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TileMap editor only allows drawing tiles when your active 2D editor tool is select tool. But when you change the tool mid-editing, the tilemap won't react correctly.
The previews will stay where they were and the editor also reacts to Ctrl key.
I think it should be drawing previews if it's not interactable.
Steps to reproduce
Add TileMap with some TileSet
Select a pattern
Move cursor over 2D viewport so the patter preview appears
Press e.g. R to change to another tool
The previewed tiles are not frozen
Press Ctrl
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
Godot version
4.0 2846ea1
System information
Windows 10 x64
Issue description
TileMap editor only allows drawing tiles when your active 2D editor tool is select tool. But when you change the tool mid-editing, the tilemap won't react correctly.
The previews will stay where they were and the editor also reacts to Ctrl key.
I think it should be drawing previews if it's not interactable.
Steps to reproduce
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: