      -
      -
      -

      Type parameters

      -
        -
      • -

        T: DisplayObject

        -
      • -
      -

      Parameters

      -
        -
      • -
        child: T
        -
        -

        The child to add

        -
        -
      • -
      • -
        index: number
        -
        -

        The index to place the child in

        -
        -
      • -
      -

      Returns T

      -

      The child that was added.

      -
    • -
    -
    -
    - -

    calculateBounds

    -
      -
    • calculateBounds(): void
    • -
    -
      -
    • - -
      -
      -

      Recalculates the bounds of the container.

      -
      -
      -

      Returns void

      -
    • -
    -
    -
    - -

    destroy

    -
      -
    • destroy(): void
    • -
    - -
    -
    - -

    displayObjectUpdateTransform

    -
      -
    • displayObjectUpdateTransform(): void
    • -
    -
      -
    • - -
      -
      -

      DisplayObject default updateTransform, does not update children of container. - Will crash if there's no parent element.

      -
      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      function
      -

      displayObjectUpdateTransform

      -
      -
      -
      -

      Returns void

      -
    • -
    -
    -
    - -

    getBounds

    -
      -
    • getBounds(skipUpdate?: undefined | false | true, rect?: PIXI.Rectangle): Rectangle
    • -
    -
      -
    • - -
      -
      -

      Retrieves the bounds of the displayObject as a rectangle object.

      -
      -
      -

      Parameters

      -
        -
      • -
        Optional skipUpdate: undefined | false | true
        -
      • -
      • -
        Optional rect: PIXI.Rectangle
        -
      • -
      -

      Returns Rectangle

      -

      The rectangular bounding area.

      -
    • -
    -
    -
    - -

    getChildAt

    -
      -
    • getChildAt(index: number): DisplayObject
    • -
    -
      -
    • - -
      -
      -

      Returns the child at the specified index

      -
      -
      -

      Parameters

      -
        -
      • -
        index: number
        -
        -

        The index to get the child at

        -
        -
      • -
      -

      Returns DisplayObject

      -

      The child at the given index, if any.

      -
    • -
    -
    -
    - -

    getChildByName

    -
      -
    • getChildByName(name: string): DisplayObject
    • -
    -
      + coordinates of the parent.

      + + +

      Returns number

      +
    • -

      Returns the display object in the container.

      +

      The position of the object on the z axis relative to the local + coordinates of the parent.

      -
      -
      method
      -

      getChildByName

      -
      -
      memberof
      -

      PIXI.Container#

      -
      -

      Parameters

      • -
        name: string
        -
        -

        Instance name.

        -
        +
        value: number
      -

      Returns DisplayObject

      -

      The child with the specified name.

      +

      Returns void

    -
    - -

    getChildIndex

    -
      -
    • getChildIndex(child: DisplayObject): number
    • +
    +
    +

    Methods

    +
    + +

    _render

    +
      +
    • _render(renderer: Renderer): void
    • -
      -
      -

      Returns the index position of a child DisplayObject instance

      -
      -

      Parameters

      • -
        child: DisplayObject
        -
        -

        The DisplayObject instance to identify

        -
        +
        renderer: Renderer
      -

      Returns number

      -

      The index position of the child display object to identify

      +

      Returns void

    -
    - -

    getGlobalPosition

    -
    +
    + +

    uniforms

    +
      +
    • get uniforms(): Dict<any>
    • +
    +
      +
    • + +
      +
      +

      Shader uniform values, shortcut for uniformGroup.uniforms

      +
      +
      +
      readonly
      +
      +
      member
      +

      {object}

      +
      +
      +
      +

      Returns Dict<any>

      +
    • +
    +

    Methods

    +
    + +

    checkUniformExists

    +
      +
    • checkUniformExists(name: string, group: UniformGroup): boolean
    • +
    +
      +
    • + +

      Parameters

      +
        +
      • +
        name: string
        +
      • +
      • +
        group: UniformGroup
        +
      • +
      +

      Returns boolean

      +
    • +
    +

    createShaderGeometry

    Returns Geometry

    +
    + +

    destroy

    +
      +
    • destroy(): void
    • +
    +
      +
    • + +

      Returns void

      +
    • +
    +

    render

    @@ -297,7 +361,7 @@

    render

  • @@ -340,14 +404,14 @@

    Returns void

    Static from

      -
    • from(vertexSrc?: undefined | string, fragmentSrc?: undefined | string, uniforms?: any): Shader
    • +
    • from(vertexSrc?: undefined | string, fragmentSrc?: undefined | string, uniforms?: Dict<any>): Shader
    • @@ -364,7 +428,7 @@
      Optional vertexSrc: Optional fragmentSrc: undefined | string
    • -
      Optional uniforms: any
      +
      Optional uniforms: Dict<any>

    Returns Shader

    @@ -384,57 +448,6 @@

    Returns Shader

    diff --git a/docs/classes/model.html b/docs/classes/model.html index ff98d01b..caae00fd 100644 --- a/docs/classes/model.html +++ b/docs/classes/model.html @@ -3,7 +3,7 @@ - Model | Pixi3D - v0.9.3 + Model | Pixi3D - v0.9.4 @@ -22,7 +22,7 @@
  • Preparing search index...
  • The search index is not available
  • - Pixi3D - v0.9.3 + Pixi3D - v0.9.4
    @@ -59,7 +59,7 @@ Model -

    Class Model

    +

    Class Model<EventTypes>

    @@ -73,6 +73,14 @@

    Class Model

    +
    +

    Type parameters

    +
      +
    • +

      EventTypes: string | symbol

      +
    • +
    +

    Hierarchy

      @@ -89,2447 +97,635 @@

      Hierarchy

      Index

      - -
      -
      -
      -

      Constructors

      -
      - -

      constructor

      - -
        -
      • - -

        Returns Model

        -
      • -
      -
      -
      -
      -

      Properties

      -
      - -

      _accessibleActive

      -
      _accessibleActive: boolean
      - -
      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      todo
      -

      Needs docs.

      -
      -
      -
      -
      -
      - -

      _accessibleDiv

      -
      _accessibleDiv: boolean
      - -
      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      todo
      -

      Needs docs.

      -
      -
      -
      -
      -
      - -

      Protected _bounds

      -
      _bounds: Bounds
      - -
      -
      -

      The bounds object, this is used to calculate and store the bounds of the displayObject.

      -
      -
      -
      member
      -

      {PIXI.Bounds} PIXI.DisplayObject#_bounds

      -
      -
      -
      -
      -
      - -

      Protected _destroyed

      -
      _destroyed: boolean
      - -
      -
      -

      If the object has been destroyed via destroy(). If true, it should not be used.

      -
      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#_destroyed

      -
      -
      -
      -
      -
      - -

      Protected _lastSortedIndex

      -
      _lastSortedIndex: number
      - -
      -
      -

      Which index in the children array the display component was before the previous zIndex sort. - Used by containers to help sort objects with the same zIndex, by using previous array index as the decider.

      -
      -
      -
      member
      -

      {number} PIXI.DisplayObject#_lastSortedIndex

      -
      -
      -
      -
      -
      - -

      Protected _mask

      -
      _mask: Graphics | Sprite | null
      - -
      -
      -

      The original, cached mask of the object.

      -
      -
      -
      member
      -

      {PIXI.Graphics|PIXI.Sprite|null} PIXI.DisplayObject#_mask

      -
      -
      -
      -
      -
      - -

      Protected _tempDisplayObjectParent

      -
      _tempDisplayObjectParent: DisplayObject
      - -
      -
      -
      member
      -

      {PIXI.DisplayObject}

      -
      -
      -
      -
      -
      - -

      Protected _zIndex

      -
      _zIndex: number
      - -
      -
      -

      The zIndex of the displayObject. - A higher value will mean it will be rendered on top of other displayObjects within the same container.

      -
      -
      -
      member
      -

      {number} PIXI.DisplayObject#_zIndex

      -
      -
      -
      -
      -
      - -

      accessible

      -
      accessible: boolean
      - -
      -
      -

      Flag for if the object is accessible. If true AccessibilityManager will overlay a - shadow div with attributes set

      -
      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      accessibleChildren

      -
      accessibleChildren: boolean
      - -
      -
      -

      Setting to false will prevent any children inside this container to - be accessible. Defaults to true.

      -
      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      default
      -

      true

      -
      -
      -
      -
      -
      - -

      accessibleHint

      -
      accessibleHint: string
      - -
      -
      -

      Sets the aria-label attribute of the shadow div

      -
      -
      -
      member
      -

      {string}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      accessiblePointerEvents

      -
      accessiblePointerEvents: string
      - -
      -
      -

      Specify the pointer-events the accessible div will use - Defaults to auto.

      -
      -
      -
      member
      -

      {string}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      default
      -

      'auto'

      -
      -
      -
      -
      -
      - -

      accessibleTitle

      -
      accessibleTitle: string
      - -
      -
      -

      Sets the title attribute of the shadow div - If accessibleTitle AND accessibleHint has not been this will default to 'displayObject [tabIndex]'

      -
      -
      -
      member
      -

      {?string}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      accessibleType

      -
      accessibleType: string
      - -
      -
      -

      Specify the type of div the accessible layer is. Screen readers treat the element differently - depending on this type. Defaults to button.

      -
      -
      -
      member
      -

      {string}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      default
      -

      'button'

      -
      -
      -
      -
      -
      - -

      alpha

      -
      alpha: number
      - -
      -
      -

      The opacity of the object.

      -
      -
      -
      member
      -

      {number} PIXI.DisplayObject#alpha

      -
      -
      -
      -
      -
      - -

      angle

      -
      angle: number
      - -
      -
      -

      The angle of the object in degrees. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      animations

      -
      animations: Animation[] = []
      - -
      -
      -

      The animations included in the model.

      -
      -
      -
      -
      - -

      buttonMode

      -
      buttonMode: boolean
      - -
      -
      -

      If enabled, the mouse cursor use the pointer behavior when hovered over the displayObject if it is interactive - Setting this changes the 'cursor' property to 'pointer'.

      -
      -
      -
      example
      -

      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.buttonMode = true;

      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      cacheAsBitmap

      -
      cacheAsBitmap: boolean
      - -
      -
      -

      Set this to true if you want this display object to be cached as a bitmap. - This basically takes a snap shot of the display object as it is at that moment. It can - provide a performance benefit for complex static displayObjects. - To remove simply set this property to false

      -
      -

      IMPORTANT GOTCHA - Make sure that all your textures are preloaded BEFORE setting this property to true - as it will take a snapshot of what is currently there. If the textures have not loaded then they will not appear.

      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      children

      -
      children: DisplayObject[]
      - -
      -
      -

      The array of children of this container.

      -
      -
      -
      member
      -

      {PIXI.DisplayObject[]} PIXI.Container#children

      -
      -
      readonly
      -
      -
      -
      -
      -
      - -

      cursor

      -
      cursor: string
      - -
      -
      -

      This defines what cursor mode is used when the mouse cursor - is hovered over the displayObject.

      -
      -
      -
      example
      -

      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.cursor = 'wait';

      -
      -
      see
      -

      https://developer.mozilla.org/en/docs/Web/CSS/cursor

      -
      -
      member
      -

      {string}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      filterArea

      -
      filterArea: Rectangle
      - -
      -
      -

      The area the filter is applied to. This is used as more of an optimization - rather than figuring out the dimensions of the displayObject each frame you can set this rectangle.

      -
      -

      Also works as an interaction mask.

      -
      -
      member
      -

      {?PIXI.Rectangle} PIXI.DisplayObject#filterArea

      -
      -
      -
      -
      -
      - -

      filters

      -
      filters: Filter[]
      - -
      -
      -

      Sets the filters for the displayObject.

      -
        -
      • IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer. - To remove filters simply set this property to 'null'.
      • -
      -
      -
      -
      member
      -

      {?PIXI.Filter[]} PIXI.DisplayObject#filters

      -
      -
      -
      -
      -
      - -

      height

      -
      height: number
      - -
      -
      -

      The height of the Container, setting this will actually modify the scale to achieve the value set

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      hitArea

      -
      hitArea: IHitArea
      - -
      -
      -

      Interaction shape. Children will be hit first, then this shape will be checked. - Setting this will cause this shape to be checked in hit tests rather than the displayObject's bounds.

      -
      -
      -
      example
      -

      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.hitArea = new PIXI.Rectangle(0, 0, 100, 100);

      -
      -
      member
      -

      {PIXI.IHitArea}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      interactive

      -
      interactive: boolean
      - -
      -
      -

      Enable interaction events for the DisplayObject. Touch, pointer and mouse - events will not be emitted unless interactive is set to true.

      -
      -
      -
      example
      -

      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.on('tap', (event) => { - //handle event - });

      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      interactiveChildren

      -
      interactiveChildren: boolean
      - -
      -
      -

      Determines if the children to the displayObject can be clicked/touched - Setting this to false allows PixiJS to bypass a recursive hitTest function

      -
      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.Container#

      -
      -
      -
      -
      -
      - -

      isMask

      -
      isMask: boolean
      - -
      -
      -

      Does any other displayObject use this object as a mask?

      -
      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#isMask

      -
      -
      -
      -
      -
      - -

      isSprite

      -
      isSprite: boolean
      - -
      -
      -

      used to fast check if a sprite is.. a sprite!

      -
      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#isSprite

      -
      -
      -
      -
      -
      - -

      mask

      -
      mask: Container | MaskData
      - -
      -
      -

      Sets a mask for the displayObject. A mask is an object that limits the visibility of an - object to the shape of the mask applied to it. In PixiJS a regular mask must be a - {@link PIXI.Graphics} or a {@link PIXI.Sprite} object. This allows for much faster masking in canvas as it - utilities shape clipping. To remove a mask, set this property to null.

      -
      -

      For sprite mask both alpha and red channel are used. Black mask is the same as transparent mask.

      -
      -
      example
      -

      const graphics = new PIXI.Graphics(); - graphics.beginFill(0xFF3300); - graphics.drawRect(50, 250, 100, 100); - graphics.endFill();

      -

      const sprite = new PIXI.Sprite(texture); - sprite.mask = graphics;

      -
      -
      todo
      -

      At the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.

      -
      -
      member
      -

      {PIXI.Container|PIXI.MaskData}

      -
      -
      -
      -
      -
      - -

      meshes

      -
      meshes: Mesh3D[] = []
      - -
      -
      -

      The meshes included in the model. Note that this array and the actual - childen are not automatically synchronized after the model has been loaded.

      -
      -
      -
      -
      - -

      name

      -
      name: string
      - -
      -
      -

      The instance name of the object.

      -
      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      member
      -

      {string} name

      -
      -
      -
      -
      -
      - -

      parent

      -
      parent: Container
      - -
      -
      -

      The display object container that contains this display object.

      -
      -
      -
      member
      -

      {PIXI.Container} PIXI.DisplayObject#parent

      -
      -
      readonly
      -
      -
      -
      -
      -
      - -

      pivot

      -
      pivot: IPoint
      - -
      -
      -

      The pivot point of the displayObject that it rotates around. - Assignment by value since pixi-v4.

      -
      -
      -
      member
      -

      {PIXI.IPoint}

      -
      -
      -
      -
      -
      - -

      renderable

      -
      renderable: boolean
      - -
      -
      -

      Can this object be rendered, if false the object will not be drawn but the updateTransform - methods will still be called.

      -
      -

      Only affects recursive calls from parent. You can ask for bounds manually.

      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#renderable

      -
      -
      -
      -
      -
      - -

      rotation

      -
      rotation: number
      - -
      -
      -

      The rotation of the object in radians. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      skew

      -
      skew: ObservablePoint
      - -
      -
      -

      The skew factor for the object in radians. - Assignment by value since pixi-v4.

      -
      -
      -
      member
      -

      {PIXI.ObservablePoint}

      -
      -
      -
      -
      -
      - -

      sortDirty

      -
      sortDirty: boolean
      - -
      -
      -

      Should children be sorted by zIndex at the next updateTransform call. - Will get automatically set to true if a new child is added, or if a child's zIndex changes.

      -
      -
      -
      member
      -

      {boolean} PIXI.Container#sortDirty

      -
      -
      -
      -
      -
      - -

      sortableChildren

      -
      sortableChildren: boolean
      - -
      -
      -

      If set to true, the container will sort its children by zIndex value - when updateTransform() is called, or manually if sortChildren() is called.

      -
      -

      This actually changes the order of elements in the array, so should be treated - as a basic solution that is not performant compared to other solutions, - such as @link https://github.com/pixijs/pixi-display

      -

      Also be aware of that this may not work nicely with the addChildAt() function, - as the zIndex sorting may cause the child to automatically sorted to another position.

      -
      -
      see
      -

      PIXI.settings.SORTABLE_CHILDREN

      -
      -
      member
      -

      {boolean} PIXI.Container#sortableChildren

      -
      -
      -
      -
      -
      - -

      transform

      -
      transform: Transform3D = new Transform3D()
      - -
      -
      - -

      visible

      -
      visible: boolean
      - -
      -
      -

      The visibility of the object. If false the object will not be drawn, and - the updateTransform function will not be called.

      -
      -

      Only affects recursive calls from parent. You can ask for bounds or call updateTransform manually.

      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#visible

      -
      -
      -
      -
      -
      - -

      width

      -
      width: number
      - -
      -
      -

      The width of the Container, setting this will actually modify the scale to achieve the value set

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      worldAlpha

      -
      worldAlpha: number
      - -
      -
      -

      The multiplied alpha of the displayObject.

      -
      -
      -
      member
      -

      {number} PIXI.DisplayObject#worldAlpha

      -
      -
      readonly
      -
      -
      -
      -
      -
      - -

      worldVisible

      -
      worldVisible: boolean
      - -
      -
      -

      Indicates if the object is globally visible.

      -
      -
      -
      member
      -

      {boolean}

      -
      -
      readonly
      -
      -
      -
      -
      -
      - -

      x

      -
      x: number
      - -
      -
      -

      The position of the displayObject on the x axis relative to the local coordinates of the parent. - An alias to position.x

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      y

      -
      y: number
      - -
      -
      -

      The position of the displayObject on the y axis relative to the local coordinates of the parent. - An alias to position.y

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      zIndex

      -
      zIndex: number
      - -
      -
      -

      The zIndex of the displayObject. - If a container has the sortableChildren property set to true, children will be automatically - sorted by zIndex value; a higher value will mean it will be moved towards the end of the array, - and thus rendered on top of other displayObjects within the same container.

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      -
      -

      Accessors

      -
      - -

      localTransform

      -
        -
      • get localTransform(): TransformMatrix
      • -
      - -
      -
      - -

      position

      - - -
      -
      - -

      rotationQuaternion

      - - -
      -
      - -

      scale

      - - -
      -
      - -

      worldTransform

      -
        -
      • get worldTransform(): TransformMatrix
      • -
      - -
      -
      - -

      z

      -
        -
      • get z(): number
      • -
      • set z(value: number): void
      • -
      -
        -
      • - -
        -
        -

        The position of the object on the z axis relative to the local - coordinates of the parent.

        -
        -
        -

        Returns number

        -
      • -
      • - -
        -
        -

        The position of the object on the z axis relative to the local - coordinates of the parent.

        -
        -
        -

        Parameters

        -
          -
        • -
          value: number
          -
        • -
        -

        Returns void

        -
      • -
      -
      -
      -
      -

      Methods

      -
      - -

      Protected _calculateBounds

      -
        -
      • _calculateBounds(): void
      • -
      -
        -
      • - -
        -
        -

        Recalculates the bounds of the object. Override this to - calculate the bounds of the specific object (not including children).

        -
        -
        -

        Returns void

        -
      • -
      -
      -
      - -

      _recursivePostUpdateTransform

      -
        -
      • _recursivePostUpdateTransform(): void
      • -
      -
        -
      • - -
        -
        -

        Recursively updates transform of all objects from the root to this one - internal function for toLocal()

        -
        -
        -

        Returns void

        -
      • -
      -
      -
      - -

      Protected _render

      -
        -
      • _render(renderer: Renderer): void
      • -
      -
        -
      • - -
        -
        -

        To be overridden by the subclasses.

        -
        -
        -

        Parameters

        - -
      -
      - -

      addChild

      -
        -
      • addChild<TChildren>(...child: TChildren): TChildren[0]
      • -
      -
        -
      • - -
        -
        -

        Adds one or more children to the container.

        -
        -

        Multiple items can be added like so: myContainer.addChild(thingOne, thingTwo, thingThree)

        -
        -

        Type parameters

        -
          -
        • -

          TChildren: DisplayObject[]

          -
        • +
      +
      +

      Accessors

      + -

      Parameters

      -
        -
      • -
        Rest ...child: TChildren
        -
        -

        The DisplayObject(s) to add to the container

        -
        -
      • +
      +
      +

      Methods

      + -

      Returns TChildren[0]

      -

      The first child that was added.

      - -
    +
    +
    -
    - -

    addChildAt

    -
      -
    • addChildAt<T>(child: T, index: number): T
    • -
    -
      -
    • - -
      -
      -

      Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown

      -
      -
      -

      Type parameters

      -
        -
      • -

        T: DisplayObject

        -
      • -
      -

      Parameters

      -
        -
      • -
        child: T
        -
        -

        The child to add

        -
        -
      • -
      • -
        index: number
        -
        -

        The index to place the child in

        -
        -
      • -
      -

      Returns T

      -

      The child that was added.

      -
    • -
    +
    +
    +

    Properties

    +
    + +

    animations

    +
    animations: Animation[] = []
    + +
    +
    +

    The animations included in the model.

    +
    +
    -
    - -

    calculateBounds

    -
      -
    • calculateBounds(): void
    • -
    -
      -
    • - -
      -
      -

      Recalculates the bounds of the container.

      -
      -
      -

      Returns void

      -
    • -
    +
    + +

    meshes

    +
    meshes: Mesh3D[] = []
    + +
    +
    +

    The meshes included in the model. Note that this array and the actual + childen are not automatically synchronized after the model has been loaded.

    +
    +
    +
    +
    + +

    transform

    +
    transform: Transform3D = new Transform3D()
    + +
    +
    + +

    Static prefixed

    +
    prefixed: string | boolean
    +
    -
    - -

    destroy

    -
      -
    • destroy(options?: undefined | { baseTexture?: undefined | false | true; children?: undefined | false | true; texture?: undefined | false | true }): void
    • +
    +
    +

    Accessors

    +
    + +

    localTransform

    +
    • -
      -
      -

      Removes all internal references and listeners as well as removes children from the display list. - Do not use a Container after calling destroy.

      -
      -
      -

      Parameters

      -
        -
      • -
        Optional options: undefined | { baseTexture?: undefined | false | true; children?: undefined | false | true; texture?: undefined | false | true }
        -
      • -
      -

      Returns void

      +

      Returns TransformMatrix

    -
    - -

    displayObjectUpdateTransform

    - -

    Class PostProcessingSprite

    +

    Class PostProcessingSprite<EventTypes, EventTypes>

    @@ -73,6 +73,17 @@

    Class PostProcessingSprite

    +
    +

    Type parameters

    +
      +
    • +

      EventTypes: string | symbol

      +
    • +
    • +

      EventTypes: string | symbol

      +
    • +
    +

    Hierarchy

    -
    - -

    Protected _tempDisplayObjectParent

    -
    _tempDisplayObjectParent: DisplayObject
    - -
    -
    -
    member
    -

    {PIXI.DisplayObject}

    -
    -
    -
    -
    -
    - -

    Protected _zIndex

    -
    _zIndex: number
    - -
    -
    -

    The zIndex of the displayObject. - A higher value will mean it will be rendered on top of other displayObjects within the same container.

    -
    -
    -
    member
    -

    {number} PIXI.DisplayObject#_zIndex

    -
    -
    -
    -
    -
    - -

    accessible

    -
    accessible: boolean
    - -
    -
    -

    Flag for if the object is accessible. If true AccessibilityManager will overlay a - shadow div with attributes set

    -
    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    accessibleChildren

    -
    accessibleChildren: boolean
    - -
    -
    -

    Setting to false will prevent any children inside this container to - be accessible. Defaults to true.

    -
    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    default
    -

    true

    -
    -
    -
    -
    -
    - -

    accessibleHint

    -
    accessibleHint: string
    - -
    -
    -

    Sets the aria-label attribute of the shadow div

    -
    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    accessiblePointerEvents

    -
    accessiblePointerEvents: string
    - -
    -
    -

    Specify the pointer-events the accessible div will use - Defaults to auto.

    -
    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    default
    -

    'auto'

    -
    -
    -
    -
    - -

    accessibleTitle

    -
    accessibleTitle: string
    +
    + +

    _texture

    +
    _texture: Texture
    -
    -
    -

    Sets the title attribute of the shadow div - If accessibleTitle AND accessibleHint has not been this will default to 'displayObject [tabIndex]'

    -
    -
    -
    member
    -

    {?string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    - -

    accessibleType

    -
    accessibleType: string
    +
    + +

    _textureID

    +
    _textureID: number
    -
    -
    -

    Specify the type of div the accessible layer is. Screen readers treat the element differently - depending on this type. Defaults to button.

    -
    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    default
    -

    'button'

    -
    -
    -
    -
    - -

    alpha

    -
    alpha: number
    +
    + +

    Protected _textureTrimmedID

    +
    _textureTrimmedID: number
    -
    -
    -

    The opacity of the object.

    -
    -
    -
    member
    -

    {number} PIXI.DisplayObject#alpha

    -
    -
    -
    - -

    anchor

    -
    anchor: ObservablePoint
    + +

    _tintRGB

    +
    _tintRGB: number
    -
    -
    -

    The anchor sets the origin point of the text. The default value is taken from the {@link PIXI.Texture|Texture} - and passed to the constructor.

    -
    -

    The default is (0,0), this means the text's origin is the top left.

    -

    Setting the anchor to (0.5,0.5) means the text's origin is centered.

    -

    Setting the anchor to (1,1) would mean the text's origin point will be the bottom right corner.

    -

    If you pass only single parameter, it will set both x and y to the same value as shown in the example below.

    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.anchor.set(0.5); // This will set the origin to center. (0.5) is same as (0.5, 0.5).

    -
    -
    member
    -

    {PIXI.ObservablePoint}

    -
    -
    -
    -
    - -

    angle

    -
    angle: number
    +
    + +

    _width

    +
    _width: number
    -
    -
    -

    The angle of the object in degrees. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

    -
    -
    -
    member
    -

    {number}

    -
    -
    -

    blendMode

    -
    blendMode: number
    +
    blendMode: BLEND_MODES
    -
    -
    -

    The blend mode to be applied to the sprite. Apply a value of PIXI.BLEND_MODES.NORMAL to reset the blend mode.

    -
    -
    -
    member
    -

    {number} PIXI.Sprite#blendMode

    -
    -
    default
    -

    PIXI.BLEND_MODES.NORMAL

    -
    -
    see
    -

    PIXI.BLEND_MODES

    -
    -
    -
    -
    -
    - -

    buttonMode

    -
    buttonMode: boolean
    - -
    -
    -

    If enabled, the mouse cursor use the pointer behavior when hovered over the displayObject if it is interactive - Setting this changes the 'cursor' property to 'pointer'.

    -
    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.buttonMode = true;

    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    cacheAsBitmap

    -
    cacheAsBitmap: boolean
    - -
    -
    -

    Set this to true if you want this display object to be cached as a bitmap. - This basically takes a snap shot of the display object as it is at that moment. It can - provide a performance benefit for complex static displayObjects. - To remove simply set this property to false

    -
    -

    IMPORTANT GOTCHA - Make sure that all your textures are preloaded BEFORE setting this property to true - as it will take a snapshot of what is currently there. If the textures have not loaded then they will not appear.

    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    children

    -
    children: DisplayObject[]
    - -
    -
    -

    The array of children of this container.

    -
    -
    -
    member
    -

    {PIXI.DisplayObject[]} PIXI.Container#children

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    cursor

    -
    cursor: string
    - -
    -
    -

    This defines what cursor mode is used when the mouse cursor - is hovered over the displayObject.

    -
    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.cursor = 'wait';

    -
    -
    see
    -

    https://developer.mozilla.org/en/docs/Web/CSS/cursor

    -
    -
    member
    -

    {string}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    filterArea

    -
    filterArea: Rectangle
    - -
    -
    -

    The area the filter is applied to. This is used as more of an optimization - rather than figuring out the dimensions of the displayObject each frame you can set this rectangle.

    -
    -

    Also works as an interaction mask.

    -
    -
    member
    -

    {?PIXI.Rectangle} PIXI.DisplayObject#filterArea

    -
    -
    -
    -
    -
    - -

    filters

    -
    filters: Filter[]
    - -
    -
    -

    Sets the filters for the displayObject.

    -
      -
    • IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer. - To remove filters simply set this property to 'null'.
    • -
    -
    -
    -
    member
    -

    {?PIXI.Filter[]} PIXI.DisplayObject#filters

    -
    -
    -
    -
    -
    - -

    height

    -
    height: number
    - -
    -
    -

    The height of the sprite, setting this will actually modify the scale to achieve the value set

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    hitArea

    -
    hitArea: IHitArea
    - -
    -
    -

    Interaction shape. Children will be hit first, then this shape will be checked. - Setting this will cause this shape to be checked in hit tests rather than the displayObject's bounds.

    -
    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.hitArea = new PIXI.Rectangle(0, 0, 100, 100);

    -
    -
    member
    -

    {PIXI.IHitArea}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    interactive

    -
    interactive: boolean
    - -
    -
    -

    Enable interaction events for the DisplayObject. Touch, pointer and mouse - events will not be emitted unless interactive is set to true.

    -
    -
    -
    example
    -

    const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.on('tap', (event) => { - //handle event - });

    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    -
    -
    -
    - -

    interactiveChildren

    -
    interactiveChildren: boolean
    - -
    -
    -

    Determines if the children to the displayObject can be clicked/touched - Setting this to false allows PixiJS to bypass a recursive hitTest function

    -
    -
    -
    member
    -

    {boolean}

    -
    -
    memberof
    -

    PIXI.Container#

    -
    -
    -
    -
    -
    - -

    isMask

    -
    isMask: boolean
    - -
    -
    -

    Does any other displayObject use this object as a mask?

    -
    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#isMask

    -
    -
    -
    -
    -
    - -

    isSprite

    -
    isSprite: boolean
    - -
    -
    -

    used to fast check if a sprite is.. a sprite!

    -
    -
    -
    member
    -

    {boolean} PIXI.Sprite#isSprite

    -
    -
    -
    -
    -
    - -

    localTransform

    -
    localTransform: Matrix
    - -
    -
    -

    Current transform of the object based on local factors: position, scale, other stuff.

    -
    -
    -
    member
    -

    {PIXI.Matrix}

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    mask

    -
    mask: Container | MaskData
    - -
    -
    -

    Sets a mask for the displayObject. A mask is an object that limits the visibility of an - object to the shape of the mask applied to it. In PixiJS a regular mask must be a - {@link PIXI.Graphics} or a {@link PIXI.Sprite} object. This allows for much faster masking in canvas as it - utilities shape clipping. To remove a mask, set this property to null.

    -
    -

    For sprite mask both alpha and red channel are used. Black mask is the same as transparent mask.

    -
    -
    example
    -

    const graphics = new PIXI.Graphics(); - graphics.beginFill(0xFF3300); - graphics.drawRect(50, 250, 100, 100); - graphics.endFill();

    -

    const sprite = new PIXI.Sprite(texture); - sprite.mask = graphics;

    -
    -
    todo
    -

    At the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.

    -
    -
    member
    -

    {PIXI.Container|PIXI.MaskData}

    -
    -
    -
    -
    - -

    name

    -
    name: string
    - -
    -
    -

    The instance name of the object.

    -
    -
    -
    memberof
    -

    PIXI.DisplayObject#

    -
    -
    member
    -

    {string} name

    -
    -
    -
    -
    -
    - -

    parent

    -
    parent: Container
    - -
    -
    -

    The display object container that contains this display object.

    -
    -
    -
    member
    -

    {PIXI.Container} PIXI.DisplayObject#parent

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    pivot

    -
    pivot: IPoint
    +
    + +

    indices

    +
    indices: Uint16Array
    -
    -
    -

    The pivot point of the displayObject that it rotates around. - Assignment by value since pixi-v4.

    -
    -
    -
    member
    -

    {PIXI.IPoint}

    -
    -
    -
    @@ -1214,1618 +354,976 @@

    pluginName

    -
    -
    -

    Plugin that is responsible for rendering this element. - Allows to customize the rendering process without overriding '_render' & '_renderCanvas' methods.

    -
    -
    -
    member
    -

    {string} PIXI.Sprite#pluginName

    -
    -
    default
    -

    'batch'

    -
    -
    -
    -
    -
    - -

    position

    -
    position: IPoint
    - -
    -
    -

    The coordinate of the object relative to the local coordinates of the parent. - Assignment by value since pixi-v4.

    -
    -
    -
    member
    -

    {PIXI.IPoint}

    -
    -
    -
    -
    -
    - -

    renderable

    -
    renderable: boolean
    - -
    -
    -

    Can this object be rendered, if false the object will not be drawn but the updateTransform - methods will still be called.

    -
    -

    Only affects recursive calls from parent. You can ask for bounds manually.

    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#renderable

    -
    -
    -
    -
    -
    - -

    rotation

    -
    rotation: number
    - -
    -
    -

    The rotation of the object in radians. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    roundPixels

    -
    roundPixels: boolean
    - -
    -
    -

    If true PixiJS will Math.floor() x/y values when rendering, stopping pixel interpolation. - Advantages can include sharper image quality (like text) and faster rendering on canvas. - The main disadvantage is movement of objects may appear less smooth. - To set the global default, change {@link PIXI.settings.ROUND_PIXELS}

    -
    -
    -
    member
    -

    {boolean}

    -
    -
    default
    -

    false

    -
    -
    -
    -
    -
    - -

    scale

    -
    scale: IPoint
    - -
    -
    -

    The scale factor of the object. - Assignment by value since pixi-v4.

    -
    -
    -
    member
    -

    {PIXI.IPoint}

    -
    -
    -
    -
    -
    - -

    shader

    -
    shader: Filter | Shader
    - -
    -
    -

    The shader that will be used to render the sprite. Set to null to remove a current shader.

    -
    -
    -
    member
    -

    {PIXI.Filter|PIXI.Shader} PIXI.Sprite#shader

    -
    -
    -
    -
    -
    - -

    skew

    -
    skew: ObservablePoint
    - -
    -
    -

    The skew factor for the object in radians. - Assignment by value since pixi-v4.

    -
    -
    -
    member
    -

    {PIXI.ObservablePoint}

    -
    -
    -
    -
    -
    - -

    sortDirty

    -
    sortDirty: boolean
    - -
    -
    -

    Should children be sorted by zIndex at the next updateTransform call. - Will get automatically set to true if a new child is added, or if a child's zIndex changes.

    -
    -
    -
    member
    -

    {boolean} PIXI.Container#sortDirty

    -
    -
    -
    -
    -
    - -

    sortableChildren

    -
    sortableChildren: boolean
    - -
    -
    -

    If set to true, the container will sort its children by zIndex value - when updateTransform() is called, or manually if sortChildren() is called.

    -
    -

    This actually changes the order of elements in the array, so should be treated - as a basic solution that is not performant compared to other solutions, - such as @link https://github.com/pixijs/pixi-display

    -

    Also be aware of that this may not work nicely with the addChildAt() function, - as the zIndex sorting may cause the child to automatically sorted to another position.

    -
    -
    see
    -

    PIXI.settings.SORTABLE_CHILDREN

    -
    -
    member
    -

    {boolean} PIXI.Container#sortableChildren

    -
    -
    -
    -
    -
    - -

    texture

    -
    texture: Texture
    - -
    -
    -

    The texture that the sprite is using

    -
    -
    -
    member
    -

    {PIXI.Texture}

    -
    -
    -
    -
    -
    - -

    tint

    -
    tint: number
    - -
    -
    -

    The tint applied to the sprite. This is a hex value. - A value of 0xFFFFFF will remove any tint effect.

    -
    -
    -
    member
    -

    {number}

    -
    -
    default
    -

    0xFFFFFF

    -
    -
    -
    -
    - -

    transform

    -
    transform: Transform
    - -
    -
    -

    World transform and local transform of this object. - This will become read-only later, please do not assign anything there unless you know what are you doing.

    -
    -
    -
    member
    -

    {PIXI.Transform} PIXI.DisplayObject#transform

    -
    -
    -
    -
    -
    - -

    visible

    -
    visible: boolean
    - -
    -
    -

    The visibility of the object. If false the object will not be drawn, and - the updateTransform function will not be called.

    -
    -

    Only affects recursive calls from parent. You can ask for bounds or call updateTransform manually.

    -
    -
    member
    -

    {boolean} PIXI.DisplayObject#visible

    -
    -
    -
    -
    -
    - -

    width

    -
    width: number
    - -
    -
    -

    The width of the sprite, setting this will actually modify the scale to achieve the value set

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    -
    - -

    worldAlpha

    -
    worldAlpha: number
    - -
    -
    -

    The multiplied alpha of the displayObject.

    -
    -
    -
    member
    -

    {number} PIXI.DisplayObject#worldAlpha

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    worldTransform

    -
    worldTransform: Matrix
    - -
    -
    -

    Current transform of the object based on world (parent) factors.

    -
    -
    -
    member
    -

    {PIXI.Matrix}

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    worldVisible

    -
    worldVisible: boolean
    - -
    -
    -

    Indicates if the object is globally visible.

    -
    -
    -
    member
    -

    {boolean}

    -
    -
    readonly
    -
    -
    -
    -
    -
    - -

    x

    -
    x: number
    +
    + +

    Protected uvs

    +
    uvs: Float32Array
    -
    -
    -

    The position of the displayObject on the x axis relative to the local coordinates of the parent. - An alias to position.x

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    - -

    y

    -
    y: number
    +
    + +

    Protected vertexData

    +
    vertexData: Float32Array
    -
    -
    -

    The position of the displayObject on the y axis relative to the local coordinates of the parent. - An alias to position.y

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -
    - -

    zIndex

    -
    zIndex: number
    +
    + +

    Static prefixed

    +
    prefixed: string | boolean
    -
    -
    -

    The zIndex of the displayObject. - If a container has the sortableChildren property set to true, children will be automatically - sorted by zIndex value; a higher value will mean it will be moved towards the end of the array, - and thus rendered on top of other displayObjects within the same container.

    -
    -
    -
    member
    -

    {number}

    -
    -
    -

    Accessors

    -
    - -

    depthTexture

    -
      -
    • get depthTexture(): undefined | BaseTexture
    • +
      + +

      anchor

      +
        +
      • get anchor(): ObservablePoint
      • +
      • set anchor(value: ObservablePoint): any
      • -

        The depth texture.

        +

        The anchor sets the origin point of the sprite. The default value is taken from the {@link PIXI.Texture|Texture} + and passed to the constructor.

        +

        The default is (0,0), this means the sprite's origin is the top left.

        +

        Setting the anchor to (0.5,0.5) means the sprite's origin is centered.

        +

        Setting the anchor to (1,1) would mean the sprite's origin point will be the bottom right corner.

        +

        If you pass only single parameter, it will set both x and y to the same value as shown in the example below.

        +
        +
        example
        +

        const sprite = new PIXI.Sprite(texture); + sprite.anchor.set(0.5); // This will set the origin to center. (0.5) is same as (0.5, 0.5).

        +
        +
        member
        +

        {PIXI.ObservablePoint}

        +
        +
        -

        Returns undefined | BaseTexture

        +

        Returns ObservablePoint

      • -
      -
      -
      - -

      fxaa

      -
        -
      • get fxaa(): FXAAFilter
      • -
      -
      • -

        The FXAA (Fast approximate anti-aliasing) filter.

        +

        The anchor sets the origin point of the sprite. The default value is taken from the {@link PIXI.Texture|Texture} + and passed to the constructor.

        +

        The default is (0,0), this means the sprite's origin is the top left.

        +

        Setting the anchor to (0.5,0.5) means the sprite's origin is centered.

        +

        Setting the anchor to (1,1) would mean the sprite's origin point will be the bottom right corner.

        +

        If you pass only single parameter, it will set both x and y to the same value as shown in the example below.

        -

        Returns FXAAFilter

        +

        Parameters

        +
          +
        • +
          value: ObservablePoint
          +
        • +
        +

        Returns any

      - -

      renderTexture

      -
        -
      • get renderTexture(): RenderTexture
      • -
      - -
      -
    -
    -

    Methods

    -
    - -

    Protected _calculateBounds

    -
      -
    • _calculateBounds(): void
    • + +

      depthTexture

      +
        +
      • get depthTexture(): undefined | BaseTexture<Resource, ISize | ICubeResourceOptions | IImageResourceOptions | ISVGResourceOptions | IVideoResourceOptions | {}>
    -
    - -

    _recursivePostUpdateTransform

    -
      -
    • _recursivePostUpdateTransform(): void
    • +
      + +

      fxaa

      +
        +
      • get fxaa(): FXAAFilter
      -
      - -

      Protected _render

      - -

      Class Skybox

      +

      Class Skybox<EventTypes>

      @@ -70,11 +70,19 @@

      Class Skybox

      A skybox is a method of creating backgrounds in a 3D scene. It consists of - a cube texture which has six sides. Note that the skybox should be rendered + a cubemap texture which has six sides. Note that the skybox should be rendered before all other objects in the scene.

      +
      +

      Type parameters

      +
        +
      • +

        EventTypes: string | symbol

        +
      • +
      +

      Hierarchy

      -
      -

      Constructors

      -
      - -

      constructor

      - - -
      -
      -
      -

      Properties

      -
      - -

      _accessibleActive

      -
      _accessibleActive: boolean
      - -
      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      todo
      -

      Needs docs.

      -
      -
      -
      -
      -
      - -

      _accessibleDiv

      -
      _accessibleDiv: boolean
      - -
      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      todo
      -

      Needs docs.

      -
      -
      -
      -
      -
      - -

      Protected _bounds

      -
      _bounds: Bounds
      - -
      -
      -

      The bounds object, this is used to calculate and store the bounds of the displayObject.

      -
      -
      -
      member
      -

      {PIXI.Bounds} PIXI.DisplayObject#_bounds

      -
      -
      -
      -
      -
      - -

      Protected _destroyed

      -
      _destroyed: boolean
      - -
      -
      -

      If the object has been destroyed via destroy(). If true, it should not be used.

      -
      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#_destroyed

      -
      -
      -
      -
      -
      - -

      Protected _lastSortedIndex

      -
      _lastSortedIndex: number
      - -
      -
      -

      Which index in the children array the display component was before the previous zIndex sort. - Used by containers to help sort objects with the same zIndex, by using previous array index as the decider.

