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Add drag start/end signals for Slider #55775

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merged 1 commit into from
Jan 7, 2022

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timothyqiu
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Resolves #6007

Also provided a value_changed parameter for drag_ended() signal so the user won't need to keep track of the old value manually.

@timothyqiu timothyqiu added enhancement cherrypick:3.x Considered for cherry-picking into a future 3.x release topic:gui labels Dec 10, 2021
@timothyqiu timothyqiu added this to the 4.0 milestone Dec 10, 2021
@timothyqiu timothyqiu requested review from a team as code owners December 10, 2021 03:30
@timothyqiu timothyqiu requested a review from akien-mga January 7, 2022 10:12
@akien-mga akien-mga merged commit 7640dc2 into godotengine:master Jan 7, 2022
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Thanks!

@timothyqiu timothyqiu deleted the slider-drag branch January 7, 2022 12:10
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Cherry-picked for 3.5.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Jan 12, 2022
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Have "changing" and "changed" signals in Range controls
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