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Export centering options #402
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Which mesh format did you use in this case? Glb? Fbx? |
I think this is due to our 'center' actually being the world center, rather than any sort of geometric center or AABB center. |
@andybak Glb but it does not change that model was not in world center but above |
@pietru2004 we can add a setting when we do our next pass on import/export! |
sounds good to me, also there could be setting to self set center of model |
I exported mesh from Open Brush into and then took model into godot engine 4 rc 2, but its center seams bit off
Mesh 0 0 0 is in the bottom where blue cube is located
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