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BehaviorSubject.cs
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BehaviorSubject.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT License.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Reactive.Disposables;
using System.Threading;
namespace System.Reactive.Subjects
{
/// <summary>
/// Represents a value that changes over time.
/// Observers can subscribe to the subject to receive the last (or initial) value and all subsequent notifications.
/// </summary>
/// <typeparam name="T">The type of the elements processed by the subject.</typeparam>
public sealed class BehaviorSubject<T> : SubjectBase<T>
{
#region Fields
private readonly object _gate = new();
private ImmutableList<IObserver<T>> _observers;
private bool _isStopped;
private T _value;
private Exception? _exception;
private bool _isDisposed;
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="BehaviorSubject{T}"/> class which creates a subject that caches its last value and starts with the specified value.
/// </summary>
/// <param name="value">Initial value sent to observers when no other value has been received by the subject yet.</param>
public BehaviorSubject(T value)
{
_value = value;
_observers = ImmutableList<IObserver<T>>.Empty;
}
#endregion
#region Properties
/// <summary>
/// Indicates whether the subject has observers subscribed to it.
/// </summary>
public override bool HasObservers => _observers?.Data.Length > 0;
/// <summary>
/// Indicates whether the subject has been disposed.
/// </summary>
public override bool IsDisposed
{
get
{
lock (_gate)
{
return _isDisposed;
}
}
}
/// <summary>
/// Gets the current value or throws an exception.
/// </summary>
/// <value>The initial value passed to the constructor until <see cref="OnNext"/> is called; after which, the last value passed to <see cref="OnNext"/>.</value>
/// <remarks>
/// <para><see cref="Value"/> is frozen after <see cref="OnCompleted"/> is called.</para>
/// <para>After <see cref="OnError"/> is called, <see cref="Value"/> always throws the specified exception.</para>
/// <para>An exception is always thrown after <see cref="Dispose"/> is called.</para>
/// <alert type="caller">
/// Reading <see cref="Value"/> is a thread-safe operation, though there's a potential race condition when <see cref="OnNext"/> or <see cref="OnError"/> are being invoked concurrently.
/// In some cases, it may be necessary for a caller to use external synchronization to avoid race conditions.
/// </alert>
/// </remarks>
/// <exception cref="ObjectDisposedException">Dispose was called.</exception>
public T Value
{
get
{
lock (_gate)
{
CheckDisposed();
_exception?.Throw();
return _value;
}
}
}
#endregion
#region Methods
/// <summary>
/// Tries to get the current value or throws an exception.
/// </summary>
/// <param name="value">The initial value passed to the constructor until <see cref="OnNext"/> is called; after which, the last value passed to <see cref="OnNext"/>.</param>
/// <returns>true if a value is available; false if the subject was disposed.</returns>
/// <remarks>
/// <para>The value returned from <see cref="TryGetValue"/> is frozen after <see cref="OnCompleted"/> is called.</para>
/// <para>After <see cref="OnError"/> is called, <see cref="TryGetValue"/> always throws the specified exception.</para>
/// <alert type="caller">
/// Calling <see cref="TryGetValue"/> is a thread-safe operation, though there's a potential race condition when <see cref="OnNext"/> or <see cref="OnError"/> are being invoked concurrently.
/// In some cases, it may be necessary for a caller to use external synchronization to avoid race conditions.
/// </alert>
/// </remarks>
public bool TryGetValue([MaybeNullWhen(false)] out T value)
{
lock (_gate)
{
if (_isDisposed)
{
value = default;
return false;
}
_exception?.Throw();
value = _value;
return true;
}
}
#region IObserver<T> implementation
/// <summary>
/// Notifies all subscribed observers about the end of the sequence.
/// </summary>
public override void OnCompleted()
{
IObserver<T>[]? os = null;
lock (_gate)
{
CheckDisposed();
if (!_isStopped)
{
os = _observers.Data;
_observers = ImmutableList<IObserver<T>>.Empty;
_isStopped = true;
}
}
if (os != null)
{
foreach (var o in os)
{
o.OnCompleted();
}
}
}
/// <summary>
/// Notifies all subscribed observers about the exception.
/// </summary>
/// <param name="error">The exception to send to all observers.</param>
/// <exception cref="ArgumentNullException"><paramref name="error"/> is <c>null</c>.</exception>
public override void OnError(Exception error)
{
if (error == null)
{
throw new ArgumentNullException(nameof(error));
}
IObserver<T>[]? os = null;
lock (_gate)
{
CheckDisposed();
if (!_isStopped)
{
os = _observers.Data;
_observers = ImmutableList<IObserver<T>>.Empty;
_isStopped = true;
_exception = error;
}
}
if (os != null)
{
foreach (var o in os)
{
o.OnError(error);
}
}
}
/// <summary>
/// Notifies all subscribed observers about the arrival of the specified element in the sequence.
/// </summary>
/// <param name="value">The value to send to all observers.</param>
public override void OnNext(T value)
{
IObserver<T>[]? os = null;
lock (_gate)
{
CheckDisposed();
if (!_isStopped)
{
_value = value;
os = _observers.Data;
}
}
if (os != null)
{
foreach (var o in os)
{
o.OnNext(value);
}
}
}
#endregion
#region IObservable<T> implementation
/// <summary>
/// Subscribes an observer to the subject.
/// </summary>
/// <param name="observer">Observer to subscribe to the subject.</param>
/// <returns>Disposable object that can be used to unsubscribe the observer from the subject.</returns>
/// <exception cref="ArgumentNullException"><paramref name="observer"/> is <c>null</c>.</exception>
public override IDisposable Subscribe(IObserver<T> observer)
{
if (observer == null)
{
throw new ArgumentNullException(nameof(observer));
}
Exception? ex;
lock (_gate)
{
CheckDisposed();
if (!_isStopped)
{
_observers = _observers.Add(observer);
observer.OnNext(_value);
return new Subscription(this, observer);
}
ex = _exception;
}
if (ex != null)
{
observer.OnError(ex);
}
else
{
observer.OnCompleted();
}
return Disposable.Empty;
}
private void Unsubscribe(IObserver<T> observer)
{
lock (_gate)
{
if (!_isDisposed)
{
_observers = _observers.Remove(observer);
}
}
}
#endregion
#region IDisposable implementation
/// <summary>
/// Unsubscribe all observers and release resources.
/// </summary>
public override void Dispose()
{
lock (_gate)
{
_isDisposed = true;
_observers = null!; // NB: Disposed checks happen prior to accessing _observers.
_value = default!;
_exception = null;
}
}
private void CheckDisposed()
{
if (_isDisposed)
{
throw new ObjectDisposedException(string.Empty);
}
}
#endregion
private sealed class Subscription : IDisposable
{
private BehaviorSubject<T> _subject;
private IObserver<T>? _observer;
public Subscription(BehaviorSubject<T> subject, IObserver<T> observer)
{
_subject = subject;
_observer = observer;
}
public void Dispose()
{
var observer = Interlocked.Exchange(ref _observer, null);
if (observer == null)
{
return;
}
_subject.Unsubscribe(observer);
_subject = null!;
}
}
#endregion
}
}