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CHANGELOG.md

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1.0.26

  • Fix arrow keys scrolls parent document
  • Add language selection
  • Change sp/hp/cr/mags to icons

1.0.25

  • Antialiasing option
  • Map generation
  • Damage hit labels
  • Critical hit chance
  • Respawn screen
  • High quality text rendering
  • Support multiple client versions on server
  • Fix key controls bubble to iframe parent
  • Simple modal popups instead of browser's prompts

1.0.24

  • Turn off git info hash from server version verify

1.0.23

  • Re-enable TURN servers

1.0.22

  • Remove analytics from Poki build

1.0.21

  • Move pages to site
  • Add firebase analytics

1.0.19

  • Add new Uzi weapon 🧣 (tracer bullets)
  • Add Laser sight and enable for all guns!
  • Walls and map boundaries stops Rail-gun ray projectile
  • Load game configuration from JSON file #21
  • Fix camera feedback on Y-axis

1.0.18

  • Add draft walls
  • Enable High-DPI by default
  • More padding for dynamic font
  • Autoplay continue attacks if low-hp and no hp items
  • Rework room join flow
  • Add top-state out of sync disconnect for Production mode

1.0.17

  • Add screen shake on object death
  • Improve weapon camera feedback
  • Fix missing Frog avatar emoji

1.0.16

  • Fix replays
  • Add copy game link URL
  • Fix join by game-code
  • Add support for checking online on different servers

1.0.15

  • (dev) watch script renamed to start
  • Fix sound and music

1.0.14

  • Add simple autoplay mode for debugging
  • Change user settings data
  • Add replay files initial support (wip)
  • Player bot API (wip)

1.0.13

  • Add in-game menu (graceful way to quit the game room)
  • Fix rare font atlas artifacts
  • Change settings button in Main Menu
  • Add settings for Practice Mode

1.0.12

  • Optimize and refactoring game state data
  • Changes for poki

1.0.11

  • Create and join game rooms #38
  • New FROGMAN head
  • Brand icons
  • RTC packet lag calculation #73

1.0.10

  • Fix render occlusion
  • Fix desync item's lifetime overflow
  • Fix start tic sync issue (disable prediction for joining state)

1.0.9

  • Simple preloader #61
  • Simple mesh sprites #41
  • Generic mesh virtual pads #64
  • Improve Clear pass #62
  • Improve Fog pass #63
  • [Escape] key to navigate back #65
  • Fade blood and footprints after some time #68
  • Fix step sound playing interval

1.0.8

  • Kid-mode blood #51
  • Settings menu #48
  • Dev menu: click 4 times on the main Game Logo
  • Fix game camera smoothness
  • Fix brightness for bone particles
  • Weapon affect movement velocity #50
  • Add Crosshair reload / empty state alterations
  • Land particles and footprints #34
  • Fix Weapon items overlaps the floor #42

1.0.7

  • Offline Practice Mode #37
  • Light below the Game Logo
  • Cross-platform static monospace font for UI
  • Splash Screen NPC start ammo
  • Decrease minimum fire distance for Gun weapons for NPC
  • Fix EMPTY / NO MAGS spam #44 (add reload / fire button down event)
  • Additional particles when bullet hits player shields
  • Fix bullet bouncing on hit with damage #36
  • Keep logo while connecting #8
  • Fix dancing nickname (prev Z used)

1.0.6

  • Fix text particle spawn repeating
  • Remove standard weapons drop from Barrels
  • Limit max velocity for items drop
  • Fix over camera shake effect for rail-gun
  • Fix crosshair draw order
  • Force ES2020 for client
  • Fix resize
  • Fix missing speechSynthesis
  • Zoom out a little bit
  • Splash screen on the game

1.0.5

Graphics

  • Font glyph combined with shadow
  • Render more depth

Gameplay

  • NPC can't spawn with powerful weapon, make game start much easier

UI

  • Splash / Connecting screen improved

1.0.4

  • Change to OpenRelay STUN and TURN servers for WebRTC connection
  • Change AI low-hp behaviour

1.0.3

  • Change version label text to v1.0.3 🏷
  • Fix server spam in loaded state before main menu
  • Enable POST method to load index.html

1.0.2

NPC

  • NPC don't drop weapon until HP level above 5, then NPC start panic as before
  • Slower NPC spawning
  • Add Santa Claus NPC skin
  • Add AI min-max shooting radius, searching for ammo

General

  • Add map themes #19
  • Reset frags on death, add scores #18
  • Add coin and diamond items for scores #18
  • Add shield item and health-kit to add +2 hp
  • Add ammo magazine item #11
  • Add loot item lifetime, all items will be removed in 10 seconds #5
  • Add weapon reloading mechanics #11
  • Add [R] button - reload button to apply new ammo magazine #11
  • Add [Q] button - swap secondary weapon slot #13
  • Change [E] button to PICK weapon on the map or DROP your current weapon

UI

  • Add simple mini-map #10
  • Add "change name" button #14 #23
  • Improve Main Menu screen #23
  • Add online users info in the Main Menu #23
  • Add hyper-link to project available from game's version label #23
  • Draw only enemy name label
  • Add floating text when picking up items, or "out of ammo" case #24

1.0.1

  • NPC are also fighting
  • Simple text rendering
  • HUD rendering
  • Display client version
  • Fix radial generation
  • Add favicon
  • Add FPS prefix
  • Fix atlas pre-render, use consistent alphabetic baseline
  • Display Name on top of character for real players
  • Fix sound effects panorama (world scale issue)