diff --git a/drivers/gles3/shaders/blend_shape.glsl b/drivers/gles3/shaders/blend_shape.glsl index 2a0aa6a06d..3efb6483d7 100644 --- a/drivers/gles3/shaders/blend_shape.glsl +++ b/drivers/gles3/shaders/blend_shape.glsl @@ -26,7 +26,7 @@ ARRAY_INDEX=8, layout(location = 0) in highp VFORMAT vertex_attrib; /* clang-format on */ #ifdef ENABLE_OCTAHEDRAL_COMPRESSION -layout(location = 2) in vec4 normal_tangent_attrib; +layout(location = 1) in vec4 normal_tangent_attrib; #else layout(location = 1) in vec3 normal_attrib; #endif