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[EN] How to build and setup on Windows

Xottab_DUTY edited this page Sep 21, 2020 · 16 revisions

How to build and setup OpenXRay on Windows

Build:

Currently, the only compiler supported is MSVC.

If you don't have Visual Studio yet, you can download and install Visual Studio 2017 Community Edition - it's absolutely free for open source projects.

You will definitely need to install the following items that are available for installation in Visual Studio installer:

  • Windows Universal CRT
  • Windows Universal CRT SDK
  • Windows 8.1 SDK (or newer)
  • C++/CLI support
  • NuGet package manager

You will need following extension to save files in Visual Studio with encoding UTF-8 without BOM.

Libraries:

All required libraries are already in repository as plain files or as submodules.

Setup:

  • Install S.T.A.L.K.E.R.: Call of Pripyat

  • Install patch 1.6.02 (only for russian locale, worldwide release should have it included):

  • Clone the repository (you should not download it as an archive)

    • If you are using Git console, here's the command:
      • git clone https://github.com/OpenXRay/xray-16.git --recursive
    • If you are using Git client:
      • You can just push Open in Desktop if you are using Github Desktop.
      • Then type this command in the Git console git submodule update --init --recursive
      • If this command fails for any reason, use git submodule sync and then retry the above command.
  • Now you can build the engine!

Debug/Run from Visual Studio:

  1. Select engine solution and open its properties
    • Select:
      • Startup Project
        • Single startup project
          • xr_3da
  2. Select xr_3da project and open its properties
    • Select:
      • Debugging
        • Working Directory
          • C:\PATH\TO\StalkerCallOfPripyat\ (folder which contains fsgame.ltx)

Tips

Debug configuration is used for full debug and it's not playable. It's recommended to use Mixed.

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