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Releases: flame-engine/flame

flame_oxygen-0.1.0-releasecandidate.13

06 Sep 06:03
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  • Initial release of flame_oxygen

1.0.0-rc13

08 Jul 12:43
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1.0.0-rc13 Pre-release
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[1.0.0-releasecandidate.13]

  • Fix camera not ending up in the correct position on long jumps
  • Make the JoystickPlayer a PositionComponent
  • Extract shared logic when handling components set in BaseComponent and BaseGame to ComponentSet.
  • Rename camera.shake(amount: x) to camera.shake(duration: x)
  • Fix SpriteAnimationComponent docs to use Future.wait
  • Add an empty postRender method that will run after each components render method
  • Rename Tapable to Tappable
  • Fix SpriteAnimationComponent docs to use Future.wait
  • Add an empty postRender method that will run after each components render method
  • Rename HasTapableComponents to HasTappableComponents
  • Rename prepareCanvas to preRender
  • Add intensity to Camera.shake
  • FixedResolutionViewport to use matrix transformations for Canvas

1.0.0-rc10

04 May 21:54
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1.0.0-rc10 Pre-release
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[1.0.0-rc10]

  • Updated tutorial documentation to indicate use of new version
  • Fix bounding box check in collision detection
  • Refactor on flame input system to correctly take camera into account
  • Adding SpriteAnimationGroupComponent
  • Allow isometric tile maps with custom heights
  • Add a new renderRect method to Sprite
  • Addresses the TODO to change the camera public APIs to take Anchors for relativePositions
  • Adds methods to support moving the camera relative to its current position
  • Abstracting the text api to allow custom text renderers on the framework
  • Set the same debug mode for children as for the parent when added
  • Fix camera projections when camera is zoomed
  • Fix collision detection system with angle and parentAngle
  • Fix rendering of shapes that aren't HitboxShape

1.0.0-rc7

25 Feb 12:06
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1.0.0-rc7 Pre-release
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Bump versions for relase

0.29.3

25 Feb 12:04
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Bump versions

0.29.0

01 Feb 09:19
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Bump versions and fix lint issues (v0.x) (#599)

0.28.0

28 Oct 09:20
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Merge pull request #515 from flame-engine/develop

0.28.0 release

0.27.0: Merge pull request #475 from flame-engine/develop

27 Sep 17:43
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0.26.0: Merge pull request #455 from flame-engine/develop

27 Sep 17:43
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v0.25.0

12 Aug 23:13
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Merge pull request #444 from flame-engine/develop

0.25.0 RC