-
Notifications
You must be signed in to change notification settings - Fork 8
/
Boon.toml
73 lines (59 loc) · 2.12 KB
/
Boon.toml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
#
# General project settings
#
[project]
# Author information. If you have a company, then use that in this
# field instead.
authors = "Developer Name"
# A description of your game. Not used in all builds.
description = "Your description here."
# An email to contact for support or more information. Not used
# in all builds.
email = "[email protected]"
# A short abbreviated name. Ideally, it should not contain spaces
# or other special characters, though they can be used. On Windows,
# this will end up as the name of the executable file.
# Example: "My Game" and package_name="my_game" becomes "my_game.exe"
package_name = "my_game"
# The name of your game. This will be used when distributing the Game
# as a zip file. On macOS, this is also used as the app file name.
title = "My Game"
# The website associated with your game. Not used in all builds.
url = "http://www.example.com/"
# The Uniform Type Identifier for your game. This is required for the
# macOS build of the game.
uti = "com.company.mygame"
# An arbitrary version for the current iteration of the game. Can use
# any desired version format. This will be used to differentiate the
# resulting build files.
version = "v1.0"
#
# Build settings
#
[build]
# The name of the directory where releases will be placed after building.
# IMPORTANT: If you change this from the default, you should also change it in
# IMPORTANT: ignore_list so that you do not add prebuilt files to your build.
output_directory = "release"
# List of patterns to exclude when building. Each item is a regular
# expression, which when matched, will exclude the matched file or
# directory from the build.
ignore_list = [
# Git
"^.git.*",
# Binary files
".zip$",
".tar.gz$",
".love$",
".exe$",
# Boon-specific files and directories
"^Boon.toml$",
"^release$",
]
# List of targets to build for
# Possible values: "love", "windows", "macos", "all"
targets = ["love"]
# If this is set to true, then the default ignore list will not be
# merged with the project specific ignore list. This allows the
# ignore list to be completely overwritten.
exclude_default_ignore_list = false