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Real support Code Geass: Lost Colors chinese patched version #13028

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merged 2 commits into from
Jun 21, 2020

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sum2012
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@sum2012 sum2012 commented Jun 14, 2020

Some work in #13021

Modify log: https://gist.github.com/sum2012/d7bdc5fb2f41ff9bf347961dce9bbe92
Some interest log:

49:20:805 main_thread E[SCEKERNEL]: HLE\sceKernelInterrupt.cpp:748 Untested sysclib_memset(dest=083fdce8, data=0 ,size=64)
49:20:805 main_thread E[SCEKERNEL]: HLE\sceKernelInterrupt.cpp:737 Unimpl sysclib_sprintf(dest=083fdce8, src=08221a10)
49:20:805 main_thread E[SCEKERNEL]: HLE\sceKernelInterrupt.cpp:717 Untested sysclib_strlen(src=083fdce8)
49:20:805 main_thread I[SCEIO]: HLE\sceIo.cpp:1131 stdout: DisplayGetMode mode=%d w=%d h=%d
49:20:806 main_thread E[SCEKERNEL]: HLE\sceKernelInterrupt.cpp:737 Unimpl sysclib_sprintf(dest=083fdce8, src=08221a34)
49:20:806 main_thread E[SCEKERNEL]: HLE\sceKernelInterrupt.cpp:717 Untested sysclib_strlen(src=083fdce8)
49:20:806 main_thread I[SCEIO]: HLE\sceIo.cpp:1131 stdout: bw=%d pixelformar=%d get vram OK!
49:20:806 main_thread E[SCEKERNEL]: HLE\sceKernelHeap.cpp:87 UNIMP sceKernelPartitionTotalFreeMemSize(1)
49:20:806 main_thread E[SCEKERNEL]: HLE\sceKernelInterrupt.cpp:737 Unimpl sysclib_sprintf(dest=083fdce8, src=08221a6c)
49:20:806 main_thread E[SCEKERNEL]: HLE\sceKernelInterrupt.cpp:717 Untested sysclib_strlen(src=083fdce8)
49:20:806 main_thread I[SCEIO]: HLE\sceIo.cpp:1131 stdout: par 1 free=%d byte
49:20:806 main_thread E[SCEKERNEL]: HLE\sceKernelHeap.cpp:94 UNIMP sceKernelPartitionMaxFreeMemSize(1)
49:20:806 main_thread E[SCEKERNEL]: HLE\sceKernelInterrupt.cpp:737 Unimpl sysclib_sprintf(dest=083fdce8, src=08221a80)
49:20:806 main_thread E[SCEKERNEL]: HLE\sceKernelInterrupt.cpp:717 Untested sysclib_strlen(src=083fdce8)
49:20:807 main_thread I[SCEIO]: HLE\sceIo.cpp:1131 stdout: par 1 MAX=%d byte

@@ -212,7 +212,7 @@ static const char *altBootNames[] = {
"disc0:/PSP_GAME/SYSDIR/EBOOT.LEI",
"disc0:/PSP_GAME/SYSDIR/EBOOT.DNR",
"disc0:/PSP_GAME/SYSDIR/DBZ2.BIN",
"disc0:/PSP_GAME/SYSDIR/ss.RAW",
//"disc0:/PSP_GAME/SYSDIR/ss.RAW",//Code Geass: Lost Colors chinese version
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You sure no other Chinese patched games use the filename ss.RAW? Just curious.

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sum2012 commented Jun 21, 2020

Merge after v1.10 release ?

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I'll merge it now, safe enough. However still curious about the question I asked above :)

@hrydgard hrydgard merged commit 72da3e1 into hrydgard:master Jun 21, 2020
@unknownbrackets unknownbrackets added this to the v1.10.0 milestone Jun 22, 2020
@sum2012 sum2012 deleted the kernel_minor7 branch September 27, 2020 00:09
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3 participants