This project aims to recreate the Xzap shoot-em-up, by Mark Wirt, in Godot. The game was released on the Commodore 16/+4 in 1984.
- Install the latest stable version of the Godot game engine. This version was created on version 3.1.1.
- Run from inside Godot using Command + B on Mac.
- Use the keyboard arrows to move the ship.
- To stop the game, go back to the Godot window and press Command + .
These are taken from the Commodore 16 Showcase booklet . They will be added to as game functionality becomes available.
You are a lone XZAPPER, last survivor of an advanced civilisation. Many centuries ago, your planet was besieged by alien hordes. Now only you remain. The aliens have the advantage of numbers, but you are on home territory.
Your objective is to destroy the aliens on each level, and so progress through 140 different levels.