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simple.go
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simple.go
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package gcache
import (
"time"
)
// SimpleCache has no clear priority for evict cache. It depends on key-value map order.
type SimpleCache struct {
baseCache
items map[interface{}]*simpleItem
}
func newSimpleCache(cb *CacheBuilder) *SimpleCache {
c := &SimpleCache{}
buildCache(&c.baseCache, cb)
c.items = make(map[interface{}]*simpleItem, c.size)
c.loadGroup.cache = c
return c
}
// set a new key-value pair
func (c *SimpleCache) Set(key, value interface{}) {
c.mu.Lock()
defer c.mu.Unlock()
c.set(key, value)
}
func (c *SimpleCache) set(key, value interface{}) (interface{}, error) {
// Check for existing item
item, ok := c.items[key]
if ok {
item.value = value
} else {
// Verify size not exceeded
if len(c.items) >= c.size {
c.evict(1)
}
item = &simpleItem{
value: value,
}
c.items[key] = item
}
if c.expiration != nil {
t := time.Now().Add(*c.expiration)
item.expiration = &t
}
if c.addedFunc != nil {
(*c.addedFunc)(key, value)
}
return item, nil
}
// Get a value from cache pool using key if it exists.
// If it dose not exists key and has LoaderFunc,
// generate a value using `LoaderFunc` method returns value.
func (c *SimpleCache) Get(key interface{}) (interface{}, error) {
v, err := c.getValue(key)
if err != nil {
return c.getWithLoader(key, true)
}
return v, nil
}
// Get a value from cache pool using key if it exists.
// If it dose not exists key, returns KeyNotFoundError.
// And send a request which refresh value for specified key if cache object has LoaderFunc.
func (c *SimpleCache) GetIFPresent(key interface{}) (interface{}, error) {
v, err := c.getValue(key)
if err != nil {
return c.getWithLoader(key, false)
}
return v, nil
}
func (c *SimpleCache) get(key interface{}) (interface{}, error) {
c.mu.RLock()
item, ok := c.items[key]
c.mu.RUnlock()
if ok {
if !item.IsExpired(nil) {
return item, nil
}
c.mu.Lock()
c.remove(key)
c.mu.Unlock()
}
return nil, KeyNotFoundError
}
func (c *SimpleCache) getValue(key interface{}) (interface{}, error) {
it, err := c.get(key)
if err != nil {
return nil, err
}
return it.(*simpleItem).value, nil
}
func (c *SimpleCache) getWithLoader(key interface{}, isWait bool) (interface{}, error) {
if c.loaderFunc == nil {
return nil, KeyNotFoundError
}
it, _, err := c.load(key, func(v interface{}, e error) (interface{}, error) {
if e == nil {
c.mu.Lock()
defer c.mu.Unlock()
return c.set(key, v)
}
return nil, e
}, isWait)
if err != nil {
return nil, err
}
return it.(*simpleItem).value, nil
}
func (c *SimpleCache) evict(count int) {
now := time.Now()
current := 0
for key, item := range c.items {
if current >= count {
return
}
if item.expiration == nil || now.After(*item.expiration) {
defer c.remove(key)
current += 1
}
}
}
// Removes the provided key from the cache.
func (c *SimpleCache) Remove(key interface{}) bool {
c.mu.Lock()
defer c.mu.Unlock()
return c.remove(key)
}
func (c *SimpleCache) remove(key interface{}) bool {
item, ok := c.items[key]
if ok {
delete(c.items, key)
if c.evictedFunc != nil {
(*c.evictedFunc)(key, item.value)
}
return true
}
return false
}
// Returns a slice of the keys in the cache.
func (c *SimpleCache) Keys() []interface{} {
c.mu.RLock()
defer c.mu.RUnlock()
keys := make([]interface{}, len(c.items))
i := 0
for k := range c.items {
keys[i] = k
i++
}
return keys
}
// Returns all key-value pairs in the cache.
func (c *SimpleCache) GetALL() map[interface{}]interface{} {
c.mu.RLock()
defer c.mu.RUnlock()
m := make(map[interface{}]interface{})
for k, v := range c.items {
m[k] = v.value
}
return m
}
// Returns the number of items in the cache.
func (c *SimpleCache) Len() int {
c.mu.RLock()
defer c.mu.RUnlock()
return len(c.items)
}
// Completely clear the cache
func (c *SimpleCache) Purge() {
c.mu.Lock()
defer c.mu.Unlock()
c.items = make(map[interface{}]*simpleItem, c.size)
}
// evict all expired entry
func (c *SimpleCache) gc() {
now := time.Now()
keys := []interface{}{}
c.mu.RLock()
for k, item := range c.items {
if item.IsExpired(&now) {
keys = append(keys, k)
}
}
c.mu.RUnlock()
if len(keys) == 0 {
return
}
c.mu.Lock()
for _, k := range keys {
c.remove(k)
}
c.mu.Unlock()
}
type simpleItem struct {
value interface{}
expiration *time.Time
}
// returns boolean value whether this item is expired or not.
func (si *simpleItem) IsExpired(now *time.Time) bool {
if si.expiration == nil {
return false
}
if now == nil {
t := time.Now()
now = &t
}
return si.expiration.Before(*now)
}