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Unreal Engine 5.0 introduced the IK Retargeter and something called Skeleton Compatibility, which should make it easier to retarget existing animations to the new skeleton. As for the complete transition to a new skeleton, I can't promise much. All existing animations and ALS mannequin mesh need to be reworked, which I probably won't be able to do on my own. |
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with 5.0 released will we see a update of the old ue4 skeleton? cause the UE5 version is no longer using it and was curious if will see the same upgrade to ALS?
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