      -
      -
      -
      member
      -

      {number} PIXI.DisplayObject#_lastSortedIndex

      -
      -
      -
      -
      -
      - -

      Protected _mask

      -
      _mask: Graphics | Sprite | null
      - -
      -
      -

      The original, cached mask of the object.

      -
      -
      -
      member
      -

      {PIXI.Graphics|PIXI.Sprite|null} PIXI.DisplayObject#_mask

      -
      -
      -
      -
      -
      - -

      Private _mesh

      -
      _mesh: Mesh3D
      - -
      -
      - -

      Protected _tempDisplayObjectParent

      -
      _tempDisplayObjectParent: DisplayObject
      - -
      -
      -
      member
      -

      {PIXI.DisplayObject}

      -
      -
      -
      -
      -
      - -

      Protected _zIndex

      -
      _zIndex: number
      - -
      -
      -

      The zIndex of the displayObject. - A higher value will mean it will be rendered on top of other displayObjects within the same container.

      -
      -
      -
      member
      -

      {number} PIXI.DisplayObject#_zIndex

      -
      -
      -
      -
      -
      - -

      accessible

      -
      accessible: boolean
      - -
      -
      -

      Flag for if the object is accessible. If true AccessibilityManager will overlay a - shadow div with attributes set

      -
      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      accessibleChildren

      -
      accessibleChildren: boolean
      - -
      -
      -

      Setting to false will prevent any children inside this container to - be accessible. Defaults to true.

      -
      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      default
      -

      true

      -
      -
      -
      -
      -
      - -

      accessibleHint

      -
      accessibleHint: string
      - -
      -
      -

      Sets the aria-label attribute of the shadow div

      -
      -
      -
      member
      -

      {string}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      accessiblePointerEvents

      -
      accessiblePointerEvents: string
      - -
      -
      -

      Specify the pointer-events the accessible div will use - Defaults to auto.

      -
      -
      -
      member
      -

      {string}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      default
      -

      'auto'

      -
      -
      -
      -
      -
      - -

      accessibleTitle

      -
      accessibleTitle: string
      - -
      -
      -

      Sets the title attribute of the shadow div - If accessibleTitle AND accessibleHint has not been this will default to 'displayObject [tabIndex]'

      -
      -
      -
      member
      -

      {?string}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      accessibleType

      -
      accessibleType: string
      - -
      -
      -

      Specify the type of div the accessible layer is. Screen readers treat the element differently - depending on this type. Defaults to button.

      -
      -
      -
      member
      -

      {string}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      default
      -

      'button'

      -
      -
      -
      -
      -
      - -

      alpha

      -
      alpha: number
      - -
      -
      -

      The opacity of the object.

      -
      -
      -
      member
      -

      {number} PIXI.DisplayObject#alpha

      -
      -
      -
      -
      -
      - -

      angle

      -
      angle: number
      - -
      -
      -

      The angle of the object in degrees. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      buttonMode

      -
      buttonMode: boolean
      - -
      -
      -

      If enabled, the mouse cursor use the pointer behavior when hovered over the displayObject if it is interactive - Setting this changes the 'cursor' property to 'pointer'.

      -
      -
      -
      example
      -

      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.buttonMode = true;

      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      cacheAsBitmap

      -
      cacheAsBitmap: boolean
      - -
      -
      -

      Set this to true if you want this display object to be cached as a bitmap. - This basically takes a snap shot of the display object as it is at that moment. It can - provide a performance benefit for complex static displayObjects. - To remove simply set this property to false

      -
      -

      IMPORTANT GOTCHA - Make sure that all your textures are preloaded BEFORE setting this property to true - as it will take a snapshot of what is currently there. If the textures have not loaded then they will not appear.

      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      children

      -
      children: DisplayObject[]
      - -
      -
      -

      The array of children of this container.

      -
      -
      -
      member
      -

      {PIXI.DisplayObject[]} PIXI.Container#children

      -
      -
      readonly
      -
      -
      -
      -
      -
      - -

      cursor

      -
      cursor: string
      - -
      -
      -

      This defines what cursor mode is used when the mouse cursor - is hovered over the displayObject.

      -
      -
      -
      example
      -

      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.cursor = 'wait';

      -
      -
      see
      -

      https://developer.mozilla.org/en/docs/Web/CSS/cursor

      -
      -
      member
      -

      {string}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      filterArea

      -
      filterArea: Rectangle
      - -
      -
      -

      The area the filter is applied to. This is used as more of an optimization - rather than figuring out the dimensions of the displayObject each frame you can set this rectangle.

      -
      -

      Also works as an interaction mask.

      -
      -
      member
      -

      {?PIXI.Rectangle} PIXI.DisplayObject#filterArea

      -
      -
      -
      -
      -
      - -

      filters

      -
      filters: Filter[]
      - -
      -
      -

      Sets the filters for the displayObject.

      -
        -
      • IMPORTANT: This is a WebGL only feature and will be ignored by the canvas renderer. - To remove filters simply set this property to 'null'.
      • -
      -
      -
      -
      member
      -

      {?PIXI.Filter[]} PIXI.DisplayObject#filters

      -
      -
      -
      -
      -
      - -

      height

      -
      height: number
      - -
      -
      -

      The height of the Container, setting this will actually modify the scale to achieve the value set

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      hitArea

      -
      hitArea: IHitArea
      - -
      -
      -

      Interaction shape. Children will be hit first, then this shape will be checked. - Setting this will cause this shape to be checked in hit tests rather than the displayObject's bounds.

      -
      -
      -
      example
      -

      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.hitArea = new PIXI.Rectangle(0, 0, 100, 100);

      -
      -
      member
      -

      {PIXI.IHitArea}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      interactive

      -
      interactive: boolean
      - -
      -
      -

      Enable interaction events for the DisplayObject. Touch, pointer and mouse - events will not be emitted unless interactive is set to true.

      -
      -
      -
      example
      -

      const sprite = new PIXI.Sprite(texture); - sprite.interactive = true; - sprite.on('tap', (event) => { - //handle event - });

      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      -
      -
      -
      - -

      interactiveChildren

      -
      interactiveChildren: boolean
      - -
      -
      -

      Determines if the children to the displayObject can be clicked/touched - Setting this to false allows PixiJS to bypass a recursive hitTest function

      -
      -
      -
      member
      -

      {boolean}

      -
      -
      memberof
      -

      PIXI.Container#

      -
      -
      -
      -
      -
      - -

      isMask

      -
      isMask: boolean
      - -
      -
      -

      Does any other displayObject use this object as a mask?

      -
      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#isMask

      -
      -
      -
      -
      -
      - -

      isSprite

      -
      isSprite: boolean
      - -
      -
      -

      used to fast check if a sprite is.. a sprite!

      -
      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#isSprite

      -
      -
      -
      -
      -
      - -

      mask

      -
      mask: Container | MaskData
      - -
      -
      -

      Sets a mask for the displayObject. A mask is an object that limits the visibility of an - object to the shape of the mask applied to it. In PixiJS a regular mask must be a - {@link PIXI.Graphics} or a {@link PIXI.Sprite} object. This allows for much faster masking in canvas as it - utilities shape clipping. To remove a mask, set this property to null.

      -
      -

      For sprite mask both alpha and red channel are used. Black mask is the same as transparent mask.

      -
      -
      example
      -

      const graphics = new PIXI.Graphics(); - graphics.beginFill(0xFF3300); - graphics.drawRect(50, 250, 100, 100); - graphics.endFill();

      -

      const sprite = new PIXI.Sprite(texture); - sprite.mask = graphics;

      -
      -
      todo
      -

      At the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.

      -
      -
      member
      -

      {PIXI.Container|PIXI.MaskData}

      -
      -
      -
      -
      -
      - -

      name

      -
      name: string
      - -
      -
      -

      The instance name of the object.

      -
      -
      -
      memberof
      -

      PIXI.DisplayObject#

      -
      -
      member
      -

      {string} name

      -
      -
      -
      -
      -
      - -

      parent

      -
      parent: Container
      - -
      -
      -

      The display object container that contains this display object.

      -
      -
      -
      member
      -

      {PIXI.Container} PIXI.DisplayObject#parent

      -
      -
      readonly
      -
      -
      -
      -
      -
      - -

      pivot

      -
      pivot: IPoint
      - -
      -
      -

      The pivot point of the displayObject that it rotates around. - Assignment by value since pixi-v4.

      -
      -
      -
      member
      -

      {PIXI.IPoint}

      -
      -
      -
      -
      -
      - -

      renderable

      -
      renderable: boolean
      - -
      -
      -

      Can this object be rendered, if false the object will not be drawn but the updateTransform - methods will still be called.

      -
      -

      Only affects recursive calls from parent. You can ask for bounds manually.

      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#renderable

      -
      -
      -
      -
      -
      - -

      rotation

      -
      rotation: number
      - -
      -
      -

      The rotation of the object in radians. - 'rotation' and 'angle' have the same effect on a display object; rotation is in radians, angle is in degrees.

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      skew

      -
      skew: ObservablePoint
      - -
      -
      -

      The skew factor for the object in radians. - Assignment by value since pixi-v4.

      -
      -
      -
      member
      -

      {PIXI.ObservablePoint}

      -
      -
      -
      -
      -
      - -

      sortDirty

      -
      sortDirty: boolean
      - -
      -
      -

      Should children be sorted by zIndex at the next updateTransform call. - Will get automatically set to true if a new child is added, or if a child's zIndex changes.

      -
      -
      -
      member
      -

      {boolean} PIXI.Container#sortDirty

      -
      -
      -
      -
      -
      - -

      sortableChildren

      -
      sortableChildren: boolean
      - -
      -
      -

      If set to true, the container will sort its children by zIndex value - when updateTransform() is called, or manually if sortChildren() is called.

      -
      -

      This actually changes the order of elements in the array, so should be treated - as a basic solution that is not performant compared to other solutions, - such as @link https://github.com/pixijs/pixi-display

      -

      Also be aware of that this may not work nicely with the addChildAt() function, - as the zIndex sorting may cause the child to automatically sorted to another position.

      -
      -
      see
      -

      PIXI.settings.SORTABLE_CHILDREN

      -
      -
      member
      -

      {boolean} PIXI.Container#sortableChildren

      -
      -
      -
      -
      -
      - -

      transform

      -
      transform: Transform3D = new Transform3D()
      - -
      -
      - -

      visible

      -
      visible: boolean
      - -
      -
      -

      The visibility of the object. If false the object will not be drawn, and - the updateTransform function will not be called.

      -
      -

      Only affects recursive calls from parent. You can ask for bounds or call updateTransform manually.

      -
      -
      member
      -

      {boolean} PIXI.DisplayObject#visible

      -
      -
      -
      -
      -
      - -

      width

      -
      width: number
      - -
      -
      -

      The width of the Container, setting this will actually modify the scale to achieve the value set

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      worldAlpha

      -
      worldAlpha: number
      - -
      -
      -

      The multiplied alpha of the displayObject.

