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At least the NSEEL code execution bits need 64bit assembler porting. The rest of the asm (mostly effects and r_defs.cpp) should preferably be translated into equally fast (or faster) C++ code first.
There's probably a thousand places where releasing a 64bit GCC onto the code will break it...
The text was updated successfully, but these errors were encountered:
At least the NSEEL code execution bits need 64bit assembler porting. The rest of the asm (mostly effects and
r_defs.cpp
) should preferably be translated into equally fast (or faster) C++ code first.There's probably a thousand places where releasing a 64bit GCC onto the code will break it...
The text was updated successfully, but these errors were encountered: