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[EN] How to build and setup on Windows
Xottab_DUTY edited this page Apr 30, 2019
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16 revisions
Currently, the only compiler supported is MSVC.
If you don't have Visual Studio yet, you can download and install Visual Studio 2017 Community Edition - it's absolutely free for open source projects.
You will definitely need to install the following items that are available for installation in Visual Studio installer:
- Windows Universal CRT
- Windows 8.1 SDK (or newer)
- Visual C++ MFC for x86 and x64
- C++/CLI support
- NuGet package manager
You will need following extension to save files in Visual Studio with encoding UTF-8 without BOM.
All required libraries are already in repository as plain files or as submodules.
- Install S.T.A.L.K.E.R.: Call of Pripyat
- Install patch 1.6.02 (only for russian locale, worldwide release should have it included):
- Clone the repository (you should not download it as an archive)
- If you are using Git console, here's the command:
git clone https://github.com/OpenXRay/xray-16.git --recursive
- If you are using Git client:
- You can just push
Open in Desktop
if you are using Github Desktop. - Then type this command in the Git console
git submodule update --init --recursive
- You can just push
- If you are using Git console, here's the command:
- Now you can build the engine!
- Select
engine
solution and open its properties- Select:
- Startup Project
- Single startup project
- xr_3da
- Single startup project
- Startup Project
- Select:
- Select
xr_3da
project and open its properties- Select:
- Debugging
- Working Directory
-
C:\PATH\TO\StalkerCallOfPripyat\
(folder which contains fsgame.ltx)
-
- Working Directory
- Debugging
- Select:
Debug
configuration is used for full debug and it's not playable. It's recommended to use Mixed
.
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