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Bresenham Circle Drawing Algorithm in FPGA

Bresenham Circle Drawing algorithm is a lightweight algorithm to draw circles on computer that only computes points for an octant of circle, and uses eight way symmetry to draw a full circle.

Implementation Details

  1. Implemented Bresenham's Circle Drawing Algorithm in Verilog to draw variable sized and colored circles.
  2. Utilized University of Toronto's VGA Adapter to display the output on LCD using DE1-SoC.

Credits

All Rights to the VGA Adapter go to University of Toronto. Link: https://www.eecg.utoronto.ca/~jayar/ece241_07F/vga/