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The old (unstable) mechanism for suspending was to throw a promise. The purpose of throwing is to interrupt the component's execution, and also to signal to React that the interruption was caused by Suspense as opposed to some other error. A flaw is that throwing is meant to be an implementation details — if code in userspace catches the promise, it can lead to unexpected behavior. With `use`, userspace code does not throw promises directly, but `use` itself still needs to throw something to interrupt the component and unwind the stack. The solution is to throw an opaque object. In development, we can detect whether the object was caught by a userspace try/catch block and log a warning — though it's not foolproof, since a clever user could catch the object and rethrow it later. I did not yet implement the warning in Flight.
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