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Beta support for Intel Xe GPUs (Intel Arc™ GPUs a Intel Data Center GPU Flex and Max Series), exploiting ray tracing hardware support. Implementation is based on the SYCL cross-platform programming language implemented by Intel oneAPI Data Parallel C++ (DPC++).
Note that the following features are not implemented yet or are not working correctly on the new gpu device:
Multiple volumes in the scene
Clipping
Motion blur
Subdivision surfaces
Progress reporting via ospGetProgress or canceling the frame via ospCancel
Picking via ospPick
Adaptive accumulation via OSP_FB_VARIANCE and varianceThreshold
Framebuffer channels OSP_FB_ID_* (id buffers)
Experimental support for shared device-only data, works only for structuredRegular volume
Further known issues
Some delay on start-up or when changing the scene, because kernel code is JIT compiled and specialized. JIT compilation can be cached by setting environment variable SYCL_CACHE_PERSISTENT=1, then consecutive starts or rendering the same scene configuration is without delay
For some combination of compiler, GPU driver and scene the rendered images might show artifacts (e.g., vertical lines or small blocks)
Multidevice does not support OSPImageOperations for denoising or tone mapping
Add implicit indexing for mesh geometry
Add support for transferring ownership of temporary buffers: ospNewSharedData accepts an optional deleter callback
Optimizations for MPI module, supported by new integrated performance tracing framework
Optimize scivis gradient shading
Main thread does not set FTZ/DAZ anymore for denormals handling
Compute intersection epsilon for Mesh to avoid rendering artifacts due to self-intersection
Fix energy conservation of Pricipled material under certain parameter combinations
Fix denoiser to not wipe the alpha channel
Fix crash in HDRI light
Fix link order for Debug build on Windows
The new minimum versions of dependencies:
Embree v4.3.0
Open VKL v2.0.0
Open Image Denoise v2.1.0
ISPC v1.21.1
rkcommon v1.12.0
Breaking API changes
Renamed OSP_TEXTURE_FILTER_BILINEAR to OSP_TEXTURE_FILTER_LINEAR and OSP_VOLUME_FILTER_TRI[LINEAR|CUBIC] to OSP_VOLUME_FILTER_[LINEAR|CUBIC]
Most enums now use storage type uint32
gridSpacing of spherical regular volume defaults to full sphere
Remove deprecated parameters and API calls
error callback signatures without user pointer
first argument of ospNewMaterial
module name ispc; use cpu
volume texture and isosurface geometry: volumetricModel; use OSPVolume volume
Transfer function vec2f valueRange; use box1f value
hdri and sun-sky lights: intensityQuantityOSP_INTENSITY_QUANTITY_RADIANCE
spot light with intensityDistribution: intensityQuantity other than OSP_INTENSITY_QUANTITY_SCALE