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index_zh_CN.html
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index_zh_CN.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>死铁</title>
<link href="style/main.css" rel="stylesheet" type="text/css">
<link href="style/bootstrap.css" rel="stylesheet" type="text/css">
<link rel="shortcut icon" href="favicon.ico">
<link rel="apple-touch-icon" href="meta/apple-touch-icon.png">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="HandheldFriendly" content="True">
<meta name="MobileOptimized" content="320">
<meta name="viewport" content="width=device-width, target-densitydpi=160dpi, initial-scale=1.0, maximum-scale=1, user-scalable=no, minimal-ui">
</head>
<body>
<div class="container">
<div class="heading">
<h1 class="title">死铁</h1>
<div class="scores-container">
<div class="score-container">0</div>
<div class="best-container">0</div>
</div>
</div>
<div class="above-game">
<p class="game-intro">一路聚变到 <strong><sup>56</sup>Fe 来毁灭这恒星!</strong></p>
<a class="restart-button">新的游戏</a>
</div>
<br>English version is <a href="index.html">here</a>!</br>
<div class="game-container">
<div class="game-message">
<p></p>
<div class="lower">
<a class="keep-playing-button">接着玩</a>
<a class="retry-button">开始新游戏</a>
</div>
</div>
<div class="grid-container">
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
</div>
<div class="tile-container">
</div>
</div>
<p class="game-explanation">
<strong class="important">如何进行游戏:</strong> 用 <strong>方向键</strong> 移动方块。 当两个方块代表的元素可以聚变时(详见下面的表格),它们就会 <strong>聚变!</strong><br /><br /> *核融合的过程已经被简化了,否则很难完成游戏。 然而,我们已经尽可能准确的模拟了自然界中垂死恒星中的核反应。
</p>
<div class="panel panel-default">
<div class="panel-heading">聚变方式</div>
<table class="table">
<tbody id="fusionTable">
</tbody>
</table>
</div>
<br />
<div class="panel panel-default">
<div class="panel-heading">衰变方式</div>
<table class="table">
<tbody id="decayTable">
</tbody>
</table>
</div>
<p>
Created by <a href="http://dimit.me">Dimitar Dimitrov</a> and <a href="http://kevo.io">Kevin O'Connor</a> for <a href="https://sites.google.com/site/matthewnewbyhome/">ASTR-1960</a>@<a href="http://rpi.edu">RPI</a> Based on 2048 by <a href="http://gabrielecirulli.com" target="_blank">Gabriele Cirulli.</a> Based on <a href="https://itunes.apple.com/us/app/1024!/id823499224" target="_blank">1024 by Veewo Studio</a> and conceptually similar to <a href="http://asherv.com/threes/" target="_blank">Threes by Asher Vollmer.</a>
</p>
</p>
Translated into Chinese by <a href="https://blog.ahokitsune.org">Dakkidaze</a>
</div>
<script src="js/jquery-1.11.0.min.js"></script>
<script src="js/bind_polyfill.js"></script>
<script src="js/classlist_polyfill.js"></script>
<script src="js/animframe_polyfill.js"></script>
<script src="js/keyboard_input_manager.js"></script>
<script src="js/html_actuator_zh_CN.js"></script>
<script src="js/grid.js"></script>
<script src="js/tile.js"></script>
<script src="js/local_storage_manager.js"></script>
<script src="js/game_manager_zh_CN.js"></script>
<script src="js/guide.js"></script>
<script src="js/application.js"></script>
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-50153728-1', 'dimit.me');
ga('send', 'pageview');
</script>
</body>
</html>