Releases
v3.1.0
Principled and Luminous materials support emissive textures
Add native support for disc and oriented disc geometry
Add support for mirror repeat and clamp to edge texture wrap modes
GPU device now also supports motion blur
Improve noise in reflections of ThinGlass
Improve adaptive accumulation: working with GPU, fix correlations
Fix indirectly seen albedo and normal buffer
Fix artifacts when using specular texture for Principled
Fixes for PixelFilter
Parameter was ignored (always using the default Gaussian)
Avoid a shift/misalignment within the pixel for first sample
Fix empty image on Windows when focusDistance=0
Fix missing SDK headers for ISPCDevice*
The new minimum versions of dependencies:
Embree v4.3.1
Open VKL v2.0.1
Open Image Denoise v2.2 (better quality with fine details, support AArch64 CPU on Linux)
ISPCRT v1.23.0 (uses environment variable ISPCRT_GPU_DRIVER
to select GPU to run on when multiple (i)GPUs are present)
rkcommon v1.13.0 (fixes crash using GPU and emissive geometry)
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