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fix: Call render properly from nested FlameGames #3106

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merged 2 commits into from
Mar 29, 2024

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@spydon spydon commented Mar 28, 2024

Description

Old typo where renderTree should call render and not itself when the parent isn't null, since otherwise it will cause an infinite recursion.

Checklist

  • I have followed the Contributor Guide when preparing my PR.
  • [-] I have updated/added tests for ALL new/updated/fixed functionality.
  • I have updated/added relevant documentation in docs and added dartdoc comments with ///.
  • I have updated/added relevant examples in examples or docs.

Breaking Change?

  • No, this PR is not a breaking change.

Related Issues

@spydon spydon changed the title fix: Call render properly from FlameGame fix: Call render properly from nested FlameGames Mar 28, 2024
@spydon spydon merged commit cb1e370 into main Mar 29, 2024
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@spydon spydon deleted the fix/call-render-correctly branch March 29, 2024 10:26
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2 participants