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ESP32Wiimote.cpp
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ESP32Wiimote.cpp
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// Copyright (c) 2020 Daiki Yasuda
//
// This is licensed under
// - Creative Commons Attribution-NonCommercial 3.0 Unported
// - https://creativecommons.org/licenses/by-nc/3.0/
// - Or see LICENSE.md
//
// The short of it is...
// You are free to:
// Share — copy and redistribute the material in any medium or format
// Adapt — remix, transform, and build upon the material
// Under the following terms:
// NonCommercial — You may not use the material for commercial purposes.
//#define CONFIG_CLASSIC_BT_ENABLED 1
#include <stdint.h>
#include <string.h>
#include <stdbool.h>
#include <stdio.h>
#include "nvs.h"
#include "nvs_flash.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "Arduino.h"
#include "esp_bt.h"
#include <HardwareSerial.h>
#include "time.h"
#include "sys/time.h"
#include "ESP32Wiimote.h"
#include "TinyWiimote.h"
#define WIIMOTE_VERBOSE 0
#if WIIMOTE_VERBOSE
#define VERBOSE_PRINT(...) Serial.printf(__VA_ARGS__)
#define VERBOSE_PRINTLN(...) Serial.println(__VA_ARGS__)
#else
#define VERBOSE_PRINT(...) do {} while(0)
#define VERBOSE_PRINTLN(...) do {} while(0)
#endif
//#define UNVERBOSE_PRINT(...) Serial.printf(__VA_ARGS__)
#define UNVERBOSE_PRINT(...) do {} while(0)
#define RX_QUEUE_SIZE 32
#define TX_QUEUE_SIZE 32
xQueueHandle ESP32Wiimote::rxQueue = NULL;
xQueueHandle ESP32Wiimote::txQueue = NULL;
const TwHciInterface ESP32Wiimote::tinywii_hci_interface = {
ESP32Wiimote::hciHostSendPacket
};
esp_vhci_host_callback_t ESP32Wiimote::vhci_callback;
ESP32Wiimote::ESP32Wiimote(int NUNCHUK_STICK_THRESHOLD)
{
_nunStickThreshold = NUNCHUK_STICK_THRESHOLD;
_filter = FILTER_NONE;
}
void ESP32Wiimote::notifyHostSendAvailable(void) {
VERBOSE_PRINT("notifyHostSendAvailable\n");
if(!TinyWiimoteDeviceIsInited()){
TinyWiimoteResetDevice();
}
}
void ESP32Wiimote::createQueue(void) {
txQueue = xQueueCreate(TX_QUEUE_SIZE, sizeof(queuedata_t*));
if (txQueue == NULL){
VERBOSE_PRINTLN("xQueueCreate(txQueue) failed");
return;
}
rxQueue = xQueueCreate(RX_QUEUE_SIZE, sizeof(queuedata_t*));
if (rxQueue == NULL){
VERBOSE_PRINTLN("xQueueCreate(rxQueue) failed");
return;
}
}
void ESP32Wiimote::handleTxQueue(void) {
if(uxQueueMessagesWaiting(txQueue)){
bool ok = esp_vhci_host_check_send_available();
VERBOSE_PRINT("esp_vhci_host_check_send_available=%d", ok);
if(ok){
queuedata_t *queuedata = NULL;
if(xQueueReceive(txQueue, &queuedata, 0) == pdTRUE){
esp_vhci_host_send_packet(queuedata->data, queuedata->len);
UNVERBOSE_PRINT("SEND => %s\n", format2Hex(queuedata->data, queuedata->len));
free(queuedata);
}
}
}
}
void ESP32Wiimote::handleRxQueue(void) {
if(uxQueueMessagesWaiting(rxQueue)){
queuedata_t *queuedata = NULL;
if(xQueueReceive(rxQueue, &queuedata, 0) == pdTRUE){
handleHciData(queuedata->data, queuedata->len);
free(queuedata);
}
}
}
esp_err_t ESP32Wiimote::sendQueueData(xQueueHandle queue, uint8_t *data, size_t len) {
VERBOSE_PRINTLN("sendQueueData");
if(!data || !len){
VERBOSE_PRINTLN("no data");
return ESP_OK;
}
queuedata_t * queuedata = (queuedata_t*)malloc(sizeof(queuedata_t) + len);
if(!queuedata){
VERBOSE_PRINTLN("malloc failed");
return ESP_FAIL;
}
queuedata->len = len;
memcpy(queuedata->data, data, len);
UNVERBOSE_PRINT("RECV <= %s\n", format2Hex(queuedata->data, queuedata->len));
if (xQueueSend(queue, &queuedata, portMAX_DELAY) != pdPASS) {
VERBOSE_PRINTLN("xQueueSend failed");
free(queuedata);
return ESP_FAIL;
}
return ESP_OK;
}
void ESP32Wiimote::hciHostSendPacket(uint8_t *data, size_t len) {
sendQueueData(txQueue, data, len);
}
int ESP32Wiimote::notifyHostRecv(uint8_t *data, uint16_t len) {
VERBOSE_PRINT("notifyHostRecv:");
for (int i = 0; i < len; i++)
{
VERBOSE_PRINT(" %02x", data[i]);
}
VERBOSE_PRINTLN("");
if(ESP_OK == sendQueueData(rxQueue, data, len)){
return ESP_OK;
}else{
return ESP_FAIL;
}
}
void ESP32Wiimote::init(void)
{
TinyWiimoteInit(tinywii_hci_interface);
