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effect_wavefolder.h
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effect_wavefolder.h
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/* Wavefolder effect for Teensy Audio library
*
* Copyright (c) 2020, Mark Tillotson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef effect_wavefolder_h_
#define effect_wavefolder_h_
#include <Arduino.h> // github.com/PaulStoffregen/cores/blob/master/teensy4/Arduino.h
#include <AudioStream.h> // github.com/PaulStoffregen/cores/blob/master/teensy4/AudioStream.h
class AudioEffectWaveFolder : public AudioStream
{
public:
AudioEffectWaveFolder() : AudioStream(2, inputQueueArray) {}
virtual void update() ;
private:
audio_block_t * inputQueueArray[2] ;
};
#endif