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✨ IA_CREALITY screen rotation
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thinkyhead committed Feb 18, 2023
1 parent b27d121 commit 86bb14e
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2 changes: 2 additions & 0 deletions config/default/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/3DFabXYZ/Migbot/Configuration.h
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Expand Up @@ -3088,6 +3088,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/ADIMLab/Gantry v1/Configuration.h
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Expand Up @@ -3066,6 +3066,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/ADIMLab/Gantry v2/Configuration.h
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Expand Up @@ -3066,6 +3066,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Alfawise/U20-bltouch/Configuration.h
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Expand Up @@ -3144,6 +3144,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Alfawise/U20/Configuration.h
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Expand Up @@ -3145,6 +3145,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/AliExpress/CL-260/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/AliExpress/UM2pExt/Configuration.h
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Expand Up @@ -3066,6 +3066,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/A2/Configuration.h
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Expand Up @@ -3067,6 +3067,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/A2plus/Configuration.h
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Expand Up @@ -3067,6 +3067,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/A6/Configuration.h
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Expand Up @@ -3159,6 +3159,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/A8/Configuration.h
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Expand Up @@ -3070,6 +3070,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/A8plus/Configuration.h
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Expand Up @@ -3070,6 +3070,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/A9/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/E10/Configuration.h
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Expand Up @@ -3068,6 +3068,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/E16/BTT SKR 1.3/Configuration.h
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Expand Up @@ -3067,6 +3067,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/E16/Stock/Configuration.h
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Expand Up @@ -3067,6 +3067,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/ET4+/Configuration.h
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Expand Up @@ -3077,6 +3077,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/ET4-Pro/Configuration.h
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Expand Up @@ -3077,6 +3077,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/ET4/Configuration.h
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Expand Up @@ -3077,6 +3077,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/ET4X/Configuration.h
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Expand Up @@ -3077,6 +3077,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/ET5-Pro/Configuration.h
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Expand Up @@ -3072,6 +3072,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/ET5/Configuration.h
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Expand Up @@ -3072,6 +3072,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Anet/ET5X/Configuration.h
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Expand Up @@ -3072,6 +3072,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/AnyCubic/Chiron/Configuration.h
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Expand Up @@ -3068,6 +3068,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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Expand Up @@ -3066,6 +3066,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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Expand Up @@ -3066,6 +3066,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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Expand Up @@ -3125,6 +3125,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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Expand Up @@ -3085,6 +3085,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/AnyCubic/i3/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/ArmEd/Configuration.h
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Expand Up @@ -3066,6 +3066,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Artillery/Genius Pro/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Artillery/Genius/BLTouch/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Artillery/Genius/V1/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Artillery/Hornet/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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Expand Up @@ -3081,6 +3081,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Artillery/Sidewinder X1/V1/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Artillery/Sidewinder X2/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/Azteeg/X5GT/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/BIBO/TouchX/cyclops/Configuration.h
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Expand Up @@ -3065,6 +3065,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/BIBO/TouchX/default/Configuration.h
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Expand Up @@ -3063,6 +3063,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/BIQU/B1 SE Plus/Configuration.h
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Expand Up @@ -3069,6 +3069,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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2 changes: 2 additions & 0 deletions config/examples/BIQU/B1 SE/Configuration.h
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Expand Up @@ -3069,6 +3069,8 @@
//#define DGUS_LCD_UI ORIGIN
#if DGUS_UI_IS(MKS)
#define USE_MKS_GREEN_UI
#elif DGUS_UI_IS(IA_CREALITY)
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
#endif

//
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