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@speechmod-type thing [REF: Job 182] #40

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brazilofmux opened this issue Mar 24, 2015 · 4 comments
Open

@speechmod-type thing [REF: Job 182] #40

brazilofmux opened this issue Mar 24, 2015 · 4 comments

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@brazilofmux
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Original issue 37 created by brazilofmux on 2006-09-09T01:30:03.000Z:

On Sat Feb 12 23:01:28 2005, Ian suggested:

Something like @speechmod, but over-rides @speechmod, and is passed 3 stack
args: %0, the text. %1, the player/object the text is going to. %2, the
transmission type (%2 in @speechmod). Yes, I know this is not trivial to
hack in.

On Sat Feb 12 23:01:52 2005, Ian added: This would greatly simplify coding
language systems.

[REF: Job 182]

@brazilofmux
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Comment #1 originally posted by brazilofmux on 2006-11-28T05:30:27.000Z:

This seems useful, but too complex to promise earlier than February.

@brazilofmux
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Comment #2 originally posted by brazilofmux on 2006-11-28T05:30:49.000Z:

<empty>

@brazilofmux
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Comment #3 originally posted by brazilofmux on 2007-02-03T17:43:43.000Z:

<empty>

@brazilofmux
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Comment #4 originally posted by brazilofmux on 2007-09-20T23:34:03.000Z:

<empty>

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