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When double-clicking in a LineEdit, I would expect it to select by word. Instead it selects the entire contents of the LineEdit. I would expect triple click to select the entire contents. (This is the way applications on macOS generally work as well.)
TextEdit and the script editor work properly - line edits are not consistent with them which is confusing (and frustrating).
Steps to reproduce:
Select any node with an exported var that shows up as a line edit in the inspector.
Change the contents to "Foo bar blat".
Double-click on "bar" == the entire contents are selected instead of just "bar".
The text was updated successfully, but these errors were encountered:
Godot version:
3.2 branch (f15f5b4)
OS/device including version:
macOS 10.14.6
Issue description:
When double-clicking in a LineEdit, I would expect it to select by word. Instead it selects the entire contents of the LineEdit. I would expect triple click to select the entire contents. (This is the way applications on macOS generally work as well.)
TextEdit and the script editor work properly - line edits are not consistent with them which is confusing (and frustrating).
Steps to reproduce:
The text was updated successfully, but these errors were encountered: