From 96a832788c16f4fe254f0e5035db6459705b5b2c Mon Sep 17 00:00:00 2001 From: Mihail Gribkov <61027276+Misha-133@users.noreply.github.com> Date: Sat, 23 Nov 2024 20:31:10 +0300 Subject: [PATCH] [Fix] NRE on thread member creation without a guild user in the payload (#3030) lets hope for the best --- .../Entities/Channels/SocketThreadChannel.cs | 6 +++--- .../Entities/Users/SocketThreadUser.cs | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/Discord.Net.WebSocket/Entities/Channels/SocketThreadChannel.cs b/src/Discord.Net.WebSocket/Entities/Channels/SocketThreadChannel.cs index 3df89d8417..5f476d89a1 100644 --- a/src/Discord.Net.WebSocket/Entities/Channels/SocketThreadChannel.cs +++ b/src/Discord.Net.WebSocket/Entities/Channels/SocketThreadChannel.cs @@ -178,14 +178,14 @@ internal SocketThreadUser AddOrUpdateThreadMember(ThreadMember model, SocketGuil member.Update(model); else { - member = SocketThreadUser.Create(Guild, this, model, guildMember); - member.GlobalUser.AddRef(); + member = SocketThreadUser.Create(Guild, this, model, guildMember ?? Guild.GetUser(model.UserId.GetValueOrDefault(0))); + member.GlobalUser?.AddRef(); _members[member.Id] = member; } return member; } - /// + /// public new SocketThreadUser GetUser(ulong id) { var user = Users.FirstOrDefault(x => x.Id == id); diff --git a/src/Discord.Net.WebSocket/Entities/Users/SocketThreadUser.cs b/src/Discord.Net.WebSocket/Entities/Users/SocketThreadUser.cs index b5859e772b..d87da400f7 100644 --- a/src/Discord.Net.WebSocket/Entities/Users/SocketThreadUser.cs +++ b/src/Discord.Net.WebSocket/Entities/Users/SocketThreadUser.cs @@ -251,9 +251,9 @@ internal void Update(Model model) public override string GetDisplayAvatarUrl(ImageFormat format = ImageFormat.Auto, ushort size = 128) => GuildUser.GetGuildAvatarUrl() ?? base.GetDisplayAvatarUrl(format, size); - internal override SocketGlobalUser GlobalUser { get => GuildUser.GlobalUser; set => GuildUser.GlobalUser = value; } + internal override SocketGlobalUser GlobalUser { get => GuildUser?.GlobalUser; set => GuildUser.GlobalUser = value; } - internal override SocketPresence Presence { get => GuildUser.Presence; set => GuildUser.Presence = value; } + internal override SocketPresence Presence { get => GuildUser?.Presence; set => GuildUser.Presence = value; } /// /// Gets the guild user of this thread user.