-
-
Notifications
You must be signed in to change notification settings - Fork 21.3k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Negative delay freeze Godot #46190
Comments
This is probably because the value is expected to be unsigned and overflows, resulting in a very long delay. |
Yeah it can likely be considered working as intended... but I guess we can |
The parameter is an Maybe we could change it to be an |
Maybe bind the scripting method to a proxy |
Godot version:
Godot 3.2.4 rc 2
OS
Ubuntu 20.04 - Ubuntu 3.36 X11
Issue description:
Executing
or
freeze entire Godot
The text was updated successfully, but these errors were encountered: