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lib.rs
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lib.rs
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//! A library for build scripts to compile custom C code
//!
//! This library is intended to be used as a `build-dependencies` entry in
//! `Cargo.toml`:
//!
//! ```toml
//! [build-dependencies]
//! cc = "1.0"
//! ```
//!
//! The purpose of this crate is to provide the utility functions necessary to
//! compile C code into a static archive which is then linked into a Rust crate.
//! Configuration is available through the `Build` struct.
//!
//! This crate will automatically detect situations such as cross compilation or
//! other environment variables set by Cargo and will build code appropriately.
//!
//! The crate is not limited to C code, it can accept any source code that can
//! be passed to a C or C++ compiler. As such, assembly files with extensions
//! `.s` (gcc/clang) and `.asm` (MSVC) can also be compiled.
//!
//! [`Build`]: struct.Build.html
//!
//! # Parallelism
//!
//! To parallelize computation, enable the `parallel` feature for the crate.
//!
//! ```toml
//! [build-dependencies]
//! cc = { version = "1.0", features = ["parallel"] }
//! ```
//! To specify the max number of concurrent compilation jobs, set the `NUM_JOBS`
//! environment variable to the desired amount.
//!
//! Cargo will also set this environment variable when executed with the `-jN` flag.
//!
//! If `NUM_JOBS` is not set, the `RAYON_NUM_THREADS` environment variable can
//! also specify the build parallelism.
//!
//! # Examples
//!
//! Use the `Build` struct to compile `src/foo.c`:
//!
//! ```no_run
//! fn main() {
//! cc::Build::new()
//! .file("src/foo.c")
//! .define("FOO", Some("bar"))
//! .include("src")
//! .compile("foo");
//! }
//! ```
#![doc(html_root_url = "https://docs.rs/cc/1.0")]
#![cfg_attr(test, deny(warnings))]
#![allow(deprecated)]
#![deny(missing_docs)]
use std::collections::HashMap;
use std::env;
use std::ffi::{OsStr, OsString};
use std::fmt::{self, Display};
use std::fs;
use std::io::{self, BufRead, BufReader, Read, Write};
use std::path::{Component, Path, PathBuf};
use std::process::{Child, Command, Stdio};
use std::sync::{Arc, Mutex};
use std::thread::{self, JoinHandle};
// These modules are all glue to support reading the MSVC version from
// the registry and from COM interfaces
#[cfg(windows)]
mod registry;
#[cfg(windows)]
#[macro_use]
mod winapi;
#[cfg(windows)]
mod com;
#[cfg(windows)]
mod setup_config;
#[cfg(windows)]
mod vs_instances;
pub mod windows_registry;
/// A builder for compilation of a native library.
///
/// A `Build` is the main type of the `cc` crate and is used to control all the
/// various configuration options and such of a compile. You'll find more
/// documentation on each method itself.
#[derive(Clone, Debug)]
pub struct Build {
include_directories: Vec<PathBuf>,
definitions: Vec<(String, Option<String>)>,
objects: Vec<PathBuf>,
flags: Vec<String>,
flags_supported: Vec<String>,
known_flag_support_status: Arc<Mutex<HashMap<String, bool>>>,
ar_flags: Vec<String>,
no_default_flags: bool,
files: Vec<PathBuf>,
cpp: bool,
cpp_link_stdlib: Option<Option<String>>,
cpp_set_stdlib: Option<String>,
cuda: bool,
cudart: Option<String>,
target: Option<String>,
host: Option<String>,
out_dir: Option<PathBuf>,
opt_level: Option<String>,
debug: Option<bool>,
force_frame_pointer: Option<bool>,
env: Vec<(OsString, OsString)>,
compiler: Option<PathBuf>,
archiver: Option<PathBuf>,
cargo_metadata: bool,
pic: Option<bool>,
use_plt: Option<bool>,
static_crt: Option<bool>,
shared_flag: Option<bool>,
static_flag: Option<bool>,
warnings_into_errors: bool,
warnings: Option<bool>,
extra_warnings: Option<bool>,
env_cache: Arc<Mutex<HashMap<String, Option<String>>>>,
apple_sdk_root_cache: Arc<Mutex<HashMap<String, OsString>>>,
}
/// Represents the types of errors that may occur while using cc-rs.
#[derive(Clone, Debug)]
enum ErrorKind {
/// Error occurred while performing I/O.
IOError,
/// Invalid architecture supplied.
ArchitectureInvalid,
/// Environment variable not found, with the var in question as extra info.
EnvVarNotFound,
/// Error occurred while using external tools (ie: invocation of compiler).
ToolExecError,
/// Error occurred due to missing external tools.
ToolNotFound,
/// One of the function arguments failed validation.
InvalidArgument,
}
/// Represents an internal error that occurred, with an explanation.
#[derive(Clone, Debug)]
pub struct Error {
/// Describes the kind of error that occurred.
kind: ErrorKind,
/// More explanation of error that occurred.
message: String,
}
impl Error {
fn new(kind: ErrorKind, message: &str) -> Error {
Error {
kind: kind,
message: message.to_owned(),
}
}
}
impl From<io::Error> for Error {
fn from(e: io::Error) -> Error {
Error::new(ErrorKind::IOError, &format!("{}", e))
}
}
impl Display for Error {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{:?}: {}", self.kind, self.message)
}
}
impl std::error::Error for Error {}
/// Configuration used to represent an invocation of a C compiler.
///
/// This can be used to figure out what compiler is in use, what the arguments
/// to it are, and what the environment variables look like for the compiler.
/// This can be used to further configure other build systems (e.g. forward
/// along CC and/or CFLAGS) or the `to_command` method can be used to run the
/// compiler itself.
#[derive(Clone, Debug)]
pub struct Tool {
path: PathBuf,
cc_wrapper_path: Option<PathBuf>,
cc_wrapper_args: Vec<OsString>,
args: Vec<OsString>,
env: Vec<(OsString, OsString)>,
family: ToolFamily,
cuda: bool,
removed_args: Vec<OsString>,
}
/// Represents the family of tools this tool belongs to.
///
/// Each family of tools differs in how and what arguments they accept.
///
/// Detection of a family is done on best-effort basis and may not accurately reflect the tool.
#[derive(Copy, Clone, Debug, PartialEq)]
enum ToolFamily {
/// Tool is GNU Compiler Collection-like.
Gnu,
/// Tool is Clang-like. It differs from the GCC in a sense that it accepts superset of flags
/// and its cross-compilation approach is different.
Clang,
/// Tool is the MSVC cl.exe.
Msvc { clang_cl: bool },
}
impl ToolFamily {
/// What the flag to request debug info for this family of tools look like
fn add_debug_flags(&self, cmd: &mut Tool) {
match *self {
ToolFamily::Msvc { .. } => {
cmd.push_cc_arg("-Z7".into());
}
ToolFamily::Gnu | ToolFamily::Clang => {
cmd.push_cc_arg("-g".into());
}
}
}
/// What the flag to force frame pointers.
fn add_force_frame_pointer(&self, cmd: &mut Tool) {
match *self {
ToolFamily::Gnu | ToolFamily::Clang => {
cmd.push_cc_arg("-fno-omit-frame-pointer".into());
}
_ => (),
}
}
/// What the flags to enable all warnings
fn warnings_flags(&self) -> &'static str {
match *self {
ToolFamily::Msvc { .. } => "-W4",
ToolFamily::Gnu | ToolFamily::Clang => "-Wall",
}
}
/// What the flags to enable extra warnings
fn extra_warnings_flags(&self) -> Option<&'static str> {
match *self {
ToolFamily::Msvc { .. } => None,
ToolFamily::Gnu | ToolFamily::Clang => Some("-Wextra"),
}
}
/// What the flag to turn warning into errors
fn warnings_to_errors_flag(&self) -> &'static str {
match *self {
ToolFamily::Msvc { .. } => "-WX",
ToolFamily::Gnu | ToolFamily::Clang => "-Werror",
}
}
fn verbose_stderr(&self) -> bool {
*self == ToolFamily::Clang
}
}
/// Represents an object.
///
/// This is a source file -> object file pair.
#[derive(Clone, Debug)]
struct Object {
src: PathBuf,
dst: PathBuf,
}
impl Object {
/// Create a new source file -> object file pair.
fn new(src: PathBuf, dst: PathBuf) -> Object {
Object { src: src, dst: dst }
}
}
impl Build {
/// Construct a new instance of a blank set of configuration.
///
/// This builder is finished with the [`compile`] function.
///
/// [`compile`]: struct.Build.html#method.compile
pub fn new() -> Build {
Build {
include_directories: Vec::new(),
definitions: Vec::new(),
objects: Vec::new(),
flags: Vec::new(),
flags_supported: Vec::new(),
known_flag_support_status: Arc::new(Mutex::new(HashMap::new())),
ar_flags: Vec::new(),
no_default_flags: false,
files: Vec::new(),
shared_flag: None,
static_flag: None,
cpp: false,
cpp_link_stdlib: None,
cpp_set_stdlib: None,
cuda: false,
cudart: None,
target: None,
host: None,
out_dir: None,
opt_level: None,
debug: None,
force_frame_pointer: None,
env: Vec::new(),
compiler: None,
archiver: None,
cargo_metadata: true,
pic: None,
use_plt: None,
static_crt: None,
warnings: None,
extra_warnings: None,
warnings_into_errors: false,
env_cache: Arc::new(Mutex::new(HashMap::new())),
apple_sdk_root_cache: Arc::new(Mutex::new(HashMap::new())),
}
}
/// Add a directory to the `-I` or include path for headers
///
/// # Example
///
/// ```no_run
/// use std::path::Path;
///
/// let library_path = Path::new("/path/to/library");
///
/// cc::Build::new()
/// .file("src/foo.c")
/// .include(library_path)
/// .include("src")
/// .compile("foo");
/// ```
pub fn include<P: AsRef<Path>>(&mut self, dir: P) -> &mut Build {
self.include_directories.push(dir.as_ref().to_path_buf());
self
}
/// Add multiple directories to the `-I` include path.
///
/// # Example
///
/// ```no_run
/// # use std::path::Path;
/// # let condition = true;
/// #
/// let mut extra_dir = None;
/// if condition {
/// extra_dir = Some(Path::new("/path/to"));
/// }
///
/// cc::Build::new()
/// .file("src/foo.c")
/// .includes(extra_dir)
/// .compile("foo");
/// ```
pub fn includes<P>(&mut self, dirs: P) -> &mut Build
where
P: IntoIterator,
P::Item: AsRef<Path>,
{
for dir in dirs {
self.include(dir);
}
self
}
/// Specify a `-D` variable with an optional value.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .define("FOO", "BAR")
/// .define("BAZ", None)
/// .compile("foo");
/// ```
pub fn define<'a, V: Into<Option<&'a str>>>(&mut self, var: &str, val: V) -> &mut Build {
self.definitions
.push((var.to_string(), val.into().map(|s| s.to_string())));
self
}
/// Add an arbitrary object file to link in
pub fn object<P: AsRef<Path>>(&mut self, obj: P) -> &mut Build {
self.objects.push(obj.as_ref().to_path_buf());
self
}
/// Add an arbitrary flag to the invocation of the compiler
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .flag("-ffunction-sections")
/// .compile("foo");
/// ```
pub fn flag(&mut self, flag: &str) -> &mut Build {
self.flags.push(flag.to_string());
self
}
/// Add a flag to the invocation of the ar
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .file("src/bar.c")
/// .ar_flag("/NODEFAULTLIB:libc.dll")
/// .compile("foo");
/// ```
pub fn ar_flag(&mut self, flag: &str) -> &mut Build {
self.ar_flags.push(flag.to_string());
self
}
fn ensure_check_file(&self) -> Result<PathBuf, Error> {
let out_dir = self.get_out_dir()?;
let src = if self.cuda {
assert!(self.cpp);
out_dir.join("flag_check.cu")
} else if self.cpp {
out_dir.join("flag_check.cpp")
} else {
out_dir.join("flag_check.c")
};
if !src.exists() {
let mut f = fs::File::create(&src)?;
write!(f, "int main(void) {{ return 0; }}")?;
}
Ok(src)
}
/// Run the compiler to test if it accepts the given flag.
///
/// For a convenience method for setting flags conditionally,
/// see `flag_if_supported()`.
///
/// It may return error if it's unable to run the compiler with a test file
/// (e.g. the compiler is missing or a write to the `out_dir` failed).
///
/// Note: Once computed, the result of this call is stored in the
/// `known_flag_support` field. If `is_flag_supported(flag)`
/// is called again, the result will be read from the hash table.
pub fn is_flag_supported(&self, flag: &str) -> Result<bool, Error> {
let mut known_status = self.known_flag_support_status.lock().unwrap();
if let Some(is_supported) = known_status.get(flag).cloned() {
return Ok(is_supported);
}
let out_dir = self.get_out_dir()?;
let src = self.ensure_check_file()?;
let obj = out_dir.join("flag_check");
let target = self.get_target()?;
let host = self.get_host()?;
let mut cfg = Build::new();
cfg.flag(flag)
.target(&target)
.opt_level(0)
.host(&host)
.debug(false)
.cpp(self.cpp)
.cuda(self.cuda);
let mut compiler = cfg.try_get_compiler()?;
// Clang uses stderr for verbose output, which yields a false positive
// result if the CFLAGS/CXXFLAGS include -v to aid in debugging.
if compiler.family.verbose_stderr() {
compiler.remove_arg("-v".into());
}
let mut cmd = compiler.to_command();
let is_arm = target.contains("aarch64") || target.contains("arm");
let clang = compiler.family == ToolFamily::Clang;
command_add_output_file(
&mut cmd,
&obj,
self.cuda,
target.contains("msvc"),
clang,
false,
is_arm,
);
// We need to explicitly tell msvc not to link and create an exe
// in the root directory of the crate
if target.contains("msvc") && !self.cuda {
cmd.arg("-c");
}
cmd.arg(&src);
let output = cmd.output()?;
let is_supported = output.stderr.is_empty();
known_status.insert(flag.to_owned(), is_supported);
Ok(is_supported)
}
/// Add an arbitrary flag to the invocation of the compiler if it supports it
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .flag_if_supported("-Wlogical-op") // only supported by GCC
/// .flag_if_supported("-Wunreachable-code") // only supported by clang
/// .compile("foo");
/// ```
pub fn flag_if_supported(&mut self, flag: &str) -> &mut Build {
self.flags_supported.push(flag.to_string());
self
}
/// Set the `-shared` flag.
///
/// When enabled, the compiler will produce a shared object which can
/// then be linked with other objects to form an executable.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .shared_flag(true)
/// .compile("libfoo.so");
/// ```
pub fn shared_flag(&mut self, shared_flag: bool) -> &mut Build {
self.shared_flag = Some(shared_flag);
self
}
/// Set the `-static` flag.
///
/// When enabled on systems that support dynamic linking, this prevents
/// linking with the shared libraries.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .shared_flag(true)
/// .static_flag(true)
/// .compile("foo");
/// ```
pub fn static_flag(&mut self, static_flag: bool) -> &mut Build {
self.static_flag = Some(static_flag);
self
}
/// Disables the generation of default compiler flags. The default compiler
/// flags may cause conflicts in some cross compiling scenarios.
///
/// Setting the `CRATE_CC_NO_DEFAULTS` environment variable has the same
/// effect as setting this to `true`. The presence of the environment
/// variable and the value of `no_default_flags` will be OR'd together.
pub fn no_default_flags(&mut self, no_default_flags: bool) -> &mut Build {
self.no_default_flags = no_default_flags;
self
}
/// Add a file which will be compiled
pub fn file<P: AsRef<Path>>(&mut self, p: P) -> &mut Build {
self.files.push(p.as_ref().to_path_buf());
self
}
/// Add files which will be compiled
pub fn files<P>(&mut self, p: P) -> &mut Build
where
P: IntoIterator,
P::Item: AsRef<Path>,
{
for file in p.into_iter() {
self.file(file);
}
self
}
/// Set C++ support.
///
/// The other `cpp_*` options will only become active if this is set to
/// `true`.
pub fn cpp(&mut self, cpp: bool) -> &mut Build {
self.cpp = cpp;
self
}
/// Set CUDA C++ support.
///
/// Enabling CUDA will pass the detected C/C++ toolchain as an argument to
/// the CUDA compiler, NVCC. NVCC itself accepts some limited GNU-like args;
/// any other arguments for the C/C++ toolchain will be redirected using
/// "-Xcompiler" flags.
///
/// If enabled, this also implicitly enables C++ support.
pub fn cuda(&mut self, cuda: bool) -> &mut Build {
self.cuda = cuda;
if cuda {
self.cpp = true;
self.cudart = Some("static".to_string());
}
self
}
/// Link CUDA run-time.
///
/// This option mimics the `--cudart` NVCC command-line option. Just like
/// the original it accepts `{none|shared|static}`, with default being
/// `static`. The method has to be invoked after `.cuda(true)`, or not
/// at all, if the default is right for the project.
pub fn cudart(&mut self, cudart: &str) -> &mut Build {
if self.cuda {
self.cudart = Some(cudart.to_string());
}
self
}
/// Set warnings into errors flag.
///
/// Disabled by default.
///
/// Warning: turning warnings into errors only make sense
/// if you are a developer of the crate using cc-rs.
/// Some warnings only appear on some architecture or
/// specific version of the compiler. Any user of this crate,
/// or any other crate depending on it, could fail during
/// compile time.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .warnings_into_errors(true)
/// .compile("libfoo.a");
/// ```
pub fn warnings_into_errors(&mut self, warnings_into_errors: bool) -> &mut Build {
self.warnings_into_errors = warnings_into_errors;
self
}
/// Set warnings flags.
///
/// Adds some flags:
/// - "-Wall" for MSVC.
/// - "-Wall", "-Wextra" for GNU and Clang.
///
/// Enabled by default.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .warnings(false)
/// .compile("libfoo.a");
/// ```
pub fn warnings(&mut self, warnings: bool) -> &mut Build {
self.warnings = Some(warnings);
self.extra_warnings = Some(warnings);
self
}
/// Set extra warnings flags.
///
/// Adds some flags:
/// - nothing for MSVC.
/// - "-Wextra" for GNU and Clang.
///
/// Enabled by default.
///
/// # Example
///
/// ```no_run
/// // Disables -Wextra, -Wall remains enabled:
/// cc::Build::new()
/// .file("src/foo.c")
/// .extra_warnings(false)
/// .compile("libfoo.a");
/// ```
pub fn extra_warnings(&mut self, warnings: bool) -> &mut Build {
self.extra_warnings = Some(warnings);
self
}
/// Set the standard library to link against when compiling with C++
/// support.
///
/// See [`get_cpp_link_stdlib`](cc::Build::get_cpp_link_stdlib) documentation
/// for the default value.
/// If the `CXXSTDLIB` environment variable is set, its value will
/// override the default value, but not the value explicitly set by calling
/// this function.
///
/// A value of `None` indicates that no automatic linking should happen,
/// otherwise cargo will link against the specified library.
///
/// The given library name must not contain the `lib` prefix.
///
/// Common values:
/// - `stdc++` for GNU
/// - `c++` for Clang
/// - `c++_shared` or `c++_static` for Android
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .shared_flag(true)
/// .cpp_link_stdlib("stdc++")
/// .compile("libfoo.so");
/// ```
pub fn cpp_link_stdlib<'a, V: Into<Option<&'a str>>>(
&mut self,
cpp_link_stdlib: V,
) -> &mut Build {
self.cpp_link_stdlib = Some(cpp_link_stdlib.into().map(|s| s.into()));
self
}
/// Force the C++ compiler to use the specified standard library.
///
/// Setting this option will automatically set `cpp_link_stdlib` to the same
/// value.
///
/// The default value of this option is always `None`.
///
/// This option has no effect when compiling for a Visual Studio based
/// target.
///
/// This option sets the `-stdlib` flag, which is only supported by some
/// compilers (clang, icc) but not by others (gcc). The library will not
/// detect which compiler is used, as such it is the responsibility of the
/// caller to ensure that this option is only used in conjunction with a
/// compiler which supports the `-stdlib` flag.
///
/// A value of `None` indicates that no specific C++ standard library should
/// be used, otherwise `-stdlib` is added to the compile invocation.
///
/// The given library name must not contain the `lib` prefix.
///
/// Common values:
/// - `stdc++` for GNU
/// - `c++` for Clang
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .cpp_set_stdlib("c++")
/// .compile("libfoo.a");
/// ```
pub fn cpp_set_stdlib<'a, V: Into<Option<&'a str>>>(
&mut self,
cpp_set_stdlib: V,
) -> &mut Build {
let cpp_set_stdlib = cpp_set_stdlib.into();
self.cpp_set_stdlib = cpp_set_stdlib.map(|s| s.into());
self.cpp_link_stdlib(cpp_set_stdlib);
self
}
/// Configures the target this configuration will be compiling for.
///
/// This option is automatically scraped from the `TARGET` environment
/// variable by build scripts, so it's not required to call this function.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .target("aarch64-linux-android")
/// .compile("foo");
/// ```
pub fn target(&mut self, target: &str) -> &mut Build {
self.target = Some(target.to_string());
self
}
/// Configures the host assumed by this configuration.
///
/// This option is automatically scraped from the `HOST` environment
/// variable by build scripts, so it's not required to call this function.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .host("arm-linux-gnueabihf")
/// .compile("foo");
/// ```
pub fn host(&mut self, host: &str) -> &mut Build {
self.host = Some(host.to_string());
self
}
/// Configures the optimization level of the generated object files.
///
/// This option is automatically scraped from the `OPT_LEVEL` environment
/// variable by build scripts, so it's not required to call this function.
pub fn opt_level(&mut self, opt_level: u32) -> &mut Build {
self.opt_level = Some(opt_level.to_string());
self
}
/// Configures the optimization level of the generated object files.
///
/// This option is automatically scraped from the `OPT_LEVEL` environment
/// variable by build scripts, so it's not required to call this function.
pub fn opt_level_str(&mut self, opt_level: &str) -> &mut Build {
self.opt_level = Some(opt_level.to_string());
self
}
/// Configures whether the compiler will emit debug information when
/// generating object files.
///
/// This option is automatically scraped from the `DEBUG` environment
/// variable by build scripts, so it's not required to call this function.
pub fn debug(&mut self, debug: bool) -> &mut Build {
self.debug = Some(debug);
self
}
/// Configures whether the compiler will emit instructions to store
/// frame pointers during codegen.
///
/// This option is automatically enabled when debug information is emitted.
/// Otherwise the target platform compiler's default will be used.
/// You can use this option to force a specific setting.
pub fn force_frame_pointer(&mut self, force: bool) -> &mut Build {
self.force_frame_pointer = Some(force);
self
}
/// Configures the output directory where all object files and static
/// libraries will be located.
///
/// This option is automatically scraped from the `OUT_DIR` environment
/// variable by build scripts, so it's not required to call this function.
pub fn out_dir<P: AsRef<Path>>(&mut self, out_dir: P) -> &mut Build {
self.out_dir = Some(out_dir.as_ref().to_owned());
self
}
/// Configures the compiler to be used to produce output.
///
/// This option is automatically determined from the target platform or a
/// number of environment variables, so it's not required to call this
/// function.
pub fn compiler<P: AsRef<Path>>(&mut self, compiler: P) -> &mut Build {
self.compiler = Some(compiler.as_ref().to_owned());
self
}
/// Configures the tool used to assemble archives.
///
/// This option is automatically determined from the target platform or a
/// number of environment variables, so it's not required to call this
/// function.
pub fn archiver<P: AsRef<Path>>(&mut self, archiver: P) -> &mut Build {
self.archiver = Some(archiver.as_ref().to_owned());
self
}
/// Define whether metadata should be emitted for cargo allowing it to
/// automatically link the binary. Defaults to `true`.
///
/// The emitted metadata is:
///
/// - `rustc-link-lib=static=`*compiled lib*
/// - `rustc-link-search=native=`*target folder*
/// - When target is MSVC, the ATL-MFC libs are added via `rustc-link-search=native=`
/// - When C++ is enabled, the C++ stdlib is added via `rustc-link-lib`
///
pub fn cargo_metadata(&mut self, cargo_metadata: bool) -> &mut Build {
self.cargo_metadata = cargo_metadata;
self
}
/// Configures whether the compiler will emit position independent code.
///
/// This option defaults to `false` for `windows-gnu` and bare metal targets and
/// to `true` for all other targets.
pub fn pic(&mut self, pic: bool) -> &mut Build {
self.pic = Some(pic);
self
}
/// Configures whether the Procedure Linkage Table is used for indirect
/// calls into shared libraries.
///
/// The PLT is used to provide features like lazy binding, but introduces
/// a small performance loss due to extra pointer indirection. Setting
/// `use_plt` to `false` can provide a small performance increase.
///
/// Note that skipping the PLT requires a recent version of GCC/Clang.
///
/// This only applies to ELF targets. It has no effect on other platforms.
pub fn use_plt(&mut self, use_plt: bool) -> &mut Build {
self.use_plt = Some(use_plt);
self
}
/// Configures whether the /MT flag or the /MD flag will be passed to msvc build tools.
///
/// This option defaults to `false`, and affect only msvc targets.
pub fn static_crt(&mut self, static_crt: bool) -> &mut Build {
self.static_crt = Some(static_crt);
self
}
#[doc(hidden)]
pub fn __set_env<A, B>(&mut self, a: A, b: B) -> &mut Build
where
A: AsRef<OsStr>,
B: AsRef<OsStr>,
{
self.env
.push((a.as_ref().to_owned(), b.as_ref().to_owned()));
self
}
/// Run the compiler, generating the file `output`
///
/// This will return a result instead of panicing; see compile() for the complete description.
pub fn try_compile(&self, output: &str) -> Result<(), Error> {
let mut output_components = Path::new(output).components();
match (output_components.next(), output_components.next()) {
(Some(Component::Normal(_)), None) => {}
_ => {
return Err(Error::new(
ErrorKind::InvalidArgument,
"argument of `compile` must be a single normal path component",
));
}
}
let (lib_name, gnu_lib_name) = if output.starts_with("lib") && output.ends_with(".a") {
(&output[3..output.len() - 2], output.to_owned())
} else {
let mut gnu = String::with_capacity(5 + output.len());
gnu.push_str("lib");
gnu.push_str(&output);
gnu.push_str(".a");
(output, gnu)
};
let dst = self.get_out_dir()?;
let mut objects = Vec::new();
for file in self.files.iter() {
let obj = dst.join(file).with_extension("o");
let obj = if !obj.starts_with(&dst) {
dst.join(obj.file_name().ok_or_else(|| {
Error::new(ErrorKind::IOError, "Getting object file details failed.")
})?)
} else {
obj
};
match obj.parent() {
Some(s) => fs::create_dir_all(s)?,
None => {
return Err(Error::new(
ErrorKind::IOError,
"Getting object file details failed.",
));
}
};
objects.push(Object::new(file.to_path_buf(), obj));
}
self.compile_objects(&objects)?;
self.assemble(lib_name, &dst.join(gnu_lib_name), &objects)?;
if self.get_target()?.contains("msvc") {
let compiler = self.get_base_compiler()?;
let atlmfc_lib = compiler
.env()
.iter()