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Large black circles are visible in-game (incorrectly rendered lens flare?) upon looking up at the sky box in all outdoor areas of the game. Issue can also be reproduced on Steam Deck, but is not present on Windows or WineD3D
Thanks for the issue. Can confirm.
Tested with both amdvlk and radv and a regression test back to dxvk 0.7, but was the same. Haven't found any configs to affect it either.
Also can't get apitrace working and the game crashes with validation layers.
Replaying the gfxreconstruct capture with Nvidias D3D11 driver reproduces the issue unless I rename gfxrecon-replay.exe to rfg.exe (the name of the game's exe).
So seems like Windows drivers ship a workaround for the game and the game itself is broken.
Large black circles are visible in-game (incorrectly rendered lens flare?) upon looking up at the sky box in all outdoor areas of the game. Issue can also be reproduced on Steam Deck, but is not present on Windows or WineD3D
Software information
Red Faction Guerrilla Re-Mars-tered (667720)
System information
Apitrace file(s)
Log files
Link: steam-667720.log
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