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Character model system's texture size is unsustainable #10

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Zacqary opened this issue Apr 3, 2014 · 0 comments
Open

Character model system's texture size is unsustainable #10

Zacqary opened this issue Apr 3, 2014 · 0 comments

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@Zacqary
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Zacqary commented Apr 3, 2014

It's not going to be possible to put every single frame of animation for a character on one single texture. Refactor the system to break character models up into 2048x2048 chunks.

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