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FSharp.Profiles.props
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FSharp.Profiles.props
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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (c) Microsoft Corporation. All Rights Reserved. See License.txt in the project root for license information. -->
<Project>
<PropertyGroup>
<!-- This turns on/off the use of the feature within the codebase -->
<!-- The default is off - it is selectively enabled -->
<CheckNulls Condition="'$(CheckNulls)' == ''">false</CheckNulls>
</PropertyGroup>
<PropertyGroup Condition="'$(FSHARPCORE_USE_PACKAGE)' == 'true'">
<!-- nullness checking isn't possible when using shipped FSharp.Core package until it's updated -->
<CheckNulls>false</CheckNulls>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Proto'">
<CheckNulls>false</CheckNulls>
<DefineConstants>NO_CHECKNULLS;BUILDING_WITH_LKG;NO_NULLCHECKING_LIB_SUPPORT;$(DefineConstants)</DefineConstants>
<NullCheckingSupportInLibrary>false</NullCheckingSupportInLibrary>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' != 'Proto' and '$(BUILDING_USING_DOTNET)' != 'true' and '$(MSBuildProjectExtension)' == '.fsproj'"> <!-- VB.NET does not understand "preview". It only knows "old","older" and "boomer" :-)) (jk)-->
<LangVersion>preview</LangVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(BUILDING_USING_DOTNET)' == 'true'">
<CheckNulls>false</CheckNulls>
</PropertyGroup>
<PropertyGroup Condition="'$(CheckNulls)' == 'true'">
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup Condition="'$(CheckNulls)' == 'false'">
<!-- 3271: warning nullness annotations being ignored -->
<NoWarn>$(NoWarn);3271</NoWarn>
<DefineConstants>NO_CHECKNULLS;$(DefineConstants)</DefineConstants>
</PropertyGroup>
<Choose>
<When Condition=" '$(TargetFrameworkIdentifier)' == '.NETFramework' ">
</When>
<Otherwise>
<PropertyGroup>
<DefineConstants>$(DefineConstants);NETSTANDARD</DefineConstants>
<DefineConstants>$(DefineConstants);FX_NO_WINFORMS</DefineConstants>
<OtherFlags>$(OtherFlags) --simpleresolution</OtherFlags>
</PropertyGroup>
</Otherwise>
</Choose>
<PropertyGroup>
<!-- Override the setting for the Arcade UserRuntimeConfig for fsc on .NET Core -->
<ServerGarbageCollection>true</ServerGarbageCollection>
</PropertyGroup>
</Project>