A net library for DLang, hunt library based. hunt-net have codec to encoding and decoding tcp streaming frames.
import hunt.net;
import hunt.net.codec.textline;
import hunt.logging;
void main()
{
NetServerOptions options = new NetServerOptions();
NetServer server = NetUtil.createNetServer!(ThreadMode.Single)(options);
server.setCodec(new TextLineCodec);
server.setHandler(new class AbstractNetConnectionHandler
{
override void messageReceived(Connection connection, Object message)
{
import std.format;
string str = format("data received: %s", message.toString());
connection.write(str);
}
}).listen("0.0.0.0", 9999);
}
import hunt.net;
import hunt.net.codec.textline;
import hunt.logging;
void main()
{
NetClient client = NetUtil.createNetClient();
client.setCodec(new TextLineCodec);
client.setHandler(new class AbstractNetConnectionHandler
{
override void messageReceived(Connection connection, Object message)
{
import std.format;
import hunt.String;
string str = format("data received: %s", message.toString());
connection.write(new String(str));
}
}).connect("localhost", 9999);
}