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FinalityProviderHistoricalRewards can have a reference count (How many structures are using it) and when it reaches zero it should delete from the database
Just like it is done in the cosmos-sdk
The text was updated successfully, but these errors were encountered:
FinalityProviderHistoricalRewards
can have a reference count (How many structures are using it) and when it reaches zero it should delete from the databaseJust like it is done in the cosmos-sdk
The text was updated successfully, but these errors were encountered: