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lyceummujoco exposes setstate!(env, s) while lyceum base has a reset!(env, s) function. Their functionality seems to be generally the same: put the sim in a particular state s.
notably, LyceumAI's mppi function uses reset!(env, s) to reset the environment to a particular state; if length(s) != length(env.sim.initstate) there are problems. In this case setstate and reset functionally are the same.
If they are always the same, we should get rid of one of them.
The text was updated successfully, but these errors were encountered:
lyceummujoco exposes
setstate!(env, s)
while lyceum base has areset!(env, s)
function. Their functionality seems to be generally the same: put the sim in a particular states
.notably, LyceumAI's mppi function uses
reset!(env, s)
to reset the environment to a particular state; iflength(s) != length(env.sim.initstate)
there are problems. In this case setstate and reset functionally are the same.If they are always the same, we should get rid of one of them.
The text was updated successfully, but these errors were encountered: