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Writes command in chat when hunger level is low.
-
Command to refill hunger bar.
- Type:
StringSetting
-
Default:
/feed
- Wide:
false
- Type:
-
Hunger level at which to send the command.
- Type:
IntSetting
-
Default:
12
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
20
- No Slider:
false
- Type:
-
Delay after sending a command in ticks (20 ticks = 1 sec).
- Type:
IntSetting
-
Default:
20
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
40
- No Slider:
false
- Type:
Writes command in chat when item close to break.
-
Command to fix item.
- Type:
StringSetting
-
Default:
/fix all
- Wide:
false
- Type:
-
Percentage - calculate item durability in percentage, Default - calculate item durability in numbers.
- Type:
EnumSetting
-
Default:
Default
- Values:
Default
,Percentage
- Suggestions:
Default
,Percentage
- Type:
-
The durability number to send the command.
- Type:
IntSetting
-
Default:
10
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
1000
- No Slider:
false
- Type:
-
The durability percentage to send the command.
- Type:
IntSetting
-
Default:
10
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
100
- No Slider:
false
- Type:
-
Delay after sending a command in ticks (20 ticks = 1 sec).
- Type:
IntSetting
-
Default:
20
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
40
- No Slider:
false
- Type:
Writes command in chat when health level is low.
-
Command to refill health bar.
- Type:
StringSetting
-
Default:
/heal
- Wide:
false
- Type:
-
Health level at which to send the command.
- Type:
IntSetting
-
Default:
10
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
20
- No Slider:
false
- Type:
-
Delay after sending a command in ticks (20 ticks = 1 sec).
- Type:
IntSetting
-
Default:
20
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
40
- No Slider:
false
- Type:
Automatically interact with interactable blocks like doors, trapdoors, etc.
-
The block to interact with.
- Type:
BlockListSetting
-
Default:
Block{minecraft:oak_door}
,Block{minecraft:iron_door}
,Block{minecraft:oak_fence_gate}
,Block{minecraft:spruce_fence_gate}
,Block{minecraft:birch_fence_gate}
,Block{minecraft:jungle_fence_gate}
,Block{minecraft:acacia_fence_gate}
,Block{minecraft:cherry_fence_gate}
,Block{minecraft:dark_oak_fence_gate}
,Block{minecraft:mangrove_fence_gate}
,Block{minecraft:bamboo_fence_gate}
,Block{minecraft:spruce_door}
,Block{minecraft:birch_door}
,Block{minecraft:jungle_door}
,Block{minecraft:acacia_door}
,Block{minecraft:cherry_door}
,Block{minecraft:dark_oak_door}
,Block{minecraft:mangrove_door}
,Block{minecraft:bamboo_door}
,Block{minecraft:crimson_fence_gate}
,Block{minecraft:warped_fence_gate}
,Block{minecraft:crimson_door}
,Block{minecraft:warped_door}
,Block{minecraft:copper_door}
,Block{minecraft:exposed_copper_door}
,Block{minecraft:oxidized_copper_door}
,Block{minecraft:weathered_copper_door}
,Block{minecraft:waxed_copper_door}
,Block{minecraft:waxed_exposed_copper_door}
,Block{minecraft:waxed_oxidized_copper_door}
,Block{minecraft:waxed_weathered_copper_door}
- Filter:
Lambda expression (cannot be displayed)
- Type:
-
The range to interact with blocks.
- Type:
DoubleSetting
-
Default:
3.0
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
The range to stop interacting with blocks.
- Type:
IntSetting
-
Default:
4
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
10
- No Slider:
false
- Type:
-
The offset of the range position.
- Type:
BlockPosSetting
-
Default:
BlockPos{x=0, y=1, z=0}
- Type:
-
Swing hand client-side.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
Automatically leaves if entity in range.
-
Entity types to react on.
- Type:
EntityTypeListSetting
-
Default:
{entity.minecraft.player}
- Filter:
Lambda expression (cannot be displayed)
- Groups:
animal
,wateranimal
,monster
,ambient
,misc
- Type:
-
The mode used.
- Type:
EnumSetting
-
Default:
Logout
- Values:
Logout
,Commands
- Suggestions:
Logout
,Commands
- Type:
-
Message to show after logging out.
- Type:
StringSetting
-
Default:
[Auto Leave] Found entity in radius.
- Wide:
false
- Type:
-
Commands to send.
- Type:
StringListSetting
-
Default:
/spawn
- Type:
-
Delay after sending a commands in ticks (20 ticks = 1 sec).
- Type:
IntSetting
-
Default:
20
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
40
- No Slider:
false
- Type:
-
Range in which to react.
- Type:
DoubleSetting
-
Default:
5.0
- Min:
1.0
- Max:
Infinity
- Slider Min:
1.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Don't react to players added as friends.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Disables Auto Leave after usage.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
Automatically logs in your account using /login.
Note
This module has additional functionality that cannot be displayed on this page.
-
Automatically saves passwords when you login or register.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Ignore self commands. Recommended to leave enabled, otherwise Auto Save will trigger on Auto Login commands.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Command to login.
- Type:
StringSetting
-
Default:
/login
- Wide:
false
- Type:
-
Commands to handle.
- Type:
StringListSetting
-
Default:
login
,log
,l
,register
,reg
- Type:
-
Save server IP in filter.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Save username in filter.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Whether to check password command when adding new auto login.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Whether to check execution mode when adding new auto login.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Whether to check delay when adding new auto login.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Whether to check username when adding new auto login.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Whether to check server IP when adding new auto login.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Whether to check last login when adding new auto login.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
Automatically uses water bottle on dirt variants to get mud.
-
Range to use water bottle.
- Type:
IntSetting
-
Default:
4
- Min:
0
- Max:
2147483647
- Slider Min:
0
- Slider Max:
10
- No Slider:
false
- Type:
-
Fill bottle with water when there are no water bottles remaining.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Swing hand client-side.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Swap back when everything is done.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
Gets into bed automatically for you.
-
Radius to search for beds.
- Type:
IntSetting
-
Default:
3
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
4
- No Slider:
false
- Type:
-
'Default' - sleep every amount of ticks; 'WhenPlayerLiesOnBed' - sleep when other player lies down on bed.
- Type:
EnumSetting
-
Default:
Default
- Values:
Default
,WhenPlayerLiesOnBed
- Suggestions:
Default
,WhenPlayerLiesOnBed
- Type:
-
Delay between tries to sleep in ticks (20 ticks = 1 sec).
- Type:
IntSetting
-
Default:
200
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
1200
- No Slider:
false
- Type:
-
Sleep only at night.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Sleep only at thunderstorm.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Use maximum sleep time.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Maximum time to sleep in ticks (20 ticks = 1 sec).
- Type:
IntSetting
-
Default:
200
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
1200
- No Slider:
false
- Type:
-
Don't go to bed if you're in a dimension like nether/end.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
Automatically sneaks at block edge (idea by kokqi).
-
Width of the box.
- Type:
DoubleSetting
-
Default:
0.25
- Min:
0.05
- Max:
1.0
- Slider Min:
0.05
- Slider Max:
1.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Height of the box.
- Type:
DoubleSetting
-
Default:
0.6
- Min:
0.05
- Max:
1.0
- Slider Min:
0.05
- Slider Max:
1.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Predict player position based on velocity to move box to it.
- Type:
DoubleSetting
-
Default:
1.0
- Min:
-Infinity
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
5.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Sneak blocks mode.
- Type:
EnumSetting
-
Default:
Whitelist
- Values:
Whitelist
,Blacklist
- Suggestions:
Whitelist
,Blacklist
- Type:
-
Sneak on blocks from list, but not others.
- Type:
BlockListSetting
- Default:
- Type:
-
Sneak on other blocks, but not from list.
- Type:
BlockListSetting
- Default:
- Type:
-
Ignore blocks mode.
- Type:
EnumSetting
-
Default:
Whitelist
- Values:
Whitelist
,Blacklist
- Suggestions:
Whitelist
,Blacklist
- Type:
-
Ignore blocks from list, but not others.
- Type:
BlockListSetting
- Default:
- Type:
-
Ignore other blocks, but not from list.
- Type:
BlockListSetting
- Default:
- Type:
-
Show box.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
The color of the sides of box when not sneaking.
- Type:
ColorSetting
-
Default:
255 0 0 40
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
-
The color of the lines of box when not sneaking.
- Type:
ColorSetting
-
Default:
255 0 0 100
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
-
The color of the sides of box when sneaking.
- Type:
ColorSetting
-
Default:
0 255 0 40
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
-
The color of the lines of box when sneaking.
- Type:
ColorSetting
-
Default:
0 255 0 100
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
Automatically trades items with villagers (idea by Hiradpi).
Note
This module has additional functionality that cannot be displayed on this page.
-
One offer per tick.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Closes the trade screen when done.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Prints debug information.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
Automatically controls the boat for you.
-
Automatically moves forward when you get into the boat.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Do not move forward when turning.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Automatically turns the boat.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Always try (if possible) to turn the boat back to the yaw axis. Not effective but may be useful in some cases.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
The yaw to turn to.
- Type:
DoubleSetting
-
Default:
0.0
- Min:
-180.0
- Max:
180.0
- Slider Min:
0.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Automatically capture boat's yaw upon boarding.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Accuracy of turning to yaw. The higher the value, the lower the accuracy.
- Type:
DoubleSetting
-
Default:
10.0
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
The size of the left collision.
- Type:
Vector3dSetting
-
Default:
( 1,000E+0 1,000E+0 1,000E+0)
- Min:
-Infinity
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
The offset of the left collision.
- Type:
Vector3dSetting
-
Default:
( 1,000E+0 0,000E+0 -1,000E+0)
- Min:
-Infinity
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
The size of the right collision.
- Type:
Vector3dSetting
-
Default:
( 1,000E+0 1,000E+0 1,000E+0)
- Min:
-Infinity
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
The offset of the right collision.
- Type:
Vector3dSetting
-
Default:
( 1,000E+0 0,000E+0 1,000E+0)
- Min:
-Infinity
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
The action to do when left collision is detected.
- Type:
EnumSetting
-
Default:
TURNING_RIGHT
- Values:
NOTHING
,MOVING_FORWARD
,TURNING_LEFT
,TURNING_RIGHT
- Suggestions:
NOTHING
,MOVING_FORWARD
,TURNING_LEFT
,TURNING_RIGHT
- Type:
-
The action to do when right collision is detected.
- Type:
EnumSetting
-
Default:
TURNING_LEFT
- Values:
NOTHING
,MOVING_FORWARD
,TURNING_LEFT
,TURNING_RIGHT
- Suggestions:
NOTHING
,MOVING_FORWARD
,TURNING_LEFT
,TURNING_RIGHT
- Type:
-
The action to do when both left and right collisions are detected.
- Type:
EnumSetting
-
Default:
TURNING_LEFT
- Values:
NOTHING
,MOVING_FORWARD
,TURNING_LEFT
,TURNING_RIGHT
- Suggestions:
NOTHING
,MOVING_FORWARD
,TURNING_LEFT
,TURNING_RIGHT
- Type:
-
Renders the left collision.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
The color of the sides of the collision being rendered.
- Type:
ColorSetting
-
Default:
0 0 255 40
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
-
The color of the lines of the collision being rendered.
- Type:
ColorSetting
-
Default:
0 0 255 100
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
-
Renders the right collision.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
The color of the sides of the collision being rendered.
- Type:
ColorSetting
-
Default:
255 0 0 40
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
-
The color of the lines of the collision being rendered.
- Type:
ColorSetting
-
Default:
255 0 0 100
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
Plays a sound when the Disconnected Screen appears (e.g., when kicked).
Note
This module has additional functionality that cannot be displayed on this page.
-
Sound to play.
- Type:
SoundEventListSetting
-
Default:
minecraft.block.note_block.pling
- Type:
-
Pitch of the sound.
- Type:
DoubleSetting
-
Default:
0.5
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.5
- Slider Max:
2.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Volume of the sound.
- Type:
DoubleSetting
-
Default:
1.0
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
1.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
Spams messages in players direct messages.
-
Specified command to direct message a player.
- Type:
StringSetting
-
Default:
/msg {player} {message}
- Wide:
false
- Type:
-
List of messages that can be sent to the players.
- Type:
StringListSetting
-
Default:
Meteorist :handshake: Meteor
- Type:
-
'Sequential' - send messages in the order they appear in the list; 'Random' - pick a random message from the list.
- Type:
EnumSetting
-
Default:
Sequential
- Values:
Sequential
,Random
- Suggestions:
Sequential
,Random
- Type:
-
'Sequential' - select players in the order they appear; 'Random' - pick a random player.
- Type:
EnumSetting
-
Default:
Sequential
- Values:
Sequential
,Random
- Suggestions:
Sequential
,Random
- Type:
-
Time delay in ticks between the sending of individual messages.
- Type:
IntSetting
-
Default:
20
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
1200
- No Slider:
false
- Type:
-
Time delay in ticks after all messages have been sent to all players.
- Type:
IntSetting
-
Default:
100
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
1200
- No Slider:
false
- Type:
-
Defines when to auto-disable messaging: 'None' - never; 'NoMoreMessages' - when there are no more messages to send; 'NoMorePlayers' - when there are no more players to send messages to.
- Type:
EnumSetting
-
Default:
None
- Values:
None
,NoMoreMessages
,NoMorePlayers
- Suggestions:
None
,NoMoreMessages
,NoMorePlayers
- Type:
-
Stops the spam message flow when you leave a server.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Stops the spam message flow if you are disconnected from the server (eg. kicked).
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
If set to 'true', the system will not send messages to yourself.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Adds random text at the end of each message to avoid spam detection.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Defines the number of characters used to bypass spam detection.
- Type:
IntSetting
-
Default:
16
- Min:
-2147483648
- Max:
2147483647
- Slider Min:
1
- Slider Max:
256
- No Slider:
false
- Type:
-
Logs debug information in the chat.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
Open both doors with one interaction.
Automatically interacts with entities in range.
-
One interaction per tick.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Entities to interact with.
- Type:
EntityTypeListSetting
-
Default:
{entity.minecraft.sheep}
- Filter:
Lambda expression (cannot be displayed)
- Groups:
animal
,wateranimal
,monster
,ambient
,misc
- Type:
-
Interact range.
- Type:
DoubleSetting
-
Default:
4.0
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
The hand to use when interacting.
- Type:
EnumSetting
-
Default:
MAIN_HAND
- Values:
MAIN_HAND
,OFF_HAND
- Suggestions:
MAIN_HAND
,OFF_HAND
- Type:
-
Swing hand client-side.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Ignore baby entities.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Interact with each entity only one time.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Sends rotation packets to the server when interacting with entity.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
Allows you to place blocks on a grid.
-
Filter placements based on mode.
- Type:
EnumSetting
-
Default:
StaggeredOdd
- Values:
None
,StaggeredEven
,StaggeredOdd
- Suggestions:
None
,StaggeredEven
,StaggeredOdd
- Type:
-
Blocks to use for placements.
- Type:
BlockListSetting
-
Default:
Block{minecraft:torch}
,Block{minecraft:wall_torch}
- Type:
-
Place blocks.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Rotate head when placing a block.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Attaches placements to the surface.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Range to switch to the nearest placement of grid.
- Type:
IntSetting
-
Default:
3
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
10
- No Slider:
false
- Type:
-
Range to place blocks.
- Type:
IntSetting
-
Default:
3
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
10
- No Slider:
false
- Type:
-
Grid size.
- Type:
IntSetting
-
Default:
2
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
10
- No Slider:
false
- Type:
-
Gap between placements.
- Type:
IntSetting
-
Default:
13
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
10
- No Slider:
false
- Type:
-
Show placements.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
The color of the sides of the blocks being rendered.
- Type:
ColorSetting
-
Default:
0 255 0 40
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
-
The color of the lines of the blocks being rendered.
- Type:
ColorSetting
-
Default:
0 255 0 100
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
-
The color of the sides of the blocks being rendered.
- Type:
ColorSetting
-
Default:
255 255 0 40
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
-
The color of the lines of the blocks being rendered.
- Type:
ColorSetting
-
Default:
255 255 0 100
- SUGGESTIONS:
0 0 0 255
,225 25 25 255
,25 225 25 255
,25 25 225 255
,255 255 255 255
- Type:
Runs commands one by one with different delays and number of cycles.
Note
This module has additional functionality that cannot be displayed on this page.
Automatically collects items on the ground
-
Only pickup items that can be picked up.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Defines how items will be filtered when using the item sucker.
- Type:
EnumSetting
-
Default:
Blacklist
- Values:
Whitelist
,Blacklist
- Suggestions:
Whitelist
,Blacklist
- Type:
-
Items to be exclusively collected by the item sucker.
- Type:
ItemListSetting
-
Default:
minecraft:diamond
- Bypass Filter When Saving And Loading:
false
- Type:
-
Items which the item sucker should ignore.
- Type:
ItemListSetting
-
Default:
minecraft:poisonous_potato
- Bypass Filter When Saving And Loading:
false
- Type:
-
Range within which the Baritone can collect items.
- Type:
DoubleSetting
-
Default:
5.0
- Min:
1.0
- Max:
Infinity
- Slider Min:
1.0
- Slider Max:
25.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Only collect items that are on the floor.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Set the move mode of the item sucker.
- Type:
EnumSetting
-
Default:
TP
- Values:
TP
,Baritone
- Suggestions:
TP
,Baritone
- Type:
-
Range to which Baritone will go to collect items.
- Type:
IntSetting
-
Default:
0
- Min:
0
- Max:
2147483647
- Slider Min:
0
- Slider Max:
10
- No Slider:
false
- Type:
-
Automatically teleport player to initial position once all items have been collected.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Automatically return player to initial position once all items have been collected.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Range within which the Baritone will return to its initial position.
- Type:
IntSetting
-
Default:
0
- Min:
0
- Max:
2147483647
- Slider Min:
0
- Slider Max:
10
- No Slider:
false
- Type:
-
Maximum time after teleport to wait.
- Type:
IntSetting
-
Default:
10
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
10
- No Slider:
false
- Type:
-
Reset wait time after teleport.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Whether or not the speed of the player should be altered when using Baritone.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Modifies the player's movement speed when 'Modify Speed' is enabled.
- Type:
DoubleSetting
-
Default:
10.0
- Min:
1.0
- Max:
Infinity
- Slider Min:
1.0
- Slider Max:
30.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
Flight that using jumps for fly. No fall recommended.
-
Flight speed.
- Type:
DoubleSetting
-
Default:
5.0
- Min:
1.0
- Max:
75.0
- Slider Min:
1.0
- Slider Max:
75.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Force of change y-axis.
- Type:
IntSetting
-
Default:
1
- Min:
1
- Max:
10
- Slider Min:
1
- Slider Max:
10
- No Slider:
false
- Type:
-
Allows change speed using scroll wheel.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Change speed using scroll wheel sensitivity.
- Type:
DoubleSetting
-
Default:
1.0
- Min:
0.1
- Max:
5.0
- Slider Min:
0.1
- Slider Max:
5.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
Makes you jump higher than normal using multiple jumps.
-
Delay between jumps in ticks (20 ticks = 1 sec).
- Type:
IntSetting
-
Default:
3
- Min:
1
- Max:
1200
- Slider Min:
1
- Slider Max:
10
- No Slider:
false
- Type:
-
Number of jumps to be made.
- Type:
IntSetting
-
Default:
2
- Min:
1
- Max:
1200
- Slider Min:
1
- Slider Max:
10
- No Slider:
false
- Type:
Places blocks in range.
Note
This module has additional functionality that cannot be displayed on this page.
-
Check conditions for placing blocks, such as whether block can be placed and whether there is entity that blocking block from being placed.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Rotate head when placing a block.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Limit block placement range.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Max range to place blocks.
- Type:
DoubleSetting
-
Default:
4.0
- Min:
-Infinity
- Max:
Infinity
- Slider Min:
1.0
- Slider Max:
6.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Render each block in placer area.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Use delay between placing blocks.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Maximum blocks to place per tick.
- Type:
IntSetting
-
Default:
1
- Min:
1
- Max:
2147483647
- Slider Min:
1
- Slider Max:
10
- No Slider:
false
- Type:
-
Delay after placing block(s) in ticks (20 ticks = 1 sec).
- Type:
IntSetting
-
Default:
1
- Min:
1
- Max:
120
- Slider Min:
1
- Slider Max:
40
- No Slider:
false
- Type:
-
Pause when Auto Eat is active and eats food.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Pause when Auto Gap is active and eats gaps.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Pause when Kill Aura is active and attacks target entities.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
Module that automates clicking on slots.
Note
This module has additional functionality that cannot be displayed on this page.
-
Disables the module after one iteration.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Prints debug information.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
Smart aimbot that takes many settings into account when targeting.
-
Specifies the entity types to aim at.
- Type:
EntityTypeListSetting
-
Default:
{entity.minecraft.player}
- Filter:
Lambda expression (cannot be displayed)
- Groups:
animal
,wateranimal
,monster
,ambient
,misc
- Type:
-
Maximum distance to target entities.
- Type:
DoubleSetting
-
Default:
4.5
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Sorting method to prioritize targets within range.
- Type:
EnumSetting
-
Default:
ClosestAngle
- Values:
LowestDistance
,HighestDistance
,LowestHealth
,HighestHealth
,ClosestAngle
- Suggestions:
LowestDistance
,HighestDistance
,LowestHealth
,HighestHealth
,ClosestAngle
- Type:
-
Prevents aiming at baby variants of mobs.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Prevents aiming at named mobs.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Allows aiming at passive mobs only if they target you.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Prevents aiming at tamed mobs.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Prevents aiming at players on your friends list.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Part of the target entity's body to aim at.
- Type:
EnumSetting
-
Default:
Head
- Values:
Head
,Body
,Feet
- Suggestions:
Head
,Body
,Feet
- Type:
-
Aim at the target entity instantly.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Synchronize aim speed with attack cooldown progress.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Speed at which to adjust aim.
- Type:
DoubleSetting
-
Default:
1.0
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.1
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Amount to predict the target's movement when aiming.
- Type:
DoubleSetting
-
Default:
0.0
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
20.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Restrict aiming to entities within the specified FOV.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Maximum Field of View (FOV) range for targeting entities.
- Type:
DoubleSetting
-
Default:
90.0
- Min:
-Infinity
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
180.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Allow aiming through walls.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
Killaura which only attacks target if you aim at it.
-
Specifies the entity types to target for attack.
- Type:
EntityTypeListSetting
-
Default:
{entity.minecraft.player}
- Filter:
Lambda expression (cannot be displayed)
- Groups:
animal
,wateranimal
,monster
,ambient
,misc
- Type:
-
Defines the maximum range for attacking a target entity.
- Type:
DoubleSetting
-
Default:
4.5
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
6.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Prevents attacking baby variants of mobs.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Prevents attacking named mobs.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Allows attacking passive mobs only if they target you.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Prevents attacking tamed mobs.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Prevents attacking players on your friends list.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Allows attacking through walls.
- Type:
BoolSetting
-
Default:
false
- SUGGESTIONS:
true
,false
,toggle
- Type:
-
Chooses an attack strategy when falling to maximize critical damage.
- Type:
EnumSetting
-
Default:
Value
- Values:
None
,Value
,RandomValue
- Suggestions:
None
,Value
,RandomValue
- Type:
-
Defines a specific value for attacking while falling.
- Type:
DoubleSetting
-
Default:
0.25
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
1.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Specifies the minimum randomized value for attacking while falling.
- Type:
DoubleSetting
-
Default:
0.2
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
1.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Specifies the maximum randomized value for attacking while falling.
- Type:
DoubleSetting
-
Default:
0.4
- Min:
0.0
- Max:
Infinity
- Slider Min:
0.0
- Slider Max:
1.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Selects a hit speed mode for attacking.
- Type:
EnumSetting
-
Default:
Value
- Values:
None
,Value
,RandomValue
- Suggestions:
None
,Value
,RandomValue
- Type:
-
Defines a specific hit speed value for attacking.
- Type:
DoubleSetting
-
Default:
0.0
- Min:
-Infinity
- Max:
Infinity
- Slider Min:
-10.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Specifies the minimum randomized hit speed value.
- Type:
DoubleSetting
-
Default:
0.0
- Min:
-Infinity
- Max:
Infinity
- Slider Min:
-10.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Specifies the maximum randomized hit speed value.
- Type:
DoubleSetting
-
Default:
0.0
- Min:
-Infinity
- Max:
Infinity
- Slider Min:
-10.0
- Slider Max:
10.0
- On Slider Release:
false
- Decimal Places:
3
- No Slider:
false
- Type:
-
Makes hand swing visible client-side.
- Type:
BoolSetting
-
Default:
true
- SUGGESTIONS:
true
,false
,toggle
- Type: