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locations.go
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locations.go
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// Copyright © Martin Tournoij – This file is part of GoatCounter and published
// under the terms of a slightly modified EUPL v1.2 license, which can be found
// in the LICENSE file or at https://license.goatcounter.com
package goatcounter
import (
"bytes"
"compress/gzip"
"context"
"io"
"net"
"strings"
"github.com/oschwald/geoip2-golang"
"zgo.at/errors"
"zgo.at/zdb"
"zgo.at/zlog"
)
var geodb *geoip2.Reader
// InitGeoDB sets up the geoDB database located at the given path.
//
// The database can be the "Countries" or "Cities" version.
//
// It will use the embeded "Countries" database if path is an empty string.
func InitGeoDB(path string) {
var err error
if path != "" {
geodb, err = geoip2.Open(path)
if err != nil {
panic(err)
}
GeoDB = nil // Save some memory.
return
}
gz, err := gzip.NewReader(bytes.NewReader(GeoDB))
if err != nil {
panic(err)
}
d, err := io.ReadAll(gz)
if err != nil {
panic(err)
}
geodb, err = geoip2.FromBytes(d)
if err != nil {
panic(err)
}
}
type Location struct {
ID int64 `db:"location_id"`
Country string `db:"country"`
Region string `db:"region"`
CountryName string `db:"country_name"`
RegionName string `db:"region_name"`
// TODO: send patch to staticcheck to deal with this better. This shouldn't
// errror since "ISO" is an initialism.
ISO3166_2 string `db:"iso_3166_2"` //lint:ignore ST1003 staticcheck bug
}
// ByCode gets a location by ISO-3166-2 code; e.g. "US" or "US-TX".
func (l *Location) ByCode(ctx context.Context, code string) error {
if ll, ok := cacheLoc(ctx).Get(code); ok {
*l = *ll.(*Location)
return nil
}
err := zdb.Get(ctx, l, `select * from locations where iso_3166_2 = $1`, code)
if zdb.ErrNoRows(err) {
l.ISO3166_2 = code
l.Country, l.Region, _ = strings.Cut(code, "-")
l.CountryName, l.RegionName = findGeoName(l.Country, l.Region)
err = l.insert(ctx)
}
if err != nil {
return errors.Wrap(err, "Location.ByCode")
}
cacheLoc(ctx).SetDefault(l.ISO3166_2, l)
return nil
}
// Lookup a location by IPv4 or IPv6 address.
//
// This will insert a row in the locations table if one doesn't exist yet.
func (l *Location) Lookup(ctx context.Context, ip string) error {
if geodb == nil {
panic("Location.Lookup: geo.Init not called")
}
loc, err := geodb.City(net.ParseIP(ip))
if err != nil {
return errors.Wrap(err, "Location.Lookup")
}
l.Country = loc.Country.IsoCode
l.CountryName = loc.Country.Names["en"]
if len(loc.Subdivisions) > 0 {
l.Region, l.RegionName = loc.Subdivisions[0].IsoCode, loc.Subdivisions[0].Names["en"]
}
l.ISO3166_2 = loc.Country.IsoCode
if l.Region != "" {
l.ISO3166_2 += "-" + l.Region
}
if ll, ok := cacheLoc(ctx).Get(l.ISO3166_2); ok {
*l = *ll.(*Location)
return nil
}
err = zdb.Get(ctx, l,
`select * from locations where country = $1 and region = $2`,
l.Country, l.Region)
if zdb.ErrNoRows(err) {
err = l.insert(ctx)
}
if err != nil {
return errors.Wrap(err, "Location.Lookup")
}
cacheLoc(ctx).SetDefault(l.ISO3166_2, l)
return nil
}
// LookupIP is a shorthand for Lookup(); returns id 1 on errors ("unknown").
func (l Location) LookupIP(ctx context.Context, ip string) string {
err := l.Lookup(ctx, ip)
if err != nil {
return "" // Special ID: "unknown".
}
return l.ISO3166_2
}
func (l *Location) insert(ctx context.Context) (err error) {
l.ID, err = zdb.InsertID(ctx, "location_id",
`insert into locations (country, region, country_name, region_name) values (?, ?, ?, ?)`,
l.Country, l.Region, l.CountryName, l.RegionName)
if err != nil {
return err
}
// Make sure there is an entry for the country as well.
if l.Region != "" {
err := (&Location{}).ByCode(ctx, l.Country)
if err != nil {
return err
}
}
return nil
}
type Locations []Location
// ListCountries lists all counties. The region code/name will always be blank.
func (l *Locations) ListCountries(ctx context.Context) error {
err := zdb.Select(ctx, l, `
select country, country_name
from locations
where country != '' and country_name != '' and region = ''
order by country_name`)
return errors.Wrap(err, "Locations.ListCountries")
}
// This takes ~13s for a full iteration for the Cities database on my laptop
// (Countries is much faster, ~100ms) which is not a great worst case scenario,
// but in most cases it should be (much) faster, and this should get called
// extremely infrequently anyway, if ever.
func findGeoName(country, region string) (string, string) {
hasRegions := geodb.Metadata().DatabaseType == "City"
iter := geodb.DB().Data()
for iter.Next() {
var r struct {
Country struct {
ISOCode string `maxminddb:"iso_code"`
Names map[string]string `maxminddb:"names"`
} `maxminddb:"country"`
Subdivisions []struct {
ISOCode string `maxminddb:"iso_code"`
Names map[string]string `maxminddb:"names"`
} `maxminddb:"subdivisions"`
}
err := iter.Data(&r)
if err != nil {
zlog.Error(err)
return "", ""
}
switch {
// Country database, no region.
case r.Country.ISOCode == country && !hasRegions:
return r.Country.Names["en"], ""
// City database, no region requested.
case r.Country.ISOCode == country && region == "":
return r.Country.Names["en"], ""
// Match region.
case r.Country.ISOCode == country && len(r.Subdivisions) > 0 && r.Subdivisions[0].ISOCode == region:
return r.Country.Names["en"], r.Subdivisions[0].Names["en"]
}
}
return "", ""
}