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CHANGELOG.md

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2.2.1 --Added 12/24 option for the Clock

2.2.0 --Support for 0.20 security update

2.1.1 --Fixed bug in PowerSystems --Changed how Clock UI gets current time

2.1.0 --Added PowerSystems UI --Added Notepad UI --Adjusted core moveui to use local data storage, increases client and server performance. --Decreased the amount of space used by FactionNotifier --Dynamic UI's now shrink and grow depending on the individual UI.

1.4.0 --Added Clock UI, Thxs DNightmare --Added FactionNotifier UI --Added ability to delete scrapyard licenses data from the UI --Removed Vanilla files from zip, follow installation instructions please

1.3.0 --Every UI now utilizes delayed server/client communication Will help tremendously with any high ping issues. This will also cause a 1-5 sec delay when activating Movement of the UI's --Added PVPSector, will show if a sector has pvp damaged Enabled/Disabled. --ScrapyardLicenses now has the option to Allow for Clicking to show the sector on the map. --ScrapyardLicenses now has the option to show both alliance/player licenses at the same time. --CargoNotifier now has the option to have the UI Flash --ObjectDetector now has the option to have the UI Flash

1.2.1 -Fixed Entity Creation bug error.

1.2.0 -Added ObjectDetector Special Thxs to dnightmare, we were apprently working on this at the same time. -Cleaned up the files, and added ExampleUI.lua to easily show others how its done. -Added tab support to the main MoveUI interface. -Each UI can now build its own tab inside the main MoveUI interface, allowing for more options and descriptions

1.1.0 -Added ScrapyardLicenses Special Thxs to dnightmare, for working with me and collaborating on how to get this to work. -ResourceUI now had valid currency format Special Thxs to dnightmare, for adding this in. -Now Works with alliance ships properly