diff --git a/crates/bevy_window/src/window.rs b/crates/bevy_window/src/window.rs index 83e1afbfc99b0..8d6b5c399fdf9 100644 --- a/crates/bevy_window/src/window.rs +++ b/crates/bevy_window/src/window.rs @@ -550,9 +550,10 @@ pub struct WindowDescriptor { /// Sets whether the background of the window should be transparent. /// # Platform-specific /// - iOS / Android / Web: Unsupported. - /// - OSX / Linux : Not working as expected. - /// OSX transparent works with winit out of the box, so this issue might be related to: https://github.com/gfx-rs/wgpu/issues/687 - /// Linux now works with this pr merged in, which should work with the next release of winit : https://github.com/rust-windowing/winit/pull/2006 + /// - macOS X: Not working as expected. + /// - Windows 11: Not working as expected + /// macOS X transparent works with winit out of the box, so this issue might be related to: https://github.com/gfx-rs/wgpu/issues/687 + /// Windows 11 is related to https://github.com/rust-windowing/winit/issues/2082 pub transparent: bool, #[cfg(target_arch = "wasm32")] pub canvas: Option,