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fixed_timestep.rs
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fixed_timestep.rs
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use crate::Time;
use bevy_ecs::{
archetype::{Archetype, ArchetypeComponentId},
component::ComponentId,
query::Access,
schedule::ShouldRun,
system::{IntoSystem, Local, Res, ResMut, System, SystemId},
world::World,
};
use bevy_utils::HashMap;
use std::borrow::Cow;
pub struct FixedTimestepState {
pub step: f64,
pub accumulator: f64,
}
impl FixedTimestepState {
/// The amount of time each step takes
pub fn step(&self) -> f64 {
self.step
}
/// The number of steps made in a second
pub fn steps_per_second(&self) -> f64 {
1.0 / self.step
}
/// The amount of time (in seconds) left over from the last step
pub fn accumulator(&self) -> f64 {
self.accumulator
}
/// The percentage of "step" stored inside the accumulator. Calculated as accumulator / step
pub fn overstep_percentage(&self) -> f64 {
self.accumulator / self.step
}
}
#[derive(Default)]
pub struct FixedTimesteps {
fixed_timesteps: HashMap<String, FixedTimestepState>,
}
impl FixedTimesteps {
pub fn get(&self, name: &str) -> Option<&FixedTimestepState> {
self.fixed_timesteps.get(name)
}
}
pub struct FixedTimestep {
state: State,
internal_system: Box<dyn System<In = (), Out = ShouldRun>>,
}
impl Default for FixedTimestep {
fn default() -> Self {
Self {
state: State::default(),
internal_system: Box::new(Self::prepare_system.system()),
}
}
}
impl FixedTimestep {
pub fn step(step: f64) -> Self {
Self {
state: State {
step,
..Default::default()
},
..Default::default()
}
}
pub fn steps_per_second(rate: f64) -> Self {
Self {
state: State {
step: 1.0 / rate,
..Default::default()
},
..Default::default()
}
}
pub fn with_label(mut self, label: &str) -> Self {
self.state.label = Some(label.to_string());
self
}
fn prepare_system(
mut state: Local<State>,
time: Res<Time>,
mut fixed_timesteps: ResMut<FixedTimesteps>,
) -> ShouldRun {
let should_run = state.update(&time);
if let Some(ref label) = state.label {
let res_state = fixed_timesteps.fixed_timesteps.get_mut(label).unwrap();
res_state.step = state.step;
res_state.accumulator = state.accumulator;
}
should_run
}
}
#[derive(Clone)]
pub struct State {
label: Option<String>, // TODO: consider making this a TypedLabel
step: f64,
accumulator: f64,
looping: bool,
}
impl Default for State {
fn default() -> Self {
Self {
step: 1.0 / 60.0,
accumulator: 0.0,
label: None,
looping: false,
}
}
}
impl State {
fn update(&mut self, time: &Time) -> ShouldRun {
if !self.looping {
self.accumulator += time.delta_seconds_f64();
}
if self.accumulator >= self.step {
self.accumulator -= self.step;
self.looping = true;
ShouldRun::YesAndCheckAgain
} else {
self.looping = false;
ShouldRun::No
}
}
}
impl System for FixedTimestep {
type In = ();
type Out = ShouldRun;
fn name(&self) -> Cow<'static, str> {
Cow::Borrowed(std::any::type_name::<FixedTimestep>())
}
fn id(&self) -> SystemId {
self.internal_system.id()
}
fn new_archetype(&mut self, archetype: &Archetype) {
self.internal_system.new_archetype(archetype);
}
fn archetype_component_access(&self) -> &Access<ArchetypeComponentId> {
self.internal_system.archetype_component_access()
}
fn component_access(&self) -> &Access<ComponentId> {
self.internal_system.component_access()
}
fn is_send(&self) -> bool {
self.internal_system.is_send()
}
unsafe fn run_unsafe(&mut self, _input: Self::In, world: &World) -> Self::Out {
// SAFE: this system inherits the internal system's component access and archetype component
// access, which means the caller has ensured running the internal system is safe
self.internal_system.run_unsafe((), world)
}
fn apply_buffers(&mut self, world: &mut World) {
self.internal_system.apply_buffers(world)
}
fn initialize(&mut self, world: &mut World) {
self.internal_system = Box::new(
Self::prepare_system
.system()
.config(|c| c.0 = Some(self.state.clone())),
);
self.internal_system.initialize(world);
if let Some(ref label) = self.state.label {
let mut fixed_timesteps = world.get_resource_mut::<FixedTimesteps>().unwrap();
fixed_timesteps.fixed_timesteps.insert(
label.clone(),
FixedTimestepState {
accumulator: 0.0,
step: self.state.step,
},
);
}
}
}