Boo! action (service) that does not fail #830
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martinhoess
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Today I imported a blueprint that has two definable actions. However, I only need one of the two actions.
My idea was to do a action (service) call in the action I don't need and use the Boo! action (service). Unfortunately, this is defined in such a way that it always fails.
Would it be possible to make a second Boo! action (service) or extend the Boo! action (service) with a parameter so that it does not fail?
Because all the other ideas I had would have been something with helpers or templates but then I have one more unnecessary entity.
I know that I can copy and modify the blueprint, but other people may not be able to.
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