createQueue();
vhci_callback.notify_host_recv = notifyHostRecv;
vhci_callback.notify_host_send_available = notifyHostSendAvailable;
esp_bt_controller_config_t bt_cfg = BT_CONTROLLER_INIT_CONFIG_DEFAULT();
if (!btStart()) {
Serial.printf( "btStart() failed\n");
return;
}
esp_err_t ret;
if ((ret = esp_vhci_host_register_callback(&vhci_callback)) != ESP_OK) {
return;
}
}
void ESP32Wiimote::task(void)
{
if(!btStarted()){
return;
}
handleTxQueue();
handleRxQueue();
}
int ESP32Wiimote::available(void)
{
int offs = 0;
int buttonIsChanged = false;
// int nunchukButtonIsChanged = false;
int accelIsChanged = false;
int nunchukStickIsChanged = false;
uint8_t cBtn = 0;
uint8_t zBtn = 0;
if (! TinyWiimoteAvailable())
return 0;
TinyWiimoteData rd = TinyWiimoteRead();
if (rd.len < 4) //
return 0;
if (rd.data[0] != 0xA1) // no data input
return 0;
// update old states
_oldButtonState = _buttonState;
_oldAccelState = _accelState;
_oldNunchukState = _nunchukState;
if ((rd.data[1] >= 0x30) && (rd.data[1] <= 0x37)) // data report with button data
offs = 2;
if (offs) // update button state
_buttonState = (ButtonState)((rd.data[offs + 0] << 8) | rd.data[offs + 1]);
// get accelerometer offset
switch (rd.data[1])
{
case 0x31: offs = 4; break; // Core Buttons and Accelerometer
case 0x35: offs = 4; break; // Core Buttons and Accelerometer with 16 Extension Bytes
default: offs = 0;
}
if (offs) // update accelerometer
{
_accelState.xAxis = rd.data[offs + 0];
_accelState.yAxis = rd.data[offs + 1];
_accelState.zAxis = rd.data[offs + 2];
// check accel change
if (_filter & FILTER_ACCEL) {
; // ignore
}
else {
accelIsChanged = true;
}
}
else
{
_accelState.xAxis = 0;
_accelState.yAxis = 0;
_accelState.zAxis = 0;
}
// get extension offset
switch (rd.data[1])
{
case 0x32: offs = 4; break; // Core Buttons with 8 Extension bytes
case 0x35: offs = 7; break; // Core Buttons and Accelerometer with 16 Extension Bytes
default: offs = 0;
}
if (offs) // update nunchuk state
{
_nunchukState.xStick = rd.data[offs + 0];
_nunchukState.yStick = rd.data[offs + 1];
_nunchukState.xAxis = rd.data[offs + 2];
_nunchukState.yAxis = rd.data[offs + 3];
_nunchukState.zAxis = rd.data[offs + 4];
// update nunchuk buttons
cBtn = ((rd.data[offs + 5] & 0x02) >> 1) ^ 0x01;
zBtn = (rd.data[offs + 5] & 0x01) ^ 0x01;
}
else
{
_nunchukState.xStick = 0;
_nunchukState.yStick = 0;
_nunchukState.xAxis = 0;
_nunchukState.yAxis = 0;
_nunchukState.zAxis = 0;
}
// add nunchuk buttons
if (cBtn)
_buttonState = (ButtonState)((int)_buttonState | BUTTON_C);
if (zBtn)
_buttonState = (ButtonState)((int)_buttonState | BUTTON_Z);
// check button change
if (_filter & FILTER_BUTTON) {
; // ignore
}
else if (_buttonState != _oldButtonState) {
buttonIsChanged = true;
}
// check nunchuk stick change
if (offs)
{
int nunXStickDelta = (int)(_nunchukState.xStick) - _oldNunchukState.xStick;
int nunYStickDelta = (int)(_nunchukState.yStick) - _oldNunchukState.yStick;
int nunStickDelta = (nunXStickDelta*nunXStickDelta + nunYStickDelta*nunYStickDelta);
if (_filter & FILTER_NUNCHUK_STICK) {
; // ignore
}
else if (nunStickDelta >= _nunStickThreshold) {
nunchukStickIsChanged = true;
}
// // check nunchuk button change
// if (_filter & FILTER_NUNCHUK_BUTTON) {
// ; // ignore
// }
// else if (
// (_pNunchukState->cBtn != _pOldNunchukState->cBtn)
// || (_pNunchukState->zBtn != _pOldNunchukState->zBtn)
// ) {
// nunchukButtonIsChanged = true;
// }
// check accel change
if (_filter & FILTER_ACCEL) {
; // ignore
}
else {
accelIsChanged = true;
}
}
return
( buttonIsChanged
| nunchukStickIsChanged
// | nunchukButtonIsChanged
| accelIsChanged
);
}
ButtonState ESP32Wiimote::getButtonState(void)
{
return _buttonState;
}
AccelState ESP32Wiimote::getAccelState(void)
{
return _accelState;
}
NunchukState ESP32Wiimote::getNunchukState(void)
{
return _nunchukState;
}
void ESP32Wiimote::addFilter(int action, int filter) {
if (action == ACTION_IGNORE) {
_filter = _filter | filter;
if (filter & FILTER_ACCEL)
TinyWiimoteReqAccelerometer(false);
}
}