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.pmx导入Unity后,有一些骨骼无法通过GetBoneTransform获取 #4

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OneYoungMean opened this issue Jul 19, 2022 · 3 comments

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@OneYoungMean
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_16582222643429
_16582222565753

@625673575
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手指在Unity中是可选得avatar构建选项,humanoid avatar在没有得情况下也能被构建,原Avatar中是否有这个关节?

@OneYoungMean
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问题补充,为pmx导出BVA再导入unity以后,无法获取手指部分的骨骼

@625673575
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These has been fixed, due to the human bone name was incorrect

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