      -
      -
      -
      member
      -

      {number} PIXI.DisplayObject#worldAlpha

      -
      -
      readonly
      -
      -
      -
      -
      -
      - -

      worldVisible

      -
      worldVisible: boolean
      - -
      -
      -

      Indicates if the object is globally visible.

      -
      -
      -
      member
      -

      {boolean}

      -
      -
      readonly
      -
      -
      -
      -
      -
      - -

      x

      -
      x: number
      - -
      -
      -

      The position of the displayObject on the x axis relative to the local coordinates of the parent. - An alias to position.x

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      y

      -
      y: number
      - -
      -
      -

      The position of the displayObject on the y axis relative to the local coordinates of the parent. - An alias to position.y

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      - -

      zIndex

      -
      zIndex: number
      - -
      -
      -

      The zIndex of the displayObject. - If a container has the sortableChildren property set to true, children will be automatically - sorted by zIndex value; a higher value will mean it will be moved towards the end of the array, - and thus rendered on top of other displayObjects within the same container.

      -
      -
      -
      member
      -

      {number}

      -
      -
      -
      -
      -
      -
      -

      Accessors

      -
      - -

      camera

      -
        -
      • get camera(): undefined | Camera
      • -
      • set camera(value: Camera | undefined): void
      • -
      -
        -
      • - -
        -
        -

        Camera used when rendering. If this value is not set, the main camera will - be used by default.

        -
        -
        -

        Returns undefined | Camera

        -
      • -
      • - -
        -
        -

        Camera used when rendering. If this value is not set, the main camera will - be used by default.

        -
        -
        -

        Parameters

        -
          -
        • -
          value: Camera | undefined
          -
        • -
        -

        Returns void

        -
      • -
      -
      -
      - -

      localTransform

      -
        -
      • get localTransform(): TransformMatrix
      • -
      - -
      -
      - -

      position

      - - -
      -
      - -

      rotationQuaternion

      - - -
      -
      - -

      scale

      - - -
      -
      - -

      texture

      - - -
      -
      - -

      worldTransform

      -
        -
      • get worldTransform(): TransformMatrix
      • -
      - -
      -
      - -

      z

      -
        -
      • get z(): number
      • -
      • set z(value: number): void
      • -
      -
        -
      • - -
        -
        -

        The position of the object on the z axis relative to the local - coordinates of the parent.

        -
        -
        -

        Returns number

        -
      • -
      • - -
        -
        -

        The position of the object on the z axis relative to the local - coordinates of the parent.

        -
        -
        -

        Parameters

        -
          -
        • -
          value: number
          -
        • +
          +

          Constructors

          + -

          Returns void

          - -
        +
      +
      +

      Properties

      + +
      +
      +

      Accessors

      + +
      +
      +

      Methods

      + +
      +
    -

    Methods

    -
    - -

    Protected _calculateBounds

    -
      -
    • _calculateBounds(): void
    • -
    -
      -
    • - -
      -
      -

      Recalculates the bounds of the object. Override this to - calculate the bounds of the specific object (not including children).

      -
      -
      -

      Returns void

      -
    • -
    -
    -
    - -

    _recursivePostUpdateTransform

    -
      -
    • _recursivePostUpdateTransform(): void
    • -
    -
      -
    • - -
      -
      -

      Recursively updates transform of all objects from the root to this one - internal function for toLocal()

      -
      -
      -

      Returns void

      -
    • -
    -
    -
    - -

    Protected _render

    -
    - -

    renderType

    -
    renderType: MaterialRenderType = MaterialRenderType.opaque
    + +

    renderSortType

    +
    renderSortType: MaterialRenderSortType = MaterialRenderSortType.opaque
    -

    Render type used to render a mesh. This will determine in which order +

    Sort type used to render a mesh. This will determine in which order the material is being rendered compared to other materials.

    @@ -415,7 +439,7 @@

    roughness

    roughness: number = 1
    @@ -431,7 +455,7 @@

    state

    @@ -454,7 +478,7 @@

    alphaMode

  • @@ -467,7 +491,7 @@

    Returns
    @@ -489,14 +513,14 @@

    Returns void

    baseColorTexture

      -
    • get baseColorTexture(): undefined | Texture
    • +
    • get baseColorTexture(): undefined | Texture<Resource>
    • set baseColorTexture(value: Texture | undefined): void

    -

    Returns undefined | Texture

    +

    Returns undefined | Texture<Resource>

  • @@ -539,7 +563,7 @@

    blendMode

    @@ -553,7 +577,7 @@

    Returns BLEND_MOD
    @@ -582,7 +606,7 @@

    debugMode

  • @@ -595,7 +619,7 @@

    Returns undefined
  • @@ -625,7 +649,7 @@

    doubleSided

    @@ -639,7 +663,7 @@

    Returns boolean

    Inherited from Material.doubleSided

    @@ -661,14 +685,14 @@

    Returns void

    emissiveTexture

      -
    • get emissiveTexture(): undefined | Texture
    • +
    • get emissiveTexture(): undefined | Texture<Resource>
    • set emissiveTexture(value: Texture | undefined): void

    -

    Returns undefined | Texture

    +

    Returns undefined | Texture<Resource>

  • @@ -699,6 +723,24 @@

    Returns void

  • +
    + +

    isInstancingSupported

    +
      +
    • get isInstancingSupported(): boolean
    • +
    + +

    lightingEnvironment

    @@ -710,7 +752,7 @@

    lightingEnvironment

  • @@ -724,7 +766,7 @@

    Returns undefined
  • @@ -747,14 +789,14 @@

    Returns void

    metallicRoughnessTexture

      -
    • get metallicRoughnessTexture(): undefined | Texture
    • +
    • get metallicRoughnessTexture(): undefined | Texture<Resource>
    • set metallicRoughnessTexture(value: Texture | undefined): void

    -

    Returns undefined | Texture

    +

    Returns undefined | Texture<Resource>

  • @@ -789,14 +831,14 @@

    Returns void

    normalTexture

      -
    • get normalTexture(): undefined | Texture
    • +
    • get normalTexture(): undefined | Texture<Resource>
    • set normalTexture(value: Texture | undefined): void

    -

    Returns undefined | Texture

    +

    Returns undefined | Texture<Resource>

  • @@ -831,14 +873,14 @@

    Returns void

    occlusionTexture

      -
    • get occlusionTexture(): undefined | Texture
    • +
    • get occlusionTexture(): undefined | Texture<Resource>
    • set occlusionTexture(value: Texture | undefined): void

    -

    Returns undefined | Texture

    +

    Returns undefined | Texture<Resource>

  • @@ -880,7 +922,7 @@

    shadowCastingLight

  • @@ -893,7 +935,7 @@

    Returns undefined
  • @@ -922,7 +964,7 @@

    unlit

  • @@ -936,7 +978,7 @@

    Returns boolean
    @@ -958,6 +1000,24 @@

    Returns void

    Methods

    +
    + +

    createInstance

    +
      +
    • createInstance(): InstancedStandardMaterial
    • +
    + +

    createShader

    @@ -969,7 +1029,7 @@

    createShader

    Parameters

    @@ -996,7 +1056,7 @@

    destroy

    Returns void

    @@ -1013,7 +1073,7 @@

    invalidateShader

  • @@ -1036,7 +1096,7 @@

    render

    Parameters

    @@ -1063,7 +1123,7 @@

    updateUniforms

    Parameters

    @@ -1089,7 +1149,7 @@

    Static create

  • @@ -1114,13 +1174,13 @@

    Returns

    Static factory

      -
    • factory(properties?: {}): { create: any }
    • +
    • factory(props?: {}): { create: any }
    - Pixi3D - v0.9.3 + Pixi3D - v0.9.4
    @@ -119,7 +119,7 @@

    Methods

  • @@ -189,7 +189,7 @@

    Private _meshes

    _meshes: Mesh3D[] = []
    @@ -199,7 +199,7 @@

    Private _renderPasses

    _renderPasses: RenderPass[] = []

  • @@ -209,7 +209,7 @@

    Private _shadowPass

    _shadowPass: ShadowRenderPass
    @@ -220,7 +220,7 @@

    renderer

    @@ -242,7 +242,7 @@

    materialPass

  • @@ -264,7 +264,7 @@

    shadowPass

  • @@ -289,7 +289,7 @@

    addRenderPass

  • @@ -326,7 +326,7 @@

    createPostProcessingSprite

  • @@ -348,19 +348,18 @@

    Returns

  • -
    +

    destroy

    -
    +
    +

    Accessors

    + +

    Methods

    @@ -186,20 +181,9 @@

    Protected _cx

    -
    -
    -

    The X-coordinate value of the normalized local X axis, - the first column of the local transformation matrix without a scale.

    -
    -
    -
    member
    -

    {number} PIXI.Transform#_cx

    -
    -
    -
    @@ -208,20 +192,9 @@

    Protected _cy

    -
    -
    -

    The X-coordinate value of the normalized local Y axis, - the second column of the local transformation matrix without a scale.

    -
    -
    -
    member
    -

    {number} PIXI.Transform#_cy

    -
    -
    -
    @@ -230,41 +203,20 @@

    Protected _localID

    -
    -
    -

    The locally unique ID of the local transform.

    -
    -
    -
    member
    -

    {number} PIXI.Transform#_localID

    -
    -
    -
    -
    +
    -

    Protected _parentID

    +

    _parentID

    _parentID: number
    -
    -
    -

    The locally unique ID of the parent's world transform - used to calculate the current world transformation matrix.

    -
    -
    -
    member
    -

    {number} PIXI.Transform#_parentID

    -
    -
    -
    @@ -273,19 +225,9 @@

    Protected _rotation

    -
    -
    -

    The rotation amount.

    -
    -
    -
    member
    -

    {number} PIXI.Transform#_rotation

    -
    -
    -
    @@ -294,20 +236,9 @@

    Protected _sx

    -
    -
    -

    The Y-coordinate value of the normalized local X axis, - the first column of the local transformation matrix without a scale.

    -
    -
    -
    member
    -

    {number} PIXI.Transform#_sx

    -
    -
    -
    @@ -316,49 +247,28 @@

    Protected _sy

    -
    -
    -

    The Y-coordinate value of the normalized local Y axis, - the second column of the local transformation matrix without a scale.

    -
    -
    -
    member
    -

    {number} PIXI.Transform#_sy

    -
    -
    -
    -
    +
    -

    Protected _worldID

    +

    _worldID

    _worldID: number
    -
    -
    -

    The locally unique ID of the world transform.

    -
    -
    -
    member
    -

    {number} PIXI.Transform#_worldID

    -
    -
    -

    inverseWorldTransform

    -
    inverseWorldTransform: TransformMatrix = new TransformMatrix()
    +
    inverseWorldTransform: TransformMatrix = new TransformMatrix()
    @@ -370,11 +280,11 @@

    inverseWorldTransform

    localTransform

    -
    localTransform: TransformMatrix = new TransformMatrix()
    +
    localTransform: TransformMatrix = new TransformMatrix()
    @@ -386,10 +296,10 @@

    localTransform

    normalTransform

    -
    normalTransform: TransformMatrix = new TransformMatrix()
    +
    normalTransform: TransformMatrix = new TransformMatrix()
    @@ -405,19 +315,9 @@

    pivot

    -
    -
    -

    The pivot point of the displayObject that it rotates around.

    -
    -
    -
    member
    -

    {PIXI.ObservablePoint} PIXI.Transform#pivot

    -
    -
    -
    @@ -426,7 +326,7 @@

    position

    @@ -435,34 +335,13 @@

    position

    -
    - -

    rotation

    -
    rotation: number
    - -
    -
    -

    The rotation of the object in radians.

    -
    -
    -
    member
    -

    {number}

    -
    -
    -
    -

    rotationQuaternion

    rotationQuaternion: ObservableQuaternion = new ObservableQuaternion(this.onChange, this, 0, 0, 0, 1)
    @@ -478,7 +357,7 @@

    scale

    @@ -494,28 +373,18 @@

    skew

    -
    -
    -

    The skew amount, on the x and y axis.

    -
    -
    -
    member
    -

    {PIXI.ObservablePoint} PIXI.Transform#skew

    -
    -
    -

    worldTransform

    -
    worldTransform: TransformMatrix = new TransformMatrix()
    +
    worldTransform: TransformMatrix = new TransformMatrix()
    @@ -531,7 +400,7 @@

    Static IDENTITY

    @@ -550,6 +419,58 @@

    Static IDENTITY

    +
    +

    Accessors

    +
    + +

    rotation

    +
      +
    • get rotation(): number
    • +
    • set rotation(value: number): any
    • +
    +
      +
    • + +
      +
      +

      The rotation of the object in radians.

      +
      +
      +
      member
      +

      {number}

      +
      +
      +
      +

      Returns number

      +
    • +
    • + +
      +
      +

      The rotation of the object in radians.

      +
      +
      +

      Parameters

      +
        +
      • +
        value: number
        +
      • +
      +

      Returns any

      +
    • +
    +
    +

    Methods

    @@ -563,7 +484,7 @@

    Protected onChange

    @@ -579,14 +500,14 @@

    Returns void

    setFromMatrix

      -
    • setFromMatrix(matrix: TransformMatrix): void
    • +
    • setFromMatrix(matrix: TransformMatrix): void

    +
    + +

    toString

    +
      +
    • toString(): string
    • +
    +
      +
    • + +

      Returns string

      +
    • +
    +

    updateLocalTransform

    @@ -618,7 +557,7 @@

    updateLocalTransform

    @@ -641,7 +580,7 @@

    Protected updateSkew

    Inherited from Transform3D.updateSkew

      -
    • Defined in node_modules/pixi.js/pixi.js.d.ts:12288
    • +
    • Defined in node_modules/@pixi/math/index.d.ts:948
    @@ -664,7 +603,7 @@

    updateTransform

    @@ -697,96 +636,6 @@

    Returns void

    diff --git a/docs/classes/transformmatrix.html b/docs/classes/transformmatrix.html new file mode 100644 index 00000000..e5b51de2 --- /dev/null +++ b/docs/classes/transformmatrix.html @@ -0,0 +1,1654 @@ + + + + + + TransformMatrix | Pixi3D - v0.9.4 + + + + + +
    +
    +
    +
    + +
    +
    + Options +
    +
    + All +
      +
    • Public
    • +
    • Public/Protected
    • +
    • All
    • +
    +
    + + + + + + +
    +
    + Menu +
    +
    +
    +
    +
    +
    + +

    Class TransformMatrix

    +
    +
    +
    +
    +
    +
    +
    +
    +
    +

    Represents the matrix for a transform.

    +
    +
    +
    +
    +

    Hierarchy

    +
      +
    • + Matrix +
        +
      • + TransformMatrix +
      • +
      +
    • +
    +
    +
    +

    Implements

    +
      +
    • TransformId
    • +
    +
    +
    +

    Index

    +
    + +
    +
    +
    +

    Constructors

    +
    + +

    constructor

    + +
      +
    • + +
      +
      +

      Creates a new transform matrix using the specified matrix array.

      +
      +
      +

      Parameters

      +
        +
      • +
        Optional array: ArrayLike<number>
        +
        +
        +

        The matrix array, expected length is 16. If empty, an identity + matrix is used by default.

        +
        +
        +
      • +
      +

      Returns TransformMatrix

      +
    • +
    +
    +
    +
    +

    Properties

    +
    + +

    Private _array

    +
    _array: Float32Array
    + +
    +
    + +

    Private Optional _backward

    +
    _backward: MatrixComponent
    + +
    +
    + +

    Private Optional _down

    +
    _down: MatrixComponent
    + +
    +
    + +

    Private Optional _forward

    +
    _forward: MatrixComponent
    + +
    +
    + +

    Private Optional _left

    +
    _left: MatrixComponent
    + +
    +
    + +

    Private Optional _position

    +
    _position: MatrixComponent
    + +
    +
    + +

    Private Optional _right

    +
    _right: MatrixComponent
    + +
    +
    + +

    Private Optional _rotation

    +
    _rotation: MatrixComponent
    + +
    +
    + +

    Private Optional _scaling

    +
    _scaling: MatrixComponent
    + +
    +
    + +

    Private _transformId

    +
    _transformId: number = 0
    + +
    +
    + +

    Private Optional _up

    +
    _up: MatrixComponent
    + +
    +
    + +

    a

    +
    a: number
    + +
    +
    + +

    array

    +
    array: Float32Array | null
    + +
    +
    + +

    b

    +
    b: number
    + +
    +
    + +

    c

    +
    c: number
    + +
    +
    + +

    d

    +
    d: number
    + +
    +
    + +

    tx

    +
    tx: number
    + +
    +
    + +

    ty

    +
    ty: number
    + +
    +
    +
    +

    Accessors

    +
    + +

    backward

    +
      +
    • get backward(): Float32Array
    • +
    + +
    +
    + +

    down

    +
      +
    • get down(): Float32Array
    • +
    + +
    +
    + +

    forward

    +
      +
    • get forward(): Float32Array
    • +
    + +
    +
    + +

    left

    +
      +
    • get left(): Float32Array
    • +
    + +
    +
    + +

    position

    +
      +
    • get position(): Float32Array
    • +
    + +
    +
    + +

    right

    +
      +
    • get right(): Float32Array
    • +
    + +
    +
    + +

    rotation

    +
      +
    • get rotation(): Float32Array
    • +
    + +
    +
    + +

    scaling

    +
      +
    • get scaling(): Float32Array
    • +
    + +
    +
    + +

    transformId

    +
      +
    • get transformId(): number
    • +
    + +
    +
    + +

    up

    +
      +
    • get up(): Float32Array
    • +
    + +
    +
    + +

    Static IDENTITY

    +
      +
    • get IDENTITY(): Matrix
    • +
    +
      +
    • + +
      +
      +

      A default (identity) matrix

      +
      +
      +
      static
      +
      +
      const
      +
      +
      member
      +

      {PIXI.Matrix}

      +
      +
      +
      +

      Returns Matrix

      +
    • +
    +
    +
    + +

    Static TEMP_MATRIX

    +
      +
    • get TEMP_MATRIX(): Matrix
    • +
    +
      +
    • + +
      +
      +

      A temp matrix

      +
      +
      +
      static
      +
      +
      const
      +
      +
      member
      +

      {PIXI.Matrix}

      +
      +
      +
      +

      Returns Matrix

      +
    • +
    +
    +
    +
    +

    Methods

    +
    + +

    append

    +
      +
    • append(matrix: Matrix): this
    • +
    +
      +
    • + +
      +
      +

      Appends the given Matrix to this Matrix.

      +
      +
      +

      Parameters

      +
        +
      • +
        matrix: Matrix
        +
        +

        The matrix to append.

        +
        +
      • +
      +

      Returns this

      +

      This matrix. Good for chaining method calls.

      +
    • +
    +
    +
    + +

    apply

    +
      +
    • apply<P>(pos: IPointData, newPos?: P): P
    • +
    +
      +
    • + +
      +
      +

      Get a new position with the current transformation applied. + Can be used to go from a child's coordinate space to the world coordinate space. (e.g. rendering)

      +
      +
      +

      Type parameters

      +
        +
      • +

        P: IPointData

        +
      • +
      +

      Parameters

      +
        +
      • +
        pos: IPointData
        +
        +

        The origin

        +
        +
      • +
      • +
        Optional newPos: P
        +
      • +
      +

      Returns P

      +

      The new point, transformed through this matrix

      +
    • +
    +
    +
    + +

    applyInverse

    +
      +
    • applyInverse<P>(pos: IPointData, newPos?: P): P
    • +
    +
      +
    • + +
      +
      +

      Get a new position with the inverse of the current transformation applied. + Can be used to go from the world coordinate space to a child's coordinate space. (e.g. input)

      +
      +
      +

      Type parameters

      +
        +
      • +

        P: IPointData

        +
      • +
      +

      Parameters

      +
        +
      • +
        pos: IPointData
        +
        +

        The origin

        +
        +
      • +
      • +
        Optional newPos: P
        +
      • +
      +

      Returns P

      +

      The new point, inverse-transformed through this matrix

      +
    • +
    +
    +
    + +

    clone

    +
      +
    • clone(): Matrix
    • +
    +
      +
    • + +
      +
      +

      Creates a new Matrix object with the same values as this one.

      +
      +
      +

      Returns Matrix

      +

      A copy of this matrix. Good for chaining method calls.

      +
    • +
    +
    +
    + +

    copyFrom

    + + +
    +
    + +

    copyTo

    +
      +
    • copyTo(matrix: Matrix): Matrix
    • +
    +
      +
    • + +
      +
      +

      Changes the values of the given matrix to be the same as the ones in this matrix

      +
      +
      +

      Parameters

      +
        +
      • +
        matrix: Matrix
        +
        +

        The matrix to copy to.

        +
        +
      • +
      +

      Returns Matrix

      +

      The matrix given in parameter with its values updated.

      +
    • +
    +
    +
    + +

    decompose

    +
      +
    • decompose(transform: Transform): Transform
    • +
    +
      +
    • + +
      +
      +

      Decomposes the matrix (x, y, scaleX, scaleY, and rotation) and sets the properties on to a transform.

      +
      +
      +

      Parameters

      +
        +
      • +
        transform: Transform
        +
        +

        The transform to apply the properties to.

        +
        +
      • +
      +

      Returns Transform

      +

      The transform with the newly applied properties

      +
    • +
    +
    +
    + +

    fromArray

    +
      +
    • fromArray(array: number[]): void
    • +
    +
      +
    • + +
      +
      +

      Creates a Matrix object based on the given array. The Element to Matrix mapping order is as follows:

      +
      +

      a = array[0] + b = array[1] + c = array[3] + d = array[4] + tx = array[2] + ty = array[5]

      +
      +

      Parameters

      +
        +
      • +
        array: number[]
        +
        +

        The array that the matrix will be populated from.

        +
        +
      • +
      +

      Returns void

      +
    • +
    +
    +
    + +

    identity

    +
      +
    • identity(): this
    • +
    +
      +
    • + +
      +
      +

      Resets this Matrix to an identity (default) matrix.

      +
      +
      +

      Returns this

      +

      This matrix. Good for chaining method calls.

      +
    • +
    +
    +
    + +

    invert

    +
      +
    • invert(): this
    • +
    +
      +
    • + +
      +
      +

      Inverts this matrix

      +
      +
      +

      Returns this

      +

      This matrix. Good for chaining method calls.

      +
    • +
    +
    +
    + +

    prepend

    +
      +
    • prepend(matrix: Matrix): this
    • +
    +
      +
    • + +
      +
      +

      Prepends the given Matrix to this Matrix.

      +
      +
      +

      Parameters

      +
        +
      • +
        matrix: Matrix
        +
        +

        The matrix to prepend

        +
        +
      • +
      +

      Returns this

      +

      This matrix. Good for chaining method calls.

      +
    • +
    +
    +
    + +

    rotate

    +
      +
    • rotate(angle: number): this
    • +
    +
      +
    • + +
      +
      +

      Applies a rotation transformation to the matrix.

      +
      +
      +

      Parameters

      +
        +
      • +
        angle: number
        +
        +

        The angle in radians.

        +
        +
      • +
      +

      Returns this

      +

      This matrix. Good for chaining method calls.

      +
    • +
    +
    +
    + +

    scale

    +
      +
    • scale(x: number, y: number): this
    • +
    +
      +
    • + +
      +
      +

      Applies a scale transformation to the matrix.

      +
      +
      +

      Parameters

      +
        +
      • +
        x: number
        +
        +

        The amount to scale horizontally

        +
        +
      • +
      • +
        y: number
        +
        +

        The amount to scale vertically

        +
        +
      • +
      +

      Returns this

      +

      This matrix. Good for chaining method calls.

      +
    • +
    +
    +
    + +

    set

    +
      +
    • set(a: number, b: number, c: number, d: number, tx: number, ty: number): this
    • +
    +
      +
    • + +
      +
      +

      sets the matrix properties

      +
      +
      +

      Parameters

      +
        +
      • +
        a: number
        +
        +

        Matrix component

        +
        +
      • +
      • +
        b: number
        +
        +

        Matrix component

        +
        +
      • +
      • +
        c: number
        +
        +

        Matrix component

        +
        +
      • +
      • +
        d: number
        +
        +

        Matrix component

        +
        +
      • +
      • +
        tx: number
        +
        +

        Matrix component

        +
        +
      • +
      • +
        ty: number
        +
        +

        Matrix component

        +
        +
      • +
      +

      Returns this

      +

      This matrix. Good for chaining method calls.

      +
    • +
    +
    +
    + +

    setFromMultiply

    + + +
    +
    + +

    setFromRotationPositionScale

    + + +
    +
    + +

    setTransform

    +
      +
    • setTransform(x: number, y: number, pivotX: number, pivotY: number, scaleX: number, scaleY: number, rotation: number, skewX: number, skewY: number): this
    • +
    +
      +
    • + +
      +
      +

      Sets the matrix based on all the available properties

      +
      +
      +

      Parameters

      +
        +
      • +
        x: number
        +
        +

        Position on the x axis

        +
        +
      • +
      • +
        y: number
        +
        +

        Position on the y axis

        +
        +
      • +
      • +
        pivotX: number
        +
        +

        Pivot on the x axis

        +
        +
      • +
      • +
        pivotY: number
        +
        +

        Pivot on the y axis

        +
        +
      • +
      • +
        scaleX: number
        +
        +

        Scale on the x axis

        +
        +
      • +
      • +
        scaleY: number
        +
        +

        Scale on the y axis

        +
        +
      • +
      • +
        rotation: number
        +
        +

        Rotation in radians

        +
        +
      • +
      • +
        skewX: number
        +
        +

        Skew on the x axis

        +
        +
      • +
      • +
        skewY: number
        +
        +

        Skew on the y axis

        +
        +
      • +
      +

      Returns this

      +

      This matrix. Good for chaining method calls.

      +
    • +
    +
    +
    + +

    toArray

    +
      +
    • toArray(): Float32Array
    • +
    + +
    +
    + +

    toString

    +
      +
    • toString(): string
    • +
    +
      +
    • + +

      Returns string

      +
    • +
    +
    +
    + +

    translate

    +
      +
    • translate(x: number, y: number): this
    • +
    +
      +
    • + +
      +
      +

      Translates the matrix on the x and y.

      +
      +
      +

      Parameters

      +
        +
      • +
        x: number
        +
        +

        How much to translate x by

        +
        +
      • +
      • +
        y: number
        +
        +

        How much to translate y by

        +
        +
      • +
      +

      Returns this

      +

      This matrix. Good for chaining method calls.

      +
    • +
    +
    +
    +
    + +
    +
    +
    +
    +

    Legend

    +
    +
      +
    • Module
    • +
    • Object literal
    • +
    • Variable
    • +
    • Function
    • +
    • Function with type parameter
    • +
    • Index signature
    • +
    • Type alias
    • +
    • Type alias with type parameter
    • +
    +
      +
    • Enumeration
    • +
    • Enumeration member
    • +
    • Property
    • +
    • Method
    • +
    +
      +
    • Interface
    • +
    • Interface with type parameter
    • +
    • Constructor
    • +
    • Property
    • +
    • Method
    • +
    • Index signature
    • +
    +
      +
    • Class
    • +
    • Class with type parameter
    • +
    • Constructor
    • +
    • Property
    • +
    • Method
    • +
    • Accessor
    • +
    • Index signature
    • +
    +
      +
    • Inherited constructor
    • +
    • Inherited property
    • +
    • Inherited method
    • +
    • Inherited accessor
    • +
    +
      +
    • Protected property
    • +
    • Protected method
    • +
    • Protected accessor
    • +
    +
      +
    • Private property
    • +
    • Private method
    • +
    • Private accessor
    • +
    +
      +
    • Static property
    • +
    • Static method
    • +
    +
    +
    +
    +
    +

    Generated using TypeDoc

    +
    +
    + + + + \ No newline at end of file diff --git a/docs/enums/lighttype.html b/docs/enums/lighttype.html index e3a34ea4..4e2de331 100644 --- a/docs/enums/lighttype.html +++ b/docs/enums/lighttype.html @@ -3,7 +3,7 @@ - LightType | Pixi3D - v0.9.3 + LightType | Pixi3D - v0.9.4 @@ -22,7 +22,7 @@
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  • - Pixi3D - v0.9.3 + Pixi3D - v0.9.4
    @@ -90,7 +90,7 @@

    ambient

    ambient: = "ambient"
    @@ -106,7 +106,7 @@

    directional

    directional: = "directional"
    @@ -122,7 +122,7 @@

    point

    point: = "point"
    @@ -138,7 +138,7 @@

    spot

    spot: = "spot"
    diff --git a/docs/enums/shadowquality.html b/docs/enums/shadowquality.html index caf3dd24..f2dac3c1 100644 --- a/docs/enums/shadowquality.html +++ b/docs/enums/shadowquality.html @@ -3,7 +3,7 @@ - ShadowQuality | Pixi3D - v0.9.3 + ShadowQuality | Pixi3D - v0.9.4 @@ -22,7 +22,7 @@
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  • - Pixi3D - v0.9.3 + Pixi3D - v0.9.4
    @@ -89,7 +89,7 @@

    high

    high: = "high"
    @@ -104,7 +104,7 @@

    low

    low: = "low"
    @@ -119,7 +119,7 @@

    medium

    medium: = "medium"
    diff --git a/docs/enums/standardmaterialalphamode.html b/docs/enums/standardmaterialalphamode.html index ba556a0c..28f60ec1 100644 --- a/docs/enums/standardmaterialalphamode.html +++ b/docs/enums/standardmaterialalphamode.html @@ -3,7 +3,7 @@ - StandardMaterialAlphaMode | Pixi3D - v0.9.3 + StandardMaterialAlphaMode | Pixi3D - v0.9.4 @@ -22,7 +22,7 @@
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  • - Pixi3D - v0.9.3 + Pixi3D - v0.9.4
    @@ -89,7 +89,7 @@

    blend

    blend: = "blend"
    @@ -106,7 +106,7 @@

    mask

    mask: = "mask"
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    opaque

    opaque: = "opaque"
    @@ -144,12 +144,6 @@

    opaque

    diff --git a/docs/enums/standardmaterialdebugmode.html b/docs/enums/standardmaterialdebugmode.html index bf81ee4c..8abbad77 100644 --- a/docs/enums/standardmaterialdebugmode.html +++ b/docs/enums/standardmaterialdebugmode.html @@ -3,7 +3,7 @@ - StandardMaterialDebugMode | Pixi3D - v0.9.3 + StandardMaterialDebugMode | Pixi3D - v0.9.4 @@ -22,7 +22,7 @@
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  • - Pixi3D - v0.9.3 + Pixi3D - v0.9.4
    @@ -103,7 +103,7 @@

    emissive

    emissive: = "emissive"
    @@ -113,7 +113,7 @@

    f0

    f0: = "f0"
    @@ -123,7 +123,7 @@

    metallic

    metallic: = "metallic"
    @@ -133,7 +133,7 @@

    normal

    normal: = "normal"
    @@ -143,7 +143,7 @@

    occlusion

    occlusion: = "occlusion"
    @@ -153,7 +153,7 @@

    roughness

    roughness: = "roughness"
    @@ -169,15 +169,6 @@

    roughness

    diff --git a/docs/globals.html b/docs/globals.html index 5be54344..0eedb9fa 100644 --- a/docs/globals.html +++ b/docs/globals.html @@ -3,7 +3,7 @@ - Pixi3D - v0.9.3 + Pixi3D - v0.9.4 @@ -22,7 +22,7 @@
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  • - Pixi3D - v0.9.3 + Pixi3D - v0.9.4
    @@ -56,7 +56,7 @@ Globals -

    Pixi3D - v0.9.3

    +

    Pixi3D - v0.9.4

    @@ -67,6 +67,14 @@

    Pixi3D - v0.9.3

    Index

    +
    +

    Namespaces

    + +

    Enumerations

    @@ -56,7 +56,7 @@ Globals -

    Pixi3D - v0.9.3

    +

    Pixi3D - v0.9.4

    @@ -226,6 +226,15 @@

    Building

  • Globals
  • +
  • + Mat4 +
  • +
  • + Quat +
  • +
  • + Vec3 +