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XOpenDisplay is used in SDL/SDLGLGraphicsContext.cpp by default, unless USING_FBDEV is defined. I'll admit that I'm not familiar with ARM platforms so I don't know if I should be using USING_FBDEV here, but in any case the NOT USING_FBDEV case should likely link against X11 to be able to use XOpenDisplay.
What should happen?
It should link fine out of the box ;)
What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.
What happens?
Building PPSSPP 1.7.2 on Mageia 7 armv7hl (with #11538 to make it properly link about
libGL.so
), I run into the following build issue:XOpenDisplay
is used inSDL/SDLGLGraphicsContext.cpp
by default, unlessUSING_FBDEV
is defined. I'll admit that I'm not familiar with ARM platforms so I don't know if I should be usingUSING_FBDEV
here, but in any case theNOT USING_FBDEV
case should likely link against X11 to be able to useXOpenDisplay
.What should happen?
It should link fine out of the box ;)
What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.
ARMv7 hl build nodes of Mageia's buildsystem, Mageia 7 (Cauldron).
PPSSPP 1.7.1.
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