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On RM2003, when using a parallax (panorama), it would always scroll in a way where when we reached the border of a map, the parallax would also reach the border of the map.
This made parallax mapping possible even on maps with scrolling, and made it easy to tweak the parallax's scrolling speed (by changing the dimensions of the parallax's picture, the scrolling speed of the parallax would also change). On RM VX Ace, the parallax's scrolling speed is simply 16 pixels for every step on the map.
Would it be possible to replicate this behaviour on RM VX Ace, and add a flag use_old_parallax_behaviour in ORMS to enable / disable it?
The text was updated successfully, but these errors were encountered:
This made parallax mapping possible even on maps with scrolling
If the parallax has the same size (pixel) as the whole map, you can't do parallax mapping like we did in, RM2k3?
Thanks for the report, not sure I have the time for it but if anyone want to share a solution, I will look for integration.
For the moment you can check the multiple parallaxes functions in RME.
On RM2003, when using a parallax (panorama), it would always scroll in a way where when we reached the border of a map, the parallax would also reach the border of the map.
This made parallax mapping possible even on maps with scrolling, and made it easy to tweak the parallax's scrolling speed (by changing the dimensions of the parallax's picture, the scrolling speed of the parallax would also change). On RM VX Ace, the parallax's scrolling speed is simply 16 pixels for every step on the map.
Would it be possible to replicate this behaviour on RM VX Ace, and add a flag use_old_parallax_behaviour in ORMS to enable / disable it?
The text was updated successfully, but these errors were encountered: