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3p game mode for when there are not that many players on site #1760
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there are a few complaints I have & some weaknesses w/this:
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But failing the 50% is effectively an instant loss, so it's realistically balanced
Yeah, and? What the alternative for a 5p, for example?
The assumption is that in a 1v1 situation it's as good as a fascist win given deck conditions.
I don't think that 3 blues to win is realistic, it could be left for custom games to compensate.
That's part of the fun, I'd imagine. Not to mention, this game mode would likely be forced casual to start anyways - it could potentially come out of that if it appears balanced, but balance issues aren't the highest concern right now. |
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Do you think that this gamemode is somewhat feasible to be implemented as a custom game in the near future? It shouldn't take too long to code, only to change a few game variables, win conditions, and deck count. |
bully @Vigasaurus until he makes it lol |
You know it's funny, people often say "it shouldn't take so long to code", but those are the same people stuck waiting for features for the longest time :) |
I'd invite you to make a PR though :D Low code solutions are always really easy to review ;) and if it is as low code as you say, it should be easy, right? |
lmao oof |
I'm not sure how to add a specific custom game feature with these variables in place. Perhaps a more experienced developer should handle this, I imagine it would take less than 20 minutes for them. Only things to change:
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bonus points awarded for lower quality photoshops done in mspaint |
I'm just here to lmao at this |
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3 player